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PoGoBud

Arlo Counters

Leader

“It's time to learn your place in the world.”

Team GO Rocket Leader. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Alolan Grimer).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 50, 15/15/15, no Megas.

Best counters for all of Arlo
#PokemonMovesPowerWinsTimeBy slot
1
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
3.724
89%11.7 s
2.6 charged
Slot 1 4.8Slot 2 2.1Slot 3 4.2
2
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
3.314
75%8.8 s
1.1 charged
Slot 1 6.8Slot 2 1.1Slot 3 2.0
3
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
3.132
78%8.1 s
1.0 charged
Slot 1 6.3Slot 2 1.2Slot 3 2.0
4
Zygarde (Complete)
darkBite
groundEarthquakedragonOutrage
3.041
100%14.7 s
2.9 charged
Slot 1 3.8Slot 2 2.1Slot 3 3.2
5
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
3.015
89%11.3 s
2.8 charged
Slot 1 5.1Slot 2 1.6Slot 3 2.3
6
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
2.976
100%10.3 s
2.4 charged
Slot 1 3.2Slot 2 2.0Slot 3 3.8
7
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
2.958
79%8.1 s
1.1 charged
Slot 1 6.0Slot 2 1.0Slot 3 1.8
8
Stakataka
rockRock Throw
groundBulldozerockStone Edge
2.917
75%11.9 s
1.2 charged
Slot 1 5.5Slot 2 0.7Slot 3 2.5
9
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
2.817
97%10.7 s
1.1 charged
Slot 1 3.0Slot 2 2.3Slot 3 3.1
10
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsesteelSunsteel Strike
2.759
83%10.3 s
2.1 charged
Slot 1 3.0Slot 2 1.6Slot 3 3.7
11
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
2.681
78%11.9 s
1.6 charged
Slot 1 3.6Slot 2 1.4Slot 3 3.1
12
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.601
72%7.6 s
0.7 charged
Slot 1 5.1Slot 2 1.0Slot 3 1.7
13
Zarude
darkBite
grassPower WhipgrassEnergy Ball
2.516
78%12.3 s
2.5 charged
Slot 1 2.8Slot 2 2.1Slot 3 2.6
14
Galarian Moltres
flyingWing Attack
darkPaybackflyingFly
2.494
90%12.8 s
2.3 charged
Slot 1 2.7Slot 2 1.6Slot 3 3.2
15
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
2.449
85%9.1 s
1.4 charged
Slot 1 2.7Slot 2 1.6Slot 3 3.1

Slot 1 counters

You 2 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Arlo
#PokemonMovesPowerWinsTimeAgainst
1
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.814
100%6.0 s
0.0 charged
2
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.271
100%6.0 s
0.0 charged
3
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.040
100%6.0 s
0.0 charged
4
Stakataka
rockRock Throw
groundBulldozerockStone Edge
5.534
100%10.2 s
0.8 charged
5
Golem
groundMud-Slap
groundEarthquakerockStone Edge
5.165
100%7.4 s
0.5 charged
6
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
5.126
100%9.7 s
2.7 charged
7
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
5.076
100%6.0 s
0.0 charged
8
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
5.056
100%6.0 s
0.0 charged
9
Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
4.883
100%7.4 s
0.5 charged
10
Shadow Golem
groundMud-Slap
groundEarthquakerockStone Edge
4.658
100%6.0 s
0.0 charged
11
Galarian Stunfisk
groundMud Shot
groundEarthquakerockRock Slide
4.655
100%11.7 s
2.8 charged
12
Aggron
rockSmack Down
rockMeteor BeamrockRock Tomb
4.574
100%12.8 s
1.8 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 2 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 2 counters for Arlo
#PokemonMovesPowerWinsTimeAgainst
1
Zygarde (Complete)
darkBite
groundEarthquakedarkCrunch
2.456
100%15.1 s
3.0 charged
2
Yveltal
darkSucker Punch
darkDark PulseflyingOblivion Wing
2.339
92%11.8 s
1.7 charged
3
Kingambit
fightingLow Kick
darkDark PulsedarkFoul Play
2.308
83%12.4 s
2.5 charged
4
Zarude
darkBite
grassPower WhipgrassEnergy Ball
2.149
100%14.7 s
3.0 charged
5
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
1.991
100%12.7 s
3.1 charged
6
Galarian Moltres
darkSucker Punch
darkPaybackflyingFly
1.930
92%13.8 s
1.5 charged
7
Ursaluna
normalScratch
groundHigh HorsepowergrassTrailblaze
1.897
100%13.6 s
2.9 charged
8
Gyarados
darkBite
waterAqua TaildarkCrunch
1.728
92%12.3 s
2.9 charged
9
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
1.727
100%10.6 s
1.5 charged
10
Guzzlord
darkSnarl
darkBrutal SwingdarkCrunch
1.662
75%14.7 s
3.1 charged
11
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
1.617
67%12.9 s
3.0 charged
12
Melmetal
electricThunder Shock
steelDouble Iron BashfightingDynamic Punch
1.600
83%14.8 s
3.5 charged

Best for each Pokemon this slot can roll

vs Shadow Steelix
  1. 1Zygarde (Complete) Bite / Earthquake, Bulldoze3.62100%
  2. 2Heatran Fire Spin / Flamethrower, Magma Storm2.67100%
  3. 3Shadow Heatran Fire Spin / Fire Blast, Magma Storm2.40100%
vs Shadow Golurk
  1. 1Yveltal Sucker Punch / Dark Pulse, Hurricane2.94100%
  2. 2Arboliva Razor Leaf / Energy Ball, Trailblaze2.27100%
  3. 3Obstagoon Lick / Night Slash, Obstruct2.2788%
vs Shadow Slowbro
  1. 1Hydreigon Bite / Dark Pulse, Brutal Swing3.16100%
  2. 2Zarude Bite / Power Whip, Energy Ball2.95100%
  3. 3Guzzlord Dragon Tail / Brutal Swing, Crunch2.75100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Arlo
#PokemonMovesPowerWinsTimeAgainst
1
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
4.209
83%9.2 s
1.8 charged
2
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
3.778
100%6.2 s
1.2 charged
3
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsesteelSunsteel Strike
3.728
83%7.3 s
1.2 charged
4
Zygarde (Complete)
darkBite
groundEarthquakedragonOutrage
3.195
100%9.5 s
1.7 charged
5
Galarian Moltres
flyingWing Attack
darkPaybackflyingFly
3.180
100%7.9 s
1.3 charged
6
Victini
normalQuick Attack
fireV-createpsychicPsyshock
3.167
100%7.6 s
1.7 charged
7
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
3.125
83%6.1 s
1.2 charged
8
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
3.120
100%7.4 s
0.9 charged
9
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
3.114
83%9.3 s
1.5 charged
10
Malamar
psychicPsywave
darkFoul PlaynormalHyper Beam
3.112
50%7.5 s
1.0 charged
11
Incineroar
darkSnarl
fireBlast BurndarkDarkest Lariat
3.052
100%7.0 s
1.4 charged
12
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.021
96%6.5 s
1.3 charged

Best for each Pokemon this slot can roll

vs Shadow Alakazam
  1. 1Kingambit Metal Sound / Dark Pulse, Foul Play9.57100%
  2. 2Tyranitar Bite / Brutal Swing, Crunch7.96100%
  3. 3Malamar Peck / Foul Play, Hyper Beam7.91100%
vs Shadow Charizard
  1. 1Regirock Lock-On / Stone Edge, Zap Cannon5.79100%
  2. 2Shadow Regirock Lock-On / Stone Edge, Zap Cannon4.81100%
  3. 3Palkia Dragon Breath / Hydro Pump, Aqua Tail4.67100%
vs Shadow Scizor
  1. 1Shadow Ho-Oh Incinerate / Sacred Fire++, Sacred Fire5.00100%
  2. 2Heatran Fire Spin / Fire Blast, Magma Storm4.63100%
  3. 3Shadow Heatran Fire Spin / Fire Blast, Flamethrower4.23100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.