Arlo Counters
Leader“It's time to learn your place in the world.”
Team GO Rocket Leader. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Alolan Grimer).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 50, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound darkDark PulsedarkFoul Play | 3.724 | 89% | 11.7 s 2.6 charged | Slot 1 4.8Slot 2 2.1Slot 3 4.2 | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 3.314 | 75% | 8.8 s 1.1 charged | Slot 1 6.8Slot 2 1.1Slot 3 2.0 | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 3.132 | 78% | 8.1 s 1.0 charged | Slot 1 6.3Slot 2 1.2Slot 3 2.0 | |
| 4 | darkBite groundEarthquakedragonOutrage | 3.041 | 100% | 14.7 s 2.9 charged | Slot 1 3.8Slot 2 2.1Slot 3 3.2 | |
| 5 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 3.015 | 89% | 11.3 s 2.8 charged | Slot 1 5.1Slot 2 1.6Slot 3 2.3 | |
| 6 | darkBite darkDark PulsedarkBrutal Swing | 2.976 | 100% | 10.3 s 2.4 charged | Slot 1 3.2Slot 2 2.0Slot 3 3.8 | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 2.958 | 79% | 8.1 s 1.1 charged | Slot 1 6.0Slot 2 1.0Slot 3 1.8 | |
| 8 | rockRock Throw groundBulldozerockStone Edge | 2.917 | 75% | 11.9 s 1.2 charged | Slot 1 5.5Slot 2 0.7Slot 3 2.5 | |
| 9 | darkSucker Punch darkDark PulseflyingHurricane | 2.817 | 97% | 10.7 s 1.1 charged | Slot 1 3.0Slot 2 2.3Slot 3 3.1 | |
| 10 | psychicPsycho Cut darkDark PulsesteelSunsteel Strike | 2.759 | 83% | 10.3 s 2.1 charged | Slot 1 3.0Slot 2 1.6Slot 3 3.7 | |
| 11 | fireFire Spin fireFlamethrowersteelIron Head | 2.681 | 78% | 11.9 s 1.6 charged | Slot 1 3.6Slot 2 1.4Slot 3 3.1 | |
| 12 | groundMud-Slap groundEarthquakegroundDrill Run | 2.601 | 72% | 7.6 s 0.7 charged | Slot 1 5.1Slot 2 1.0Slot 3 1.7 | |
| 13 | darkBite grassPower WhipgrassEnergy Ball | 2.516 | 78% | 12.3 s 2.5 charged | Slot 1 2.8Slot 2 2.1Slot 3 2.6 | |
| 14 | flyingWing Attack darkPaybackflyingFly | 2.494 | 90% | 12.8 s 2.3 charged | Slot 1 2.7Slot 2 1.6Slot 3 3.2 | |
| 15 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.449 | 85% | 9.1 s 1.4 charged | Slot 1 2.7Slot 2 1.6Slot 3 3.1 |
Slot 1 counters
You 2 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 6.814 | 100% | 6.0 s 0.0 charged | ||
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 6.271 | 100% | 6.0 s 0.0 charged | ||
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 6.040 | 100% | 6.0 s 0.0 charged | ||
| 4 | rockRock Throw groundBulldozerockStone Edge | 5.534 | 100% | 10.2 s 0.8 charged | ||
| 5 | groundMud-Slap groundEarthquakerockStone Edge | 5.165 | 100% | 7.4 s 0.5 charged | ||
| 6 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 5.126 | 100% | 9.7 s 2.7 charged | ||
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 5.076 | 100% | 6.0 s 0.0 charged | ||
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 5.056 | 100% | 6.0 s 0.0 charged | ||
| 9 | groundMud-Slap groundEarthquakerockStone Edge | 4.883 | 100% | 7.4 s 0.5 charged | ||
| 10 | groundMud-Slap groundEarthquakerockStone Edge | 4.658 | 100% | 6.0 s 0.0 charged | ||
| 11 | groundMud Shot groundEarthquakerockRock Slide | 4.655 | 100% | 11.7 s 2.8 charged | ||
| 12 | rockSmack Down rockMeteor BeamrockRock Tomb | 4.574 | 100% | 12.8 s 1.8 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 2 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow SteelixCP 5,731 · Atk 296 · Def 312 · HP 12015 movesets
Shadow GolurkCP 6,736 · Atk 429 · Def 183 · HP 1348 movesets
Shadow SlowbroCP 6,040 · Atk 348 · Def 212 · HP 14110 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | darkBite groundEarthquakedarkCrunch | 2.456 | 100% | 15.1 s 3.0 charged | ||
| 2 | darkSucker Punch darkDark PulseflyingOblivion Wing | 2.339 | 92% | 11.8 s 1.7 charged | ||
| 3 | fightingLow Kick darkDark PulsedarkFoul Play | 2.308 | 83% | 12.4 s 2.5 charged | ||
| 4 | darkBite grassPower WhipgrassEnergy Ball | 2.149 | 100% | 14.7 s 3.0 charged | ||
| 5 | darkBite darkDark PulsedarkBrutal Swing | 1.991 | 100% | 12.7 s 3.1 charged | ||
| 6 | darkSucker Punch darkPaybackflyingFly | 1.930 | 92% | 13.8 s 1.5 charged | ||
| 7 | normalScratch groundHigh HorsepowergrassTrailblaze | 1.897 | 100% | 13.6 s 2.9 charged | ||
| 8 | darkBite waterAqua TaildarkCrunch | 1.728 | 92% | 12.3 s 2.9 charged | ||
| 9 | darkSucker Punch darkDark PulsedarkFoul Play | 1.727 | 100% | 10.6 s 1.5 charged | ||
| 10 | darkSnarl darkBrutal SwingdarkCrunch | 1.662 | 75% | 14.7 s 3.1 charged | ||
| 11 | fightingDouble Kick grassLeaf BladefightingClose Combat | 1.617 | 67% | 12.9 s 3.0 charged | ||
| 12 | electricThunder Shock steelDouble Iron BashfightingDynamic Punch | 1.600 | 83% | 14.8 s 3.5 charged |
Best for each Pokemon this slot can roll
- 1
Zygarde (Complete) Bite / Earthquake, Bulldoze3.62100% - 2
Heatran Fire Spin / Flamethrower, Magma Storm2.67100% - 3
Shadow Heatran Fire Spin / Fire Blast, Magma Storm2.40100%
- 1
Yveltal Sucker Punch / Dark Pulse, Hurricane2.94100% - 2
Arboliva Razor Leaf / Energy Ball, Trailblaze2.27100% - 3
Obstagoon Lick / Night Slash, Obstruct2.2788%
- 1
Hydreigon Bite / Dark Pulse, Brutal Swing3.16100% - 2
Zarude Bite / Power Whip, Energy Ball2.95100% - 3
Guzzlord Dragon Tail / Brutal Swing, Crunch2.75100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 2 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow AlakazamCP 7,229 · Atk 519 · Def 198 · HP 988 movesets
Shadow CharizardCP 6,847 · Atk 431 · Def 204 · HP 1238 movesets
Shadow ScizorCP 7,115 · Atk 455 · Def 213 · HP 1148 movesets
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound darkDark PulsedarkFoul Play | 4.209 | 83% | 9.2 s 1.8 charged | ||
| 2 | darkBite darkDark PulsedarkBrutal Swing | 3.778 | 100% | 6.2 s 1.2 charged | ||
| 3 | psychicPsycho Cut darkDark PulsesteelSunsteel Strike | 3.728 | 83% | 7.3 s 1.2 charged | ||
| 4 | darkBite groundEarthquakedragonOutrage | 3.195 | 100% | 9.5 s 1.7 charged | ||
| 5 | flyingWing Attack darkPaybackflyingFly | 3.180 | 100% | 7.9 s 1.3 charged | ||
| 6 | normalQuick Attack fireV-createpsychicPsyshock | 3.167 | 100% | 7.6 s 1.7 charged | ||
| 7 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 3.125 | 83% | 6.1 s 1.2 charged | ||
| 8 | darkSucker Punch darkDark PulseflyingHurricane | 3.120 | 100% | 7.4 s 0.9 charged | ||
| 9 | fireFire Spin fireFlamethrowersteelIron Head | 3.114 | 83% | 9.3 s 1.5 charged | ||
| 10 | psychicPsywave darkFoul PlaynormalHyper Beam | 3.112 | 50% | 7.5 s 1.0 charged | ||
| 11 | darkSnarl fireBlast BurndarkDarkest Lariat | 3.052 | 100% | 7.0 s 1.4 charged | ||
| 12 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.021 | 96% | 6.5 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Kingambit Metal Sound / Dark Pulse, Foul Play9.57100% - 2
Tyranitar Bite / Brutal Swing, Crunch7.96100% - 3
Malamar Peck / Foul Play, Hyper Beam7.91100%
- 1
Regirock Lock-On / Stone Edge, Zap Cannon5.79100% - 2
Shadow Regirock Lock-On / Stone Edge, Zap Cannon4.81100% - 3
Palkia Dragon Breath / Hydro Pump, Aqua Tail4.67100%
- 1
Shadow Ho-Oh Incinerate / Sacred Fire++, Sacred Fire5.00100% - 2
Heatran Fire Spin / Fire Blast, Magma Storm4.63100% - 3
Shadow Heatran Fire Spin / Fire Blast, Flamethrower4.23100%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.