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PoGoBud

Shadow Scizor counters

bugsteelArlo ยท slot 3Leader
CP
7,115
Attack
455.4
x1.2 Shadow
Defense
212.9
x0.83 Shadow
HP
114

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Bullet Punch / Night Slash

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scizor
#PokemonMovesPowerWinsTimeResult
1
Incineroar
fightingDouble Kick
fireBlast BurnfireBlaze Kick
3.615
100%5.0 s
1.0 charged
72% HP left on average
2
Shadow Entei
fireFire Fang
fireOverheatfireFire Blast
2.880
100%5.0 s
0.0 charged
65% HP left on average
3
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
2.754
100%5.0 s
0.0 charged
64% HP left on average
4
Shadow Chandelure
fireIncinerate
fireOverheatfireFlame Charge
1.971
100%5.0 s
0.0 charged
49% HP left on average
5
Shadow Darmanitan (Standard)
fireIncinerate
fireOverheatfightingFocus Blast
1.836
100%5.0 s
0.0 charged
46% HP left on average
6
Roserade
poisonPoison Sting
fireWeather Ball (Fire)grassLeaf Storm
1.816
100%4.5 s
1.0 charged
45% HP left on average
7
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.806
100%7.5 s
2.0 charged
45% HP left on average
8
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
1.707
100%5.0 s
0.0 charged
41% HP left on average
9
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.444
100%6.5 s
2.0 charged
31% HP left on average
10
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
1.431
100%6.0 s
1.0 charged
30% HP left on average
11
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
1.400
100%9.5 s
2.0 charged
29% HP left on average
12
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
1.389
100%6.5 s
2.0 charged
28% HP left on average
13
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatwaterAqua Jet
1.364
100%7.5 s
2.0 charged
27% HP left on average
14
Kingambit
darkSnarl
darkDark PulsefightingFocus Blast
1.291
100%10.0 s
2.0 charged
23% HP left on average
15
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
1.285
100%6.0 s
1.0 charged
22% HP left on average
16
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.247
100%11.0 s
3.0 charged
20% HP left on average
17
Galarian Moltres
flyingWing Attack
flyingBrave BirddarkPayback
1.233
100%7.5 s
2.0 charged
19% HP left on average
18
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
1.192
100%6.0 s
1.0 charged
16% HP left on average
19
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
1.182
100%7.5 s
2.0 charged
15% HP left on average
20
Entei
fireFire Fang
fireOverheatfireFire Blast
1.180
100%6.0 s
1.0 charged
15% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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