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PoGoBud

Shadow Charizard counters

fireflyingArlo ยท slot 3Leader
CP
6,847
Attack
431.3
x1.2 Shadow
Defense
204.2
x0.83 Shadow
HP
123

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fire Spin / Air Cutter

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Charizard
#PokemonMovesPowerWinsTimeResult
1
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.333
100%5.0 s
1.0 charged
84% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.333
100%5.0 s
1.0 charged
84% HP left on average
3
Regirock
normalLock-On
rockStone EdgeelectricZap Cannon
5.212
100%6.0 s
1.0 charged
81% HP left on average
4
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.182
100%5.0 s
1.0 charged
81% HP left on average
5
Shadow Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
3.346
100%6.0 s
0.0 charged
70% HP left on average
6
Shadow Omastar
rockRock Throw
rockRock SliderockAncient Power
3.271
100%6.0 s
0.0 charged
69% HP left on average
7
Shadow Gigalith
normalLock-On
rockMeteor BeamrockRock Slide
3.123
100%5.0 s
1.0 charged
68% HP left on average
8
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
2.792
100%6.0 s
0.0 charged
64% HP left on average
9
Shadow Rhyperior
rockSmack Down
rockRock WreckerrockStone Edge
2.787
100%6.0 s
0.0 charged
64% HP left on average
10
Glimmora
rockRock Throw
rockMeteor BeamrockPower Gem
2.444
100%6.0 s
0.0 charged
59% HP left on average
11
Hisuian Growlithe
fireEmber
rockRock SlidedarkCrunch
2.367
100%5.5 s
1.0 charged
58% HP left on average
12
Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
2.296
100%5.5 s
1.0 charged
56% HP left on average
13
Shadow Golem
rockRock Throw
rockStone EdgerockAncient Power
2.263
100%6.0 s
0.0 charged
56% HP left on average
14
Shadow Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
2.263
100%6.0 s
0.0 charged
56% HP left on average
15
Shadow Rampardos
rockSmack Down
rockRock SlidedragonOutrage
2.042
100%4.5 s
0.0 charged
51% HP left on average
16
Machamp
fightingKarate Chop
rockStone EdgerockRock Slide
2.000
100%5.5 s
1.0 charged
50% HP left on average
17
Pangoro
fightingKarate Chop
rockRock SlidedarkNight Slash
1.960
100%5.5 s
1.0 charged
49% HP left on average
18
Armaldo
bugFury Cutter
rockRock BlastwaterWater Pulse
1.952
100%5.5 s
1.0 charged
49% HP left on average
19
Shadow Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
1.938
100%5.5 s
1.0 charged
48% HP left on average
20
Thundurus (Incarnate)
electricThunder Shock
electricThunderelectricThunder Punch
1.889
100%5.5 s
1.0 charged
47% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.