Shadow Alakazam counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Psycho Cut / Fire Punch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | darkBite darkBrutal SwingdarkCrunch | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 3 | darkSnarl darkDarkest LariatdarkBrutal Swing | 9.700 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 4 | darkBite darkDark PulsedarkBrutal Swing | 9.450 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 7.875 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 6 | darkBite darkDark PulsedarkBrutal Swing | 6.500 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 7 | darkSnarl darkNight SlashsteelIron Head | 5.389 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 8 | darkBite darkDark PulsedarkBrutal Swing | 5.200 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 9 | bugFury Cutter bugX-ScissordarkNight Slash | 4.906 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 10 | darkSnarl darkNight SlashsteelIron Head | 4.409 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 11 | bugFury Cutter bugX-ScissordarkNight Slash | 4.361 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 12 | normalScratch groundHigh HorsepowernormalSwift | 4.083 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 13 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 4.031 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 14 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 3.731 | 100% | 5.0 s 1.0 charged | 73% HP left on average | |
| 15 | bugFury Cutter flyingAcrobaticsdarkNight Slash | 3.417 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 16 | dragonDragon Tail darkNight SlashdragonDragon Claw | 3.192 | 100% | 5.0 s 1.0 charged | 69% HP left on average | |
| 17 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 3.031 | 100% | 5.0 s 1.0 charged | 67% HP left on average | |
| 18 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 3.019 | 100% | 5.0 s 1.0 charged | 67% HP left on average | |
| 19 | dragonDragon Tail darkNight SlashdragonDragon Claw | 2.767 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 20 | dragonDragon Tail darkCrunchgroundEarthquake | 2.474 | 100% | 6.5 s 2.0 charged | 60% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.