Shadow Alakazam counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Psycho Cut / Fire Punch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 9.750 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | darkSnarl darkDarkest LariatdarkBrutal Swing | 9.400 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 3 | darkBite darkDark PulsedarkBrutal Swing | 9.200 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 4 | darkBite darkBrutal SwingdarkCrunch | 8.125 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 7.667 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 6 | darkBite darkDark PulsedarkBrutal Swing | 5.050 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 7 | bugFury Cutter bugX-ScissordarkNight Slash | 4.750 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 8 | darkSnarl darkNight SlashsteelIron Head | 4.700 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 9 | normalScratch groundHigh HorsepowernormalSwift | 3.967 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 10 | darkSnarl darkNight SlashsteelIron Head | 3.917 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 11 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 3.906 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 12 | bugFury Cutter bugX-ScissordarkNight Slash | 3.800 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 13 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 3.357 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 14 | dragonDragon Tail darkNight SlashdragonDragon Claw | 3.096 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 15 | bugFury Cutter flyingAcrobaticsdarkNight Slash | 3.058 | 100% | 5.0 s 1.0 charged | 67% HP left on average | |
| 16 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 2.937 | 100% | 5.0 s 1.0 charged | 66% HP left on average | |
| 17 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 2.923 | 100% | 5.0 s 1.0 charged | 66% HP left on average | |
| 18 | dragonDragon Tail darkNight SlashdragonDragon Claw | 2.516 | 100% | 5.0 s 1.0 charged | 60% HP left on average | |
| 19 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 2.375 | 100% | 5.0 s 1.0 charged | 58% HP left on average | |
| 20 | dragonDragon Tail darkCrunchgroundEarthquake | 2.367 | 100% | 6.5 s 2.0 charged | 58% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.