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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Earthquake

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Zygarde (Complete)
darkBite
groundEarthquakedarkCrunch
7.419
100%16.0 s
3.0 charged
87% HP left on average
2
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
5.405
100%13.5 s
3.0 charged
82% HP left on average
3
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
4.651
100%16.0 s
3.0 charged
79% HP left on average
4
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
4.550
100%15.5 s
3.0 charged
78% HP left on average
5
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
4.082
100%13.5 s
3.0 charged
76% HP left on average
6
Toedscruel
groundMud-Slap
groundEarth PowergrassSeed Bomb
4.050
100%15.5 s
3.0 charged
75% HP left on average
7
Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
3.770
100%14.0 s
3.0 charged
73% HP left on average
8
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
3.443
100%14.0 s
3.0 charged
71% HP left on average
9
Shadow Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
3.434
100%15.5 s
3.0 charged
71% HP left on average
10
Shadow Flygon
groundMud Shot
groundEarthquakegroundEarth Power
3.306
100%13.5 s
3.0 charged
70% HP left on average
11
Flygon
groundSand Attack
groundEarthquakegroundEarth Power
3.306
100%14.5 s
3.0 charged
70% HP left on average
12
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
3.279
100%14.5 s
3.0 charged
70% HP left on average
13
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
3.035
100%15.5 s
3.0 charged
67% HP left on average
14
Rhydon
groundMud-Slap
groundEarthquakewaterSurf
2.955
100%15.5 s
3.0 charged
66% HP left on average
15
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
2.877
100%14.0 s
3.0 charged
65% HP left on average
16
Donphan
groundMud-Slap
groundEarthquakegrassTrailblaze
2.652
100%15.5 s
3.0 charged
62% HP left on average
17
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.642
100%12.0 s
3.0 charged
62% HP left on average
18
Excadrill
groundMud Shot
groundDrill RungroundScorching Sands
2.603
100%11.5 s
3.0 charged
62% HP left on average
19
Mamoswine
icePowder Snow
groundHigh HorsepowericeAvalanche
2.570
100%14.5 s
3.0 charged
61% HP left on average
20
Shadow Steelix
dragonDragon Tail
groundEarthquakedarkCrunch
2.525
100%17.0 s
3.0 charged
60% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.