Skip to content
PoGoBud

Shadow Steelix counters

steelgroundArlo ยท slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Iron Tail / Psychic Fangs

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
2.642
100%11.0 s
3.0 charged
62% HP left on average
2
Shadow Golisopod
ghostShadow Claw
waterAqua JetwaterRazor Shell
2.299
100%12.0 s
3.0 charged
56% HP left on average
3
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
2.250
100%12.5 s
1.0 charged
56% HP left on average
4
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
2.247
100%13.5 s
3.0 charged
55% HP left on average
5
Gyarados
waterWaterfall
waterAqua TaildarkCrunch
2.167
100%11.5 s
3.0 charged
54% HP left on average
6
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
2.127
100%12.0 s
3.0 charged
53% HP left on average
7
Armarouge
fireEmber
fireHeat WavefireFlame Charge
2.074
100%13.0 s
3.0 charged
52% HP left on average
8
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
2.060
100%11.5 s
1.0 charged
51% HP left on average
9
Shadow Milotic
waterWaterfall
waterAqua TailiceBlizzard
2.000
100%11.5 s
3.0 charged
50% HP left on average
10
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
1.924
100%13.0 s
3.0 charged
48% HP left on average
11
Ceruledge
fireEmber
fireHeat WavefireFlame Charge
1.901
100%13.0 s
3.0 charged
47% HP left on average
12
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
1.901
100%11.5 s
1.0 charged
47% HP left on average
13
Skeledirge
fireIncinerate
fireBlast BurnfireFlamethrower
1.893
100%14.0 s
3.0 charged
47% HP left on average
14
Shadow Entei
fireFire Fang
fireOverheatfireFire Blast
1.875
100%12.5 s
1.0 charged
47% HP left on average
15
Swampert
groundMud Shot
waterHydro CannongroundEarthquake
1.835
100%14.0 s
3.0 charged
46% HP left on average
16
Urshifu (Rapid Strike)
waterWaterfall
fightingClose CombatwaterAqua Jet
1.783
100%13.5 s
3.0 charged
44% HP left on average
17
Golisopod
waterWaterfall
waterAqua JetwaterLiquidation
1.770
100%13.0 s
3.0 charged
44% HP left on average
18
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
1.769
100%13.5 s
3.0 charged
43% HP left on average
19
Entei
fireFire Fang
fireOverheatfireFire Blast
1.736
100%15.5 s
1.0 charged
42% HP left on average
20
Moltres
flyingWing Attack
fireOverheatfireHeat Wave
1.733
100%15.0 s
3.0 charged
42% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme