Shadow Golurk counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Astonish / Shadow Punch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostLick darkNight SlashnormalHyper Beam | 3.086 | 100% | 14.5 s 4.0 charged | 68% HP left on average | |
| 2 | ghostLick darkNight SlashnormalHyper Beam | 2.754 | 100% | 14.5 s 4.0 charged | 64% HP left on average | |
| 3 | normalScratch iceIce PunchgrassTrailblaze | 2.527 | 100% | 12.0 s 3.0 charged | 60% HP left on average | |
| 4 | normalScratch iceIce PunchgrassTrailblaze | 2.473 | 100% | 13.5 s 4.0 charged | 60% HP left on average | |
| 5 | psychicPsywave dragonOutragesteelHeavy Slam | 2.286 | 100% | 16.5 s 4.0 charged | 56% HP left on average | |
| 6 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 2.164 | 100% | 10.5 s 1.0 charged | 54% HP left on average | |
| 7 | psychicPsywave groundEarthquakesteelHeavy Slam | 2.092 | 100% | 15.0 s 4.0 charged | 52% HP left on average | |
| 8 | ghostAstonish groundDrill RungroundDig | 2.084 | 100% | 13.0 s 4.0 charged | 52% HP left on average | |
| 9 | darkBite darkCrunchnormalHyper Beam | 1.949 | 100% | 14.0 s 4.0 charged | 49% HP left on average | |
| 10 | groundMud-Slap grassTrailblazegroundDig | 1.842 | 100% | 14.0 s 4.0 charged | 46% HP left on average | |
| 11 | darkBite darkBrutal SwingdarkCrunch | 1.734 | 100% | 11.0 s 3.0 charged | 42% HP left on average | |
| 12 | groundMud-Slap darkCrunchgroundEarthquake | 1.711 | 100% | 14.0 s 4.0 charged | 42% HP left on average | |
| 13 | darkBite darkCrunchfireFire Blast | 1.711 | 100% | 14.0 s 4.0 charged | 42% HP left on average | |
| 14 | darkSucker Punch darkDark PulseflyingHurricane | 1.702 | 100% | 10.0 s 1.0 charged | 41% HP left on average | |
| 15 | darkBite darkCrunchgrassTrailblaze | 1.695 | 100% | 17.5 s 4.0 charged | 41% HP left on average | |
| 16 | darkSucker Punch darkDark PulsedarkFoul Play | 1.670 | 100% | 7.5 s 1.0 charged | 40% HP left on average | |
| 17 | ghostShadow Claw fightingSuperpowernormalStomp | 1.669 | 100% | 15.0 s 4.0 charged | 40% HP left on average | |
| 18 | groundMud-Slap grassTrailblazegroundDig | 1.664 | 100% | 14.0 s 4.0 charged | 40% HP left on average | |
| 19 | ghostShadow Claw grassTrailblazefairyPlay Rough | 1.636 | 100% | 14.5 s 4.0 charged | 39% HP left on average | |
| 20 | darkBite grassPower WhipgrassEnergy Ball | 1.612 | 100% | 14.0 s 4.0 charged | 38% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.