Shadow Alolan Grimer counters
poisondarkArlo ยท slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundDrill RungroundScorching Sands | 5.266 | 100% | 7.0 s 0.8 charged | 78% HP left on average | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 5.104 | 100% | 6.0 s 0.0 charged | 80% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 4.930 | 100% | 7.4 s 0.5 charged | 79% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 4.793 | 100% | 6.0 s 0.0 charged | 75% HP left on average | |
| 5 | groundMud-Slap groundEarthquakerockStone Edge | 4.578 | 100% | 7.4 s 0.5 charged | 77% HP left on average | |
| 6 | normalTake Down groundBulldozerockStone Edge | 4.506 | 100% | 10.7 s 0.8 charged | 70% HP left on average | |
| 7 | groundMud-Slap groundEarthquakerockStone Edge | 4.387 | 100% | 6.0 s 0.0 charged | 76% HP left on average | |
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 4.333 | 100% | 6.0 s 0.0 charged | 75% HP left on average | |
| 9 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 4.271 | 100% | 9.7 s 2.7 charged | 75% HP left on average | |
| 10 | dragonDragon Tail steelHeavy SlamdragonBreaking Swipe | 3.939 | 100% | 15.8 s 3.5 charged | 69% HP left on average | |
| 11 | groundMud-Slap groundEarthquakerockStone Edge | 3.803 | 100% | 7.4 s 0.5 charged | 72% HP left on average | |
| 12 | fireFire Spin groundEarth PowerfireFire Blast | 3.730 | 100% | 10.7 s 0.8 charged | 72% HP left on average | |
| 13 | rockSmack Down rockMeteor BeamrockStone Edge | 3.708 | 100% | 10.7 s 0.8 charged | 70% HP left on average | |
| 14 | electricSpark steelMagnet BombrockRock Slide | 3.598 | 100% | 13.8 s 3.0 charged | 63% HP left on average | |
| 15 | groundMud Shot groundEarthquakerockRock Slide | 3.546 | 100% | 14.2 s 3.2 charged | 66% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 3.545 | 100% | 10.8 s 0.8 charged | 71% HP left on average | |
| 17 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 3.545 | 100% | 10.8 s 0.8 charged | 71% HP left on average | |
| 18 | poisonAcid rockRock SlidepoisonGunk Shot | 3.441 | 100% | 13.8 s 3.2 charged | 70% HP left on average | |
| 19 | fireFire Spin groundEarth PowerfireFire Blast | 3.359 | 100% | 9.3 s 0.7 charged | 68% HP left on average | |
| 20 | groundMud-Slap groundEarthquakegroundEarth Power | 3.340 | 100% | 7.5 s 0.5 charged | 68% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.