Shadow Alolan Grimer counters
poisondarkArlo ยท slot 1Leader
CP
3,247
Attack
271.9
x1.2 Shadow
Defense
113.6
x0.83 Shadow
HP
125
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Crunch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 5.270 | 100% | 7.0 s 1.0 charged | 81% HP left on average | |
| 2 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 5.108 | 100% | 11.0 s 3.0 charged | 80% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundSand Tomb | 4.919 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 4 | fairyCharm fairyMoonblastfairyDazzling Gleam | 4.439 | 100% | 11.0 s 1.0 charged | 77% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 4.375 | 100% | 6.0 s 0.0 charged | 77% HP left on average | |
| 6 | dragonDragon Breath dragonDragon PulseflyingFly | 4.341 | 100% | 11.0 s 1.0 charged | 77% HP left on average | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 4.286 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 8 | fairyFairy Wind fairyMoonblastflyingAir Cutter | 4.270 | 100% | 11.0 s 3.0 charged | 77% HP left on average | |
| 9 | dragonDragon Tail darkBrutal SwingdarkCrunch | 4.224 | 100% | 12.5 s 3.0 charged | 76% HP left on average | |
| 10 | fairyCharm fightingAura SpherefairyDazzling Gleam | 4.098 | 100% | 11.0 s 1.0 charged | 76% HP left on average | |
| 11 | icePowder Snow iceWeather Ball (Ice)fairyDazzling Gleam | 4.081 | 100% | 11.0 s 3.0 charged | 75% HP left on average | |
| 12 | groundMud-Slap groundEarth PowergroundBulldoze | 4.054 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 13 | groundMud-Slap groundEarthquakerockStone Edge | 3.980 | 100% | 7.0 s 1.0 charged | 75% HP left on average | |
| 14 | bugInfestation waterAqua TailpoisonSludge Bomb | 3.973 | 100% | 11.0 s 3.0 charged | 75% HP left on average | |
| 15 | waterWaterfall waterHydro CannonfairyMoonblast | 3.951 | 100% | 11.0 s 1.0 charged | 75% HP left on average | |
| 16 | groundMud-Slap groundEarthquakegroundBulldoze | 3.857 | 100% | 7.0 s 1.0 charged | 74% HP left on average | |
| 17 | fightingCounter fightingClose CombatfightingDynamic Punch | 3.804 | 100% | 8.5 s 1.0 charged | 74% HP left on average | |
| 18 | fireFire Fang fireOverheatdragonDraco Meteor | 3.761 | 100% | 8.5 s 1.0 charged | 73% HP left on average | |
| 19 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 3.750 | 100% | 9.5 s 1.0 charged | 73% HP left on average | |
| 20 | groundMud-Slap groundEarthquakegroundSand Tomb | 3.714 | 100% | 7.0 s 1.0 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.