Shadow Alolan Grimer counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Bite / Sludge Bomb
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 4.375 | 100% | 6.0 s 0.0 charged | 77% HP left on average | |
| 2 | groundMud-Slap groundEarthquakenormalBody Slam | 3.646 | 100% | 6.0 s 0.0 charged | 73% HP left on average | |
| 3 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 3.383 | 100% | 6.0 s 0.0 charged | 70% HP left on average | |
| 4 | groundMud-Slap groundDrill RungroundScorching Sands | 3.383 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 5 | groundMud-Slap groundEarthquakerockStone Edge | 3.375 | 100% | 6.0 s 0.0 charged | 70% HP left on average | |
| 6 | groundMud-Slap groundEarthquakerockStone Edge | 3.250 | 100% | 6.0 s 0.0 charged | 69% HP left on average | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 2.819 | 100% | 6.0 s 0.0 charged | 65% HP left on average | |
| 8 | groundMud-Slap bugX-ScissorflyingFly | 2.617 | 100% | 6.5 s 1.0 charged | 62% HP left on average | |
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.269 | 100% | 11.0 s 3.0 charged | 56% HP left on average | |
| 10 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.173 | 100% | 11.5 s 1.0 charged | 54% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegroundDrill Run | 2.059 | 100% | 7.5 s 1.0 charged | 51% HP left on average | |
| 12 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 1.930 | 100% | 10.0 s 3.0 charged | 48% HP left on average | |
| 13 | groundMud-Slap groundEarthquakerockStone Edge | 1.822 | 100% | 7.5 s 1.0 charged | 45% HP left on average | |
| 14 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 1.802 | 100% | 6.0 s 0.0 charged | 45% HP left on average | |
| 15 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.734 | 100% | 11.0 s 3.0 charged | 42% HP left on average | |
| 16 | normalLock-On groundEarthquakerockStone Edge | 1.723 | 100% | 12.5 s 3.0 charged | 42% HP left on average | |
| 17 | poisonAcid rockPower GemrockRock Slide | 1.718 | 100% | 14.0 s 3.0 charged | 42% HP left on average | |
| 18 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 1.696 | 100% | 11.0 s 1.0 charged | 41% HP left on average | |
| 19 | fireFire Spin groundEarth PowerfireFire Blast | 1.686 | 100% | 11.0 s 1.0 charged | 41% HP left on average | |
| 20 | rockSmack Down rockMeteor BeamrockStone Edge | 1.670 | 100% | 11.0 s 1.0 charged | 40% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.