† Legacy move (Elite TM) · Mega-only move
It resists
0.39x
0.625x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 1,646 | 2,058 |
| 7/7/7 | 1,661 | 2,077 |
| 8/8/8 | 1,677 | 2,096 |
| 9/9/9 | 1,692 | 2,116 |
| 10/10/10 | 1,708 | 2,135 |
| 11/11/11 | 1,724 | 2,155 |
| 12/12/12 | 1,740 | 2,175 |
| 13/13/13 | 1,755 | 2,194 |
| 14/14/14 | 1,771 | 2,214 |
| 15/15/15hundo | 1,787 | 2,234 |
Caught CP range 1,646 - 1,787, or 2,058 - 2,234 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,646, not at the 1,708 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 62 CP higher than this one.
What Tyrantrum throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 14 | +8 | 1.0s | 0.75s | |
| 13 | +8 | 1.0s | 0.60s | |
| 20 | +11 | 1.5s | 0.90s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 140 | -100 | 2.0s | 1.10s | |
| 105 | -100 | 2.5s | 0.90s | |
| 140 | -100 | 3.5s | 2.60s | |
| 110 | -50 | 4.0s | 2.60s | |
Simulating each boss moveset…
A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Tyrantrum should take 3 trainers with level 40 counters. Caught CP 1,646-1,787.
Type a name, then Enter or click a result
Tyrantrum is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (3) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 56% | 42.7% | 12:30 | 5.9 | 2.65 |
| Rock Throw / Earthquake | 100% | 39% | 39.7% | 13:25 | 6.0 | 2.84 |
| Charm / Earthquake |
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 198 / Defense 168 (15/15/15 at tier CPM 0.82).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (3) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Mewtwo X Counter / Dynamic Punch+ | Counter / Dynamic Punch++26 more movesets | 100% | 50.1% | 2.25 | 10:39 | 22.3 | 100% | 6,112 | 24.6 | 664 |
| 2 | Zamazenta (Crowned Shield) Metal Claw / Behemoth Bash | Metal Claw / Behemoth Bash+7 more movesets | 90% | 44.1% | 2.56 | 12:05 | 18.3 | 100% | 4,172 | 21.4 | 869 |
| 3 | Zacian (Crowned Sword) Metal Claw / Behemoth Blade | Metal Claw / Behemoth Blade+7 more movesets | 87% | 43.1% | 2.62 | 12:21 | 20.4 | 100% | 4,979 | 21.1 | 794 |
| 4 | Eternatus Dragon Tail / Dynamax Cannon | Dragon Tail / Dynamax Cannon+7 more movesets | 81% | 42.4% | 2.66 | 12:35 | 32.4 | 100% | 4,429 | 21.1 | 471 |
| 5 | Mega Rayquaza Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+11 more movesets | 79% | 42.2% | 2.67 | 12:37 | 41.2 | 88% | 5,713 | 21.4 | 412 |
| 6 | Mega Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 79% | 41.2% | 2.74 | 12:56 | 34.1 | 84% | 3,826 | 20.7 | 507 |
| 7 | Necrozma (Dusk Mane) Metal Claw / Sunsteel Strike | Metal Claw / Sunsteel Strike+14 more movesets | 79% | 40.5% | 2.79 | 13:09 | 28.7 | 98% | 4,099 | 20.0 | 532 |
| 8 | Mega Dragonite Dragon Tail / Outrage+ | Dragon Tail / Outrage++26 more movesets | 74% | 39.4% | 2.86 | 13:32 | 37.8 | 90% | 4,823 | 19.8 | 439 |
| 9 | Mega Mewtwo Y Counter / Future Sight+ | Counter / Future Sight++26 more movesets | 75% | 39.2% | 2.88 | 13:36 | 33.2 | 100% | 6,428 | 19.4 | 437 |
| 10 | Mega Garchomp Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+13 more movesets | 75% | 39.2% | 2.88 | 13:36 | 31.1 | 100% | 5,424 | 19.3 | 490 |
| 11 | Mega Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 72% | 39.1% | 2.89 | 13:38 | 48.0 | 84% | 4,161 | 20.1 | 349 |
| 12 | Mega Falinks Counter / Brick Break+ | Counter / Brick Break++7 more movesets | 72% | 37.9% | 2.98 | 14:04 | 34.9 | 84% | 3,670 | 18.8 | 442 |
| 13 | Keldeo Low Kick / Secret Sword | Low Kick / Secret Sword+11 more movesets | 71% | 37.5% | 3.01 | 14:12 | 34.8 | 100% | 3,698 | 18.6 | 441 |
| 14 | Mega Gallade Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 69% | 36.9% | 3.06 | 14:27 | 38.5 | 100% | 4,521 | 18.4 | 392 |
| 15 | Primal Groudon Dragon Tail / Precipice Blades | Dragon Tail / Precipice Blades+9 more movesets | 71% | 36.8% | 3.07 | 14:30 | 30.8 | 72% | 5,902 | 18.1 | 491 |
| 16 | Mega Latios Dragon Breath / Aura Sphere | Dragon Breath / Aura Sphere+9 more movesets | 68% | 36.6% | 3.09 | 14:35 | 44.4 | 88% | 5,007 | 18.4 | 331 |
| 17 | Kyurem (Black) Dragon Tail / Freeze Shock | Dragon Tail / Freeze Shock+11 more movesets | 66% | 36.2% | 3.11 | 14:42 | 51.4 | 84% | 4,605 | 18.7 | 318 |
| 18 | Shadow Garchomp Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+13 more movesets | 66% | 35.9% | 3.15 | 14:52 | 44.9 | 76% | 3,962 | 18.0 | 350 |
| 19 | Kyurem (White) Dragon Breath / Ice Burn | Dragon Breath / Ice Burn+17 more movesets | 65% | 35.7% | 3.16 | 14:55 | 54.2 | 84% | 4,605 | 18.4 | 304 |
| 20 | Dialga (Origin) Metal Claw / Roar of Time | Metal Claw / Roar of Time+7 more movesets | 67% | 35.2% | 3.21 | 15:10 | 34.9 | 62% | 4,090 | 17.4 | 444 |
| 21 | Mega Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 68% | 35.0% | 3.23 | 15:15 | 29.1 | 28% | 4,911 | 17.1 | 523 |
| 22 | Shadow Haxorus Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+9 more movesets | 59% | 33.5% | 3.37 | 15:55 | 73.2 | 56% | 3,593 | 17.7 | 219 |
| 23 | Shadow Latios Dragon Breath / Aura Sphere | Dragon Breath / Aura Sphere+9 more movesets | 59% | 33.4% | 3.38 | 15:58 | 65.8 | 32% | 3,812 | 17.4 | 241 |
| 24 | Shadow Landorus (Therian) Mud Shot / Sandsear Storm | Mud Shot / Sandsear Storm+9 more movesets | 61% | 33.4% | 3.38 | 15:59 | 51.2 | 32% | 3,922 | 17.0 | 309 |
| 25 | Shadow Dialga Metal Claw / Draco Meteor | Metal Claw / Draco Meteor+5 more movesets | 61% | 33.2% | 3.40 | 16:03 | 47.1 | 42% | 4,038 | 16.9 | 358 |
| 26 | Shadow Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 61% | 33.1% | 3.41 | 16:06 | 47.3 | 44% | 3,791 | 16.8 | 362 |
| 27 | Shadow Groudon Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 62% | 33.1% | 3.41 | 16:06 | 39.9 | 2% | 4,115 | 16.4 | 377 |
| 28 | Terrakion Double Kick / Sacred Sword | Double Kick / Sacred Sword+11 more movesets | 60% | 32.3% | 3.49 | 16:30 | 46.3 | 0% | 3,698 | 16.1 | 361 |
| 29 | Lucario Force Palm / Aura Sphere | Force Palm / Aura Sphere+23 more movesets | 58% | 31.6% | 3.57 | 16:53 | 48.9 | 0% | 2,703 | 16.0 | 345 |
| 30 | Shadow Blaziken Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 55% | 31.3% | 3.61 | 17:03 | 75.3 | 28% | 2,848 | 16.4 | 217 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 1.8 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 65 |
| -50 |
| 3.0s |
| 2.05s |
| 65 | -33 | 3.0s | 1.10s |
| 93% |
| 38% |
| 40.2% |
| 13:16 |
| 6.0 |
| 2.81 |
| Dragon Tail / Earthquake | 100% | 38% | 40.3% | 13:14 | 6.0 | 2.80 |
| Rock Throw / Meteor Beam | 100% | 56% | 42.4% | 12:34 | 6.0 | 2.66 |
| Dragon Tail / Meteor Beam | 100% | 53% | 42.6% | 12:31 | 6.0 | 2.65 |
| Rock Throw / Outrage | 100% | 62% | 42.8% | 12:28 | 5.8 | 2.64 |
| Charm / Outrage | 100% | 60% | 42.8% | 12:27 | 5.8 | 2.64 |
| Charm / Meteor Beam | 100% | 50% | 42.8% | 12:27 | 6.0 | 2.64 |
| Dragon Tail / Outrage | 100% | 63% | 42.9% | 12:26 | 5.7 | 2.63 |
| Dragon Tail / Stone Edge | 100% | 64% | 43.2% | 12:20 | 6.0 | 2.61 |
| Dragon Tail / Crunch | 100% | 73% | 43.4% | 12:17 | 5.8 | 2.60 |
| Charm / Stone Edge | 100% | 60% | 43.6% | 12:14 | 6.0 | 2.59 |
| Rock Throw / Stone Edge | 100% | 68% | 43.6% | 12:13 | 5.9 | 2.59 |
| Rock Throw / Crunch | 100% | 78% | 43.7% | 12:12 | 5.8 | 2.58 |
| Charm / Crunch | 100% | 71% | 43.7% | 12:12 | 6.0 | 2.58 |
| Rock Throw / Rock Tomb | 100% | 85% | 43.8% | 12:11 | 5.6 | 2.58 |
| Charm / Rock Tomb | 100% | 76% | 43.9% | 12:09 | 5.8 | 2.57 |
| Dragon Tail / Rock Tomb | 100% | 81% | 44.0% | 12:08 | 5.7 | 2.57 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 3 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.