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Shadow raid

Shadow Typhlosion counters

fireShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
7,993
HP
600
Timer
3:00
Attack
142
Defense
112
Difficulty
0.12
Pokebattler scale

Beating Shadow Typhlosion should take 1 trainer with level 40 counters. Caught CP 1,515-1,651.

Weak toground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Rock Mega — most top counters attack with Rock

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Typhlosion counters are Mega Starmie, Shadow Landorus (Therian), Shadow Rampardos, Shadow Kyogre, Shadow Tyrantrum & Shadow Rhyperior.

Suggested party of sixat most one Mega
  1. M. Starmie
  2. S. Landorus (Therian)
  3. S. Rampardos
  4. S. Kyogre
  5. S. Tyrantrum
  6. S. Rhyperior

10 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega StarmieMegapartyPsywave / Liquidation+0.110:19
  2. 2Mega GreninjaMegaBubble / Surf+0.110:19
  3. 3Mega Mewtwo YMegaLegendaryConfusion / Future Sight+0.120:22
  4. 4Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.120:22
  5. 5Primal KyogreMegaLegendaryWaterfall / Surf0.130:23
  6. 6Mega Mewtwo XMegaLegendaryCounter / Dynamic Punch+0.130:24
  7. 7Primal GroudonMegaLegendaryMud Shot / Earthquake0.130:24
  8. 8Mega GarchompMegaMud Shot / Earthquake0.140:25
  9. 9Shadow RampardosShadowpartySmack Down / Rock Slide0.140:25
  10. 10Mega DiancieMegaLegendaryRock Throw / Rock Slide0.140:25
  11. 11Shadow KyogreShadowLegendarypartyWaterfall / Surf0.140:25
  12. 12Shadow TyrantrumShadowpartyRock Throw / Meteor Beam0.140:26
  13. 16Shadow RhyperiorShadowpartyMud-Slap / Rock Wrecker0.150:27

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersHisuian Typhlosion
Raid alerts…

Top 15 Shadow Typhlosion counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Starmiewaterpsychicjoint top pickpsychicPsywavewaterLiquidation+3,7010:190.110.12304.8%
2Mega Greninjawaterdarkjoint top pickwaterBubblewaterSurf+3,7840:190.110.12267.0%
3Mega Mewtwo YpsychicpsychicConfusionpsychicFuture Sight+6,4280:220.120.01975.1%
4Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:220.120.21964.1%
5Primal KyogrewaterwaterWaterfallwaterSurf5,9020:230.130.01905.5%
6Mega Mewtwo XpsychicfightingfightingCounterfightingDynamic Punch+6,1120:240.130.11817.2%
7Primal GroudongroundfiregroundMud ShotgroundEarthquake5,9020:240.130.01816.4%
8Mega GarchompdragongroundgroundMud ShotgroundEarthquake5,4240:250.140.01743.7%
9Shadow RampardosrockrockSmack DownrockRock Slide3,2980:250.140.61741.6%
10Mega DiancierockfairyrockRock ThrowrockRock Slide4,3460:250.140.31733.0%
11Shadow KyogrewaterwaterWaterfallwaterSurf4,1150:250.140.21714.2%
12Shadow TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1280:260.140.01695.7%
13Mega RayquazadragonflyingdragonDragon TailflyingDragon Ascent5,7130:260.140.01683.1%
14Mega BlastoisewaterwaterWater GunwaterHydro Cannon3,9410:260.150.11658.1%
15Mega SwampertwatergroundwaterWater GunwaterHydro Cannon4,4010:260.150.31657.2%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Typhlosion.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Typhlosion's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Typhlosion weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (9)
  • Resists (6)

It resists bug0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Typhlosion throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireIncinerateSTAB32+222.5s0.70s
fireEmberSTAB10+101.0s0.60s
ghostShadow Claw6+40.5s0.05s

Charged moves

MovePowerEnergyDurationHits at
fireOverheatSTAB160-1004.0s2.60s
fireFire BlastSTAB140-1004.0s2.90s
grassSolar Beam180-1005.0s2.80s
electricThunder Punch50-332.0s1.90s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,5151,893
7/7/71,5291,912
8/8/81,5441,931
9/9/91,5591,949
10/10/101,5741,968
11/11/111,5891,987
12/12/121,6052,006
13/13/131,6202,025
14/14/141,6352,044
15/15/15hundo1,6512,064

Caught CP range 1,515 - 1,651, or 1,893 - 2,064 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,515, not at the 1,574 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 59 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Typhlosion is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 142 / Defense 112 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Starmie
top pickwaterpsychicmega
Psywave / Liquidation+
0.110:190.1
2
Mega Greninja
top pickwaterdarkmega
Bubble / Surf+
0.110:190.1
3
Mega Mewtwo Y
psychicmega
Confusion / Future Sight+
0.120:220.0
4
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.120:220.2
5
Primal Kyogre
watermega
Waterfall / Surf
0.130:230.0
6
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
0.130:240.1
7
Primal Groudon
groundfiremega
Mud Shot / Earthquake
0.130:240.0
8
Mega Garchomp
dragongroundmega
Mud Shot / Earthquake
0.140:250.0
9
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.140:250.6
10
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.140:250.3
11
Shadow Kyogre
watershadow
Waterfall / Surf
0.140:250.2
12
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.140:260.0
13
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
0.140:260.0
14
Mega Blastoise
watermega
Water Gun / Hydro Cannon
0.150:260.1
15
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.150:260.3
16
Shadow Rhyperior
groundrockshadow
Mud-Slap / Rock Wrecker
0.150:270.3
17
Shadow Kingler
watershadow
Bubble / Crabhammer
0.150:270.8
18
Shadow Greninja
waterdarkshadow
Bubble / Hydro Cannon
0.150:270.7
19
Kyogre
water
Waterfall / Origin Pulse
0.150:270.0
20
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.150:270.0
21
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.150:270.5
22
Glimmora
rockpoison
Rock Throw / Meteor Beam
0.150:270.1
23
Groudon
ground
Mud Shot / Precipice Blades
0.150:280.2
24
Inteleon
water
Water Gun / Hydro Cannon
0.160:280.7
25
Shadow Landorus (Incarnate)
groundflyingshadow
Rock Throw / Earth Power
0.160:280.4
26
Shadow Swampert
watergroundshadow
Water Gun / Hydro Cannon
0.160:280.4
27
Shadow Tyranitar
rockdarkshadow
Smack Down / Stone Edge
0.160:290.2
28
Mega Dragonite
dragonflyingmega
Dragon Tail / Outrage+
0.160:290.0
29
Shadow Crawdaunt
waterdarkshadow
Waterfall / Crabhammer
0.160:290.9
30
Shadow Samurott
watershadow
Waterfall / Hydro Cannon
0.160:290.6
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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