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Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: Hand-checked list as of 2026-10-03 (PvPoke released flags, snapshot 2026-10-03 03:11:52, cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand); since 2026-10-05 maintained from official Pokemon GO news debuts and new Game Master species (no PvPoke download).

Ting-Lu counters

Not released in Pokemon GO
Lobby CP
7,558
HP
600
Timer
3:00
Attack
124
Defense
130
Difficulty
0.08
Pokebattler scale

Beating Ting-Lu should take 1 trainer with level 40 counters. Caught CP 1,933-2,018.

Weak tofighting1.6xbug1.6xwater1.6xgrass1.6xice1.6xfairy1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Ting-Lu counters are Mega Mewtwo X, Shadow Kyogre, Shadow Conkeldurr, Shadow Blaziken, Shadow Sceptile & Shadow Greninja.

Suggested party of sixat most one Mega
  1. M. Mewtwo X
  2. S. Kyogre
  3. S. Conkeldurr
  4. S. Blaziken
  5. S. Sceptile
  6. S. Greninja

10 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo XMegaLegendarypartyCounter / Dynamic Punch+0.060:11
  2. 2Mega BlazikenMegaCounter / Aura Sphere0.080:14
  3. 3Mega LucarioMegaCounter / Aura Sphere0.080:14
  4. 4Mega StarmieMegaWater Gun / Liquidation+0.080:14
  5. 5Mega Mewtwo YMegaLegendaryCounter / Focus Blast0.080:14
  6. 6Mega FalinksMegaCounter / Brick Break+0.080:14
  7. 7Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.080:15
  8. 8Mega BeedrillMegaBug Bite / Fell Stinger+0.080:15
  9. 9Mega GalladeMegaLow Kick / Sacred Sword0.090:15
  10. 10Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.090:15
  11. 11Shadow ConkeldurrShadowpartyForce Palm / Dynamic Punch0.090:16
  12. 13Shadow BlazikenShadowpartyCounter / Aura Sphere0.090:16
  13. 15Shadow SceptileShadowpartyFury Cutter / Frenzy Plant0.090:16
  14. 16Shadow GreninjaShadowpartyWater Shuriken / Hydro Cannon0.090:16

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Ting-Lu
Raid alerts…

Top 15 Ting-Lu counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Mewtwo Xpsychicfightingjoint top pickfightingCounterfightingDynamic Punch+6,1120:110.060.03843.9%
2Mega BlazikenfirefightingfightingCounterfightingAura Sphere4,1610:140.080.03205.6%
3Mega LucariofightingsteelfightingCounterfightingAura Sphere3,8260:140.080.03131.9%
4Mega StarmiewaterpsychicwaterWater GunwaterLiquidation+3,7010:140.080.03114.0%
5Mega Mewtwo YpsychicfightingCounterfightingFocus Blast6,4280:140.080.03006.6%
6Mega FalinksfightingfightingCounterfightingBrick Break+3,6700:140.080.03006.6%
7Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9020:150.080.02953.7%
8Mega BeedrillbugpoisonbugBug BitebugFell Stinger+3,3830:150.080.02885.2%
9Mega GalladepsychicfightingfightingLow KickfightingSacred Sword4,5210:150.090.02847.5%
10Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1150:150.090.02812.6%
11Shadow ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3370:160.090.02728.0%
12Mega SceptilegrassdragonbugFury CuttergrassFrenzy Plant4,0560:160.090.02709.5%
13Shadow BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:160.090.32708.1%
14Mega GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon3,7840:160.090.02707.8%
15Shadow SceptilegrassbugFury CuttergrassFrenzy Plant2,7570:160.090.02686.1%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Ting-Lu.

Estimator is how many trainers of this strength the fight needs. Power is the share of Ting-Lu's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Ting-Lu weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (6)
  • Neutral (6)
  • Resists (6)

It resists electric0.39xpsychic0.39xpoison0.625xrock0.625xghost0.625xdark0.625x— bringing one of those is throwing damage away.

What Ting-Lu throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkSnarlSTAB11+131.0s0.75s
groundMud ShotSTAB4+60.5s0.25s

Charged moves

MovePowerEnergyDurationHits at
groundEarthquakeSTAB140-1003.5s2.60s
darkDark PulseSTAB80-503.0s1.40s
groundBulldozeSTAB80-503.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,9332,416
11/11/111,9502,437
12/12/121,9672,459
13/13/131,9842,480
14/14/142,0012,501
15/15/15hundo2,0182,523

Caught CP range 1,933 - 2,018, or 2,416 - 2,523 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Ting-Lu is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 124 / Defense 130 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
0.060:110.0
2
Mega Blaziken
firefightingmega
Counter / Aura Sphere
0.080:140.0
3
Mega Lucario
fightingsteelmega
Counter / Aura Sphere
0.080:140.0
4
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
0.080:140.0
5
Mega Mewtwo Y
psychicmega
Counter / Focus Blast
0.080:140.0
6
Mega Falinks
fightingmega
Counter / Brick Break+
0.080:140.0
7
Primal Kyogre
watermega
Waterfall / Origin Pulse
0.080:150.0
8
Mega Beedrill
bugpoisonmega
Bug Bite / Fell Stinger+
0.080:150.0
9
Mega Gallade
psychicfightingmega
Low Kick / Sacred Sword
0.090:150.0
10
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.090:150.0
11
Shadow Conkeldurr
fightingshadow
Force Palm / Dynamic Punch
0.090:160.0
12
Mega Sceptile
grassdragonmega
Fury Cutter / Frenzy Plant
0.090:160.0
13
Shadow Blaziken
firefightingshadow
Counter / Aura Sphere
0.090:160.2
14
Mega Greninja
waterdarkmega
Water Shuriken / Hydro Cannon
0.090:160.0
15
Shadow Sceptile
grassshadow
Fury Cutter / Frenzy Plant
0.090:160.0
16
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
0.090:160.0
17
Keldeo
waterfighting
Low Kick / Secret Sword
0.090:160.0
18
Mega Heracross
bugfightingmega
Fury Cutter / Megahorn
0.090:170.0
19
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.090:170.0
20
Shadow Kingler
watershadow
Bubble / Crabhammer
0.090:170.0
21
Kartana
grasssteel
Fury Cutter / Sacred Sword
0.090:170.0
22
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
0.090:170.0
23
Terrakion
rockfighting
Double Kick / Sacred Sword
0.100:170.0
24
Mega Alakazam
psychicmega
Counter / Dazzling Gleam
0.100:170.0
25
Mega Gardevoir
psychicfairymega
Magical Leaf / Dazzling Gleam
0.100:170.0
26
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.100:170.0
27
Inteleon
water
Water Gun / Hydro Cannon
0.100:180.0
28
Shadow Machamp
fightingshadow
Karate Chop / Dynamic Punch
0.100:180.0
29
Shadow Vikavolt
bugelectricshadow
Bug Bite / X-Scissor
0.100:180.0
30
Shadow Swampert
watergroundshadow
Water Gun / Hydro Cannon
0.100:180.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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