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Shadow raid

Shadow Snorlax counters

normalShadow Tier 5

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
34,057
HP
15,000
Timer
5:00
Attack
168
Defense
150
Difficulty
2.52
Pokebattler scale

Beating Shadow Snorlax should take 2 trainers with level 40 counters. Caught CP 1,696-1,843.

Weak tofighting1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Snorlax counters are Mega Mewtwo X, Keldeo, Shadow Gallade, Shadow Conkeldurr, Terrakion & Shadow Blaziken.

Suggested party of sixat most one Mega
  1. M. Mewtwo X
  2. Keldeo
  3. S. Gallade
  4. S. Conkeldurr
  5. Terrakion
  6. S. Blaziken

6 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo XMegaLegendarypartyCounter / Dynamic Punch+1.999:23
  2. 2Mega LucarioMegaForce Palm / Aura Sphere2.5111:51
  3. 3Mega Mewtwo YMegaLegendaryCounter / Future Sight+2.5812:10
  4. 4Mega BlazikenMegaCounter / Aura Sphere2.5812:11
  5. 5Mega FalinksMegaCounter / Brick Break+2.6712:36
  6. 6KeldeoLegendarypartyLow Kick / Secret Sword2.7913:12
  7. 7Mega GalladeMegaLow Kick / Sacred Sword2.8713:35
  8. 8Shadow GalladeShadowpartyLow Kick / Sacred Sword3.0714:30
  9. 9Mega HeracrossMegaCounter / Close Combat3.0814:34
  10. 10Shadow ConkeldurrShadowpartyForce Palm / Dynamic Punch3.1614:56
  11. 11TerrakionLegendarypartyDouble Kick / Sacred Sword3.1614:57
  12. 12Shadow BlazikenShadowpartyCounter / Aura Sphere3.1915:03

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Shadow Legendary Raid
Raid alerts…

Top 15 Shadow Snorlax counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers2duo
#AttackerMoveset
1Mega Mewtwo Xpsychicfightingjoint top pickfightingCounterfightingDynamic Punch+6,1129:231.996.056.8%
2Mega LucariofightingsteelfightingForce PalmfightingAura Sphere3,82611:512.516.045.0%
3Mega Mewtwo YpsychicfightingCounterpsychicFuture Sight+6,42812:102.585.943.8%
4Mega BlazikenfirefightingfightingCounterfightingAura Sphere4,16112:112.586.043.8%
5Mega FalinksfightingfightingCounterfightingBrick Break+3,67012:362.676.042.3%
6KeldeowaterfightingfightingLow KickfightingSecret Sword3,69813:122.796.040.4%
7Mega GalladepsychicfightingfightingLow KickfightingSacred Sword4,52113:352.876.039.3%
8Shadow GalladepsychicfightingfightingLow KickfightingSacred Sword3,09314:303.076.036.8%
9Mega HeracrossbugfightingfightingCounterfightingClose Combat4,81414:343.086.036.6%
10Shadow ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,33714:563.166.035.7%
11TerrakionrockfightingfightingDouble KickfightingSacred Sword3,69814:573.166.035.7%
12Shadow BlazikenfirefightingfightingCounterfightingAura Sphere2,84815:033.196.035.4%
13LucariofightingsteelfightingForce PalmfightingAura Sphere2,70315:153.236.035.0%
14KartanagrasssteelbugFury CutterfightingSacred Sword3,67715:203.256.034.8%
15Shadow RaikouelectricelectricThunder ShockfightingAura Sphere3,45215:253.266.034.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Snorlax.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Snorlax's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Snorlax weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (16)
  • Resists (1)

It resists ghost0.39x— bringing one of those is throwing damage away.

What Snorlax throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicZen Headbutt11+91.0s0.75s
ghostLick5+60.5s0.20s
psychicPsywave4+70.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
normalSkull BashSTAB130-1003.0s1.70s
normalHyper BeamSTAB150-1004.0s3.50s
groundEarthquake140-1003.5s2.60s
steelHeavy Slam70-502.0s1.40s
normalBody SlamSTAB50-332.0s1.30s
fightingSuperpower85-503.0s2.10s
dragonOutrage110-504.0s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,6962,120
7/7/71,7122,140
8/8/81,7282,160
9/9/91,7442,180
10/10/101,7602,201
11/11/111,7772,221
12/12/121,7932,242
13/13/131,8102,262
14/14/141,8262,283
15/15/15hundo1,8432,304

Caught CP range 1,696 - 1,843, or 2,120 - 2,304 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,696, not at the 1,760 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 64 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Snorlax is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 168 / Defense 150 (15/15/15 at tier CPM 0.82).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
1.999:2317.7
2
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
2.5111:5134.2
3
Mega Mewtwo Y
psychicmega
Counter / Future Sight+
2.5812:1022.0
4
Mega Blaziken
firefightingmega
Counter / Aura Sphere
2.5812:1136.7
5
Mega Falinks
fightingmega
Counter / Brick Break+
2.6712:3630.7
6
Keldeo
waterfighting
Low Kick / Secret Sword
2.7913:1230.5
7
Mega Gallade
psychicfightingmega
Low Kick / Sacred Sword
2.8713:3533.8
8
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
3.0714:3043.6
9
Mega Heracross
bugfightingmega
Counter / Close Combat
3.0814:3431.8
10
Shadow Conkeldurr
fightingshadow
Force Palm / Dynamic Punch
3.1614:5643.7
11
Terrakion
rockfighting
Double Kick / Sacred Sword
3.1614:5737.2
12
Shadow Blaziken
firefightingshadow
Counter / Aura Sphere
3.1915:0361.1
13
Lucario
fightingsteel
Force Palm / Aura Sphere
3.2315:1546.8
14
Kartana
grasssteel
Fury Cutter / Sacred Sword
3.2515:2040.9
15
Shadow Raikou
electricshadow
Thunder Shock / Aura Sphere
3.2615:2541.7
16
Mega Latios
dragonpsychicmega
Dragon Breath / Aura Sphere
3.3215:4034.6
17
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
3.3515:5032.0
18
Shadow Latios
dragonpsychicshadow
Dragon Breath / Aura Sphere
3.3715:5640.7
19
Shadow Machamp
fightingshadow
Counter / Dynamic Punch
3.3916:0151.1
20
Shadow Mewtwo
psychicshadow
Counter / Focus Blast
3.4316:1240.6
21
Mega Alakazam
psychicmega
Counter / Focus Blast
3.5216:3844.1
22
Shadow Hariyama
fightingshadow
Force Palm / Dynamic Punch
3.5416:4450.8
23
Shadow Galarian Zapdos
fightingflyingshadow
Counter / Close Combat
3.5516:4741.7
24
Blaziken
firefighting
Counter / Aura Sphere
3.5616:4858.4
25
Urshifu (Rapid Strike)
fightingwater
Counter / Dynamic Punch
3.5816:5440.3
26
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
3.6117:0336.3
27
Urshifu (Single Strike)
fightingdark
Counter / Dynamic Punch
3.6117:0343.0
28
Necrozma (Dusk Mane)
psychicsteel
Psycho Cut / Sunsteel Strike
3.6217:0628.3
29
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
3.6317:0836.5
30
Conkeldurr
fighting
Force Palm / Dynamic Punch
3.6617:1644.5
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 2.4 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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