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Shadow raid

Shadow Oshawott counters

waterShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
3,233
HP
600
Timer
3:00
Attack
78
Defense
59
Difficulty
0.06
Pokebattler scale

Beating Shadow Oshawott should take 1 trainer with level 40 counters. Caught CP 516-597.

Weak tograss1.6xelectric1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Oshawott counters are Mega Raichu X, Shadow Thundurus (Therian), Kartana, Xurkitree, Regieleki & Zeraora.

Suggested party of sixat most one Mega
  1. M. Raichu X
  2. S. Thundurus (Therian)
  3. Kartana
  4. Xurkitree
  5. Regieleki
  6. Zeraora

5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu XMegapartyThunder Shock / Volt Tackle+0.050:09
  2. 2Mega Raichu YMegaThunder Shock / Zap Cannon+0.050:10
  3. 3Mega ChesnaughtMegaVine Whip / Seed Bomb+0.060:11
  4. 4Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm0.060:11
  5. 5Mega Mewtwo YMegaLegendaryConfusion / Future Sight+0.070:12
  6. 6Mega SceptileMegaBullet Seed / Frenzy Plant0.070:13
  7. 7KartanaLegendarypartyRazor Leaf / Leaf Blade0.080:14
  8. 8XurkitreeLegendarypartyThunder Shock / Discharge0.080:14
  9. 9RegielekiLegendarypartyVolt Switch / Thunder Cage0.080:14
  10. 10Mega Mewtwo XMegaLegendaryConfusion / Dynamic Punch+0.080:14
  11. 11ZeraoraLegendarypartyVolt Switch / Plasma Fists0.080:14

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Oshawott counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Xelectricjoint top pickelectricThunder ShockelectricVolt Tackle+3,5100:090.050.04775.4%
2Mega Raichu YelectricelectricThunder ShockelectricZap Cannon+3,7800:100.050.04452.5%
3Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:110.060.03815.9%
4Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6590:110.060.03791.1%
5Mega Mewtwo YpsychicpsychicConfusionpsychicFuture Sight+6,4280:120.070.03725.6%
6Mega SceptilegrassdragongrassBullet SeedgrassFrenzy Plant4,0560:130.070.03374.4%
7KartanagrasssteelgrassRazor LeafgrassLeaf Blade3,6770:140.080.03145.5%
8XurkitreeelectricelectricThunder ShockelectricDischarge3,9370:140.080.03120.7%
9RegielekielectricelectricVolt SwitchelectricThunder Cage2,8030:140.080.03114.0%
10Mega Mewtwo XpsychicfightingpsychicConfusionfightingDynamic Punch+6,1120:140.080.03006.6%
11ZeraoraelectricelectricVolt SwitchelectricPlasma Fists3,4190:140.080.03006.6%
12Mega VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant3,6980:150.080.02994.2%
13Shadow ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9540:150.080.02994.2%
14Shadow VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant2,7200:150.080.02994.2%
15Shadow ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:150.080.02965.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Oshawott.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Oshawott's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Oshawott weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists steel0.625xfire0.625xwater0.625xice0.625x— bringing one of those is throwing damage away.

What Oshawott throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterWater GunSTAB5+50.5s0.30s
normalTackle5+50.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
waterAqua TailSTAB50-332.0s1.30s
waterWater PulseSTAB65-503.0s2.00s
darkNight Slash45-332.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor516645
7/7/7525656
8/8/8533667
9/9/9542678
10/10/10551689
11/11/11560701
12/12/12569712
13/13/13579723
14/14/14588735
15/15/15hundo597747

Caught CP range 516 - 597, or 645 - 747 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 516, not at the 551 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 35 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Oshawott is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 78 / Defense 59 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.050:090.0
2
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.050:100.0
3
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.060:110.0
4
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.060:110.0
5
Mega Mewtwo Y
psychicmega
Confusion / Future Sight+
0.070:120.0
6
Mega Sceptile
grassdragonmega
Bullet Seed / Frenzy Plant
0.070:130.0
7
Kartana
grasssteel
Razor Leaf / Leaf Blade
0.080:140.0
8
Xurkitree
electric
Thunder Shock / Discharge
0.080:140.0
9
Regieleki
electric
Volt Switch / Thunder Cage
0.080:140.0
10
Mega Mewtwo X
psychicfightingmega
Confusion / Dynamic Punch+
0.080:140.0
11
Zeraora
electric
Volt Switch / Plasma Fists
0.080:140.0
12
Mega Venusaur
grasspoisonmega
Vine Whip / Frenzy Plant
0.080:150.0
13
Shadow Chesnaught
grassfightingshadow
Vine Whip / Frenzy Plant
0.080:150.0
14
Shadow Venusaur
grasspoisonshadow
Vine Whip / Frenzy Plant
0.080:150.0
15
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.080:150.0
16
Mega Dragonite
dragonflyingmega
Dragon Tail / Outrage+
0.080:150.0
17
Shadow Vikavolt
bugelectricshadow
Volt Switch / Discharge
0.080:150.0
18
Mega Manectric
electricmega
Thunder Fang / Wild Charge
0.080:150.0
19
Mega Victreebel
grasspoisonmega
Razor Leaf / Acid Spray+
0.090:150.0
20
Shadow Magnezone
electricsteelshadow
Volt Switch / Wild Charge
0.090:150.0
21
Shaymin (Sky)
grassflying
Magical Leaf / Grass Knot
0.090:150.0
22
Shadow Tangrowth
grassshadow
Vine Whip / Solar Beam
0.090:150.0
23
Shadow Raikou
electricshadow
Volt Switch / Wild Charge
0.090:160.0
24
Thundurus (Therian)
electricflying
Volt Switch / Wildbolt Storm
0.090:160.0
25
Zarude
darkgrass
Vine Whip / Power Whip
0.090:160.0
26
Shadow Thundurus (Incarnate)
electricflyingshadow
Thunder Shock / Thunder Punch
0.090:160.0
27
Meowscarada
grassdark
Leafage / Frenzy Plant
0.090:160.0
28
Shadow Sceptile
grassshadow
Fury Cutter / Frenzy Plant
0.090:160.0
29
Shadow Victreebel
grasspoisonshadow
Magical Leaf / Leaf Blade
0.090:160.0
30
Deoxys (Attack)
psychic
Zen Headbutt / Zap Cannon
0.090:170.4
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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