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Minccino counters

normalTier 1
Lobby CP
2,697
HP
600
Timer
3:00
Attack
67
Defense
56
Difficulty
0.04
Pokebattler scale

Beating Minccino should take 1 trainer with level 40 counters. Caught CP 456-498.

Weak tofighting1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Minccino counters are Mega Lucario, Keldeo, Shadow Blaziken, Shadow Conkeldurr, Shadow Machamp & Blaziken.

Suggested party of sixat most one Mega
  1. M. Lucario
  2. Keldeo
  3. S. Blaziken
  4. S. Conkeldurr
  5. S. Machamp
  6. Blaziken

5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega LucarioMegapartyForce Palm / Aura Sphere0.030:06
  2. 2Mega BlazikenMegaEmber / Aura Sphere0.040:07
  3. 3KeldeoLegendarypartyLow Kick / Secret Sword0.040:07
  4. 4Shadow BlazikenShadowpartyCounter / Aura Sphere0.040:08
  5. 5Shadow ConkeldurrShadowpartyCounter / Dynamic Punch0.040:08
  6. 6Shadow MachampShadowpartyCounter / Dynamic Punch0.040:08
  7. 7Mega Mewtwo XMegaLegendaryCounter / Flamethrower0.040:08
  8. 8Mega HeracrossMegaCounter / Upper Hand0.040:08
  9. 9Mega GalladeMegaPsycho Cut / Sacred Sword0.040:08
  10. 10Mega LatiosMegaLegendaryDragon Breath / Aura Sphere0.040:08
  11. 11BlazikenpartyCounter / Aura Sphere0.040:08

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Minccino
Raid alerts…

Top 15 Minccino counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere3,8260:060.030.07267.4%
2Mega BlazikenfirefightingfireEmberfightingAura Sphere4,1610:070.040.06228.9%
3KeldeowaterfightingfightingLow KickfightingSecret Sword3,6980:070.040.06228.9%
4Shadow BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:080.040.05618.7%
5Shadow ConkeldurrfightingfightingCounterfightingDynamic Punch3,3370:080.040.05519.1%
6Shadow MachampfightingfightingCounterfightingDynamic Punch3,0560:080.040.05519.1%
7Mega Mewtwo XpsychicfightingfightingCounterfireFlamethrower6,1120:080.040.05450.1%
8Mega HeracrossbugfightingfightingCounterfightingUpper Hand4,8140:080.040.05450.1%
9Mega GalladepsychicfightingpsychicPsycho CutfightingSacred Sword4,5210:080.040.05450.1%
10Mega LatiosdragonpsychicdragonDragon BreathfightingAura Sphere5,0070:080.040.05450.1%
11BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:080.040.05450.1%
12LucariofightingsteelfightingCounterfightingAura Sphere2,7030:080.040.05450.1%
13Mega StaraptorfightingflyinggroundSand AttackflyingBrave Bird+3,9790:080.040.05448.8%
14Shadow GalladepsychicfightingfightingLow KickfightingSacred Sword3,0930:080.050.05389.5%
15Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:080.050.05361.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Minccino.

Estimator is how many trainers of this strength the fight needs. Power is the share of Minccino's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Minccino weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (16)
  • Resists (1)

It resists ghost0.39x— bringing one of those is throwing damage away.

What Minccino throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalPoundSTAB6+50.5s0.24s
fairyCharm20+111.5s0.90s

Charged moves

MovePowerEnergyDurationHits at
electricThunderbolt80-502.5s1.80s
normalSwiftSTAB65-503.0s2.20s
waterAqua Tail50-332.0s1.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor456570
11/11/11464581
12/12/12473591
13/13/13481602
14/14/14490612
15/15/15hundo498623

Caught CP range 456 - 498, or 570 - 623 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Minccino is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 67 / Defense 56 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.030:060.0
2
Mega Blaziken
firefightingmega
Ember / Aura Sphere
0.040:070.0
3
Keldeo
waterfighting
Low Kick / Secret Sword
0.040:070.0
4
Shadow Blaziken
firefightingshadow
Counter / Aura Sphere
0.040:080.0
5
Shadow Conkeldurr
fightingshadow
Counter / Dynamic Punch
0.040:080.0
6
Shadow Machamp
fightingshadow
Counter / Dynamic Punch
0.040:080.0
7
Mega Mewtwo X
psychicfightingmega
Counter / Flamethrower
0.040:080.0
8
Mega Heracross
bugfightingmega
Counter / Upper Hand
0.040:080.0
9
Mega Gallade
psychicfightingmega
Psycho Cut / Sacred Sword
0.040:080.0
10
Mega Latios
dragonpsychicmega
Dragon Breath / Aura Sphere
0.040:080.0
11
Blaziken
firefighting
Counter / Aura Sphere
0.040:080.0
12
Lucario
fightingsteel
Counter / Aura Sphere
0.040:080.0
13
Mega Staraptor
fightingflyingmega
Sand Attack / Brave Bird+
0.040:080.0
14
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
0.050:080.0
15
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.050:080.0
16
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.050:080.0
17
Shadow Mewtwo
psychicshadow
Counter / Psystrike
0.050:080.0
18
Shadow Latios
dragonpsychicshadow
Dragon Breath / Aura Sphere
0.050:080.0
19
Shadow Galarian Zapdos
fightingflyingshadow
Counter / Fly
0.050:090.0
20
Mega Alakazam
psychicmega
Counter / Psychic
0.050:090.0
21
Shadow Haxorus
dragonshadow
Counter / Breaking Swipe
0.050:090.0
22
Mega Falinks
fightingmega
Counter / Superpower
0.050:090.0
23
Terrakion
rockfighting
Double Kick / Sacred Sword
0.050:090.0
24
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.050:090.0
25
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.050:090.0
26
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.050:090.0
27
Kartana
grasssteel
Fury Cutter / Sacred Sword
0.050:090.0
28
Urshifu (Rapid Strike)
fightingwater
Counter / Dynamic Punch
0.050:090.0
29
Urshifu (Single Strike)
fightingdark
Counter / Dynamic Punch
0.050:090.0
30
Shadow Hariyama
fightingshadow
Counter / Dynamic Punch
0.050:090.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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