† Legacy move (Elite TM) · Mega-only move
It resists
0.625x
0.625x
0.625x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 2,021 | 2,526 |
| 7/7/7 | 2,038 | 2,548 |
| 8/8/8 | 2,055 | 2,569 |
| 9/9/9 | 2,073 | 2,591 |
| 10/10/10 | 2,090 | 2,613 |
| 11/11/11 | 2,108 | 2,635 |
| 12/12/12 | 2,125 | 2,657 |
| 13/13/13 | 2,143 | 2,679 |
| 14/14/14 | 2,160 | 2,701 |
| 15/15/15hundo | 2,178 | 2,723 |
Caught CP range 2,021 - 2,178, or 2,526 - 2,723 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 2,021, not at the 2,090 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 69 CP higher than this one.
What Latios throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 6 | +4 | 0.5s | 0.30s | |
| 11 | +9 | 1.0s | 0.75s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 100 | -50 | 2.0s | 1.20s | |
| 95 | -50 | 3.0s | 1.50s | |
| 45 | -33 | 1.5s | 0.90s | |
| 180 | -100 | 5.0s | 2.80s |
Simulating each boss moveset…
A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Latios should take 1 trainer with level 40 counters. Caught CP 2,021-2,178.
Type a name, then Enter or click a result
Latios is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 252% | 1789.5% | 0:24 | 0.4 | 0.14 |
| Dragon Breath / Aura Sphere | 100% | 263% | 1693.5% | 0:26 | 0.6 | 0.14 |
| Zen Headbutt / Aura Sphere |
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 169 / Defense 135 (15/15/15 at tier CPM 0.5974).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Eternatus Dragon Tail / Dynamax Cannon | Dragon Tail / Dynamax Cannon+7 more movesets | 100% | 1968.2% | 0.12 | 0:22 | 0.1 | 100% | 4,429 | 30.5 | 633 |
| 2 | Mega Rayquaza Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+11 more movesets | 96% | 1921.6% | 0.13 | 0:23 | 0.1 | 100% | 5,713 | 27.2 | 573 |
| 3 | Kyurem (Black) Dragon Tail / Freeze Shock | Dragon Tail / Freeze Shock+11 more movesets | 89% | 1840.4% | 0.13 | 0:24 | 0.4 | 100% | 4,605 | 27.0 | 509 |
| 4 | Shadow Haxorus Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+9 more movesets | 77% | 1746.5% | 0.14 | 0:25 | 0.9 | 100% | 3,593 | 24.4 | 355 |
| 5 | Mega Garchomp Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+13 more movesets | 81% | 1695.5% | 0.14 | 0:26 | 0.4 | 100% | 5,424 | 24.0 | 482 |
| 6 | Kyurem (White) Dragon Breath / Ice Burn | Dragon Breath / Ice Burn+17 more movesets | 79% | 1677.1% | 0.14 | 0:26 | 0.5 | 100% | 4,605 | 23.9 | 470 |
| 7 | Mega Houndoom Snarl / Dark Pulse+ | Snarl / Dark Pulse++17 more movesets | 80% | 1656.4% | 0.15 | 0:26 | 0.3 | 100% | 3,842 | 23.5 | 515 |
| 8 | Necrozma (Dawn Wings) Shadow Claw / Moongeist Beam | Shadow Claw / Moongeist Beam+14 more movesets | 86% | 1653.1% | 0.15 | 0:26 | 0.0 | 100% | 4,099 | 25.6 | 674 |
| 9 | Mega Dragonite Dragon Breath / Outrage+ | Dragon Breath / Outrage++26 more movesets | 84% | 1637.6% | 0.15 | 0:27 | 0.1 | 100% | 4,823 | 28.7 | 723 |
| 10 | Shadow Garchomp Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+13 more movesets | 74% | 1620.8% | 0.15 | 0:27 | 0.7 | 100% | 3,962 | 22.8 | 386 |
| 11 | Mega Gengar Lick / Shadow Ball | Lick / Shadow Ball+31 more movesets | 74% | 1604.9% | 0.15 | 0:27 | 0.5 | 100% | 4,336 | 23.6 | 487 |
| 12 | Mega Sceptile Fury Cutter / Breaking Swipe | Fury Cutter / Breaking Swipe+11 more movesets | 70% | 1545.0% | 0.16 | 0:28 | 0.7 | 100% | 4,056 | 22.2 | 402 |
| 13 | Shadow Darkrai Snarl / Foul Play | Snarl / Foul Play+14 more movesets | 70% | 1544.9% | 0.16 | 0:28 | 0.7 | 100% | 3,739 | 22.2 | 413 |
| 14 | Palkia (Origin) Dragon Tail / Spacial Rend | Dragon Tail / Spacial Rend+9 more movesets | 71% | 1533.1% | 0.16 | 0:28 | 0.5 | 100% | 4,142 | 22.0 | 450 |
| 15 | Mega Salamence Dragon Tail / Draco Meteor | Dragon Tail / Draco Meteor+20 more movesets | 75% | 1526.1% | 0.16 | 0:29 | 0.2 | 100% | 5,031 | 22.1 | 570 |
| 16 | Shadow Salamence Dragon Tail / Draco Meteor | Dragon Tail / Draco Meteor+20 more movesets | 70% | 1524.2% | 0.16 | 0:29 | 0.6 | 100% | 3,749 | 23.0 | 471 |
| 17 | Shadow Dialga Dragon Breath / Draco Meteor | Dragon Breath / Draco Meteor+5 more movesets | 73% | 1522.4% | 0.16 | 0:29 | 0.3 | 100% | 4,038 | 22.0 | 523 |
| 18 | Shadow Hydreigon Bite / Brutal Swing | Bite / Brutal Swing+9 more movesets | 69% | 1502.2% | 0.16 | 0:29 | 0.6 | 100% | 3,625 | 21.6 | 454 |
| 19 | Mega Tyranitar Bite / Brutal Swing | Bite / Brutal Swing+15 more movesets | 73% | 1499.4% | 0.16 | 0:29 | 0.3 | 100% | 5,347 | 21.5 | 520 |
| 20 | Mega Mewtwo X Psycho Cut / Shadow Ball | Psycho Cut / Shadow Ball+26 more movesets | 74% | 1495.1% | 0.16 | 0:29 | 0.1 | 100% | 6,112 | 22.1 | 597 |
| 21 | Mega Mewtwo Y Psycho Cut / Shadow Ball | Psycho Cut / Shadow Ball+26 more movesets | 76% | 1485.3% | 0.16 | 0:29 | 0.1 | 100% | 6,428 | 22.7 | 645 |
| 22 | Baxcalibur Dragon Breath / Glaive Rush | Dragon Breath / Glaive Rush+11 more movesets | 67% | 1476.3% | 0.16 | 0:30 | 0.9 | 100% | 3,550 | 21.3 | 352 |
| 23 | Rayquaza Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+11 more movesets | 67% | 1474.2% | 0.16 | 0:30 | 0.7 | 100% | 3,835 | 20.7 | 389 |
| 24 | Haxorus Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+9 more movesets | 64% | 1452.7% | 0.17 | 0:30 | 1.0 | 100% | 3,593 | 20.4 | 341 |
| 25 | Mega Gardevoir Charm / Dazzling Gleam | Charm / Dazzling Gleam+19 more movesets | 73% | 1440.5% | 0.17 | 0:30 | 0.1 | 100% | 4,512 | 20.5 | 597 |
| 26 | Mega Beedrill Infestation / Fell Stinger+ | Infestation / Fell Stinger++23 more movesets | 64% | 1439.0% | 0.17 | 0:30 | 1.2 | 100% | 3,383 | 24.0 | 424 |
| 27 | Mega Latios Dragon Breath / Dragon Claw | Dragon Breath / Dragon Claw+9 more movesets | 68% | 1425.9% | 0.17 | 0:31 | 0.3 | 100% | 5,007 | 20.1 | 517 |
| 28 | Dialga (Origin) Dragon Breath / Roar of Time | Dragon Breath / Roar of Time+7 more movesets | 68% | 1424.4% | 0.17 | 0:31 | 0.4 | 100% | 4,090 | 19.9 | 501 |
| 29 | Shadow Dragonite Dragon Tail / Draco Meteor | Dragon Tail / Draco Meteor+23 more movesets | 65% | 1419.8% | 0.17 | 0:31 | 0.6 | 100% | 3,792 | 21.5 | 450 |
| 30 | Shadow Tyranitar Bite / Brutal Swing | Bite / Brutal Swing+15 more movesets | 62% | 1389.1% | 0.18 | 0:31 | 0.9 | 100% | 3,834 | 20.2 | 421 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 100% |
| 267% |
| 1775.9% |
| 0:25 |
| 0.5 |
| 0.14 |
| Zen Headbutt / Psychic | 100% | 236% | 1796.6% | 0:24 | 0.4 | 0.14 |
| Dragon Breath / Psychic | 100% | 234% | 1803.4% | 0:24 | 0.3 | 0.13 |
| Zen Headbutt / Solar Beam | 100% | 310% | 1825.9% | 0:24 | 0.1 | 0.13 |
| Dragon Breath / Solar Beam | 100% | 311% | 1827.5% | 0:24 | 0.0 | 0.13 |
| Dragon Breath / Dragon Claw | 100% | 238% | 1862.9% | 0:23 | 0.4 | 0.13 |
| Zen Headbutt / Dragon Claw | 100% | 241% | 1869.0% | 0:23 | 0.3 | 0.13 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.