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Shadow raid

Shadow Joltik counters

bugelectricShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
3,254
HP
600
Timer
3:00
Attack
74
Defense
67
Difficulty
0.08
Pokebattler scale

Beating Shadow Joltik should take 1 trainer with level 40 counters. Caught CP 504-584.

Weak torock1.6xfire1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fire Mega — most top counters attack with Fire

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Joltik counters are Mega Delphox, Shadow Reshiram, Blacephalon, Shadow Darmanitan (Standard), Shadow Chandelure & Shadow Ho-Oh.

Suggested party of sixat most one Mega
  1. M. Delphox
  2. S. Reshiram
  3. Blacephalon
  4. S. Darmanitan (Standard)
  5. S. Chandelure
  6. S. Ho-Oh

2 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega DelphoxMegapartyFire Spin / Mystical Fire+0.070:12
  2. 2Shadow ReshiramShadowLegendarypartyFire Fang / Fusion Flare0.070:13
  3. 3BlacephalonLegendarypartyAstonish / Mind Blown0.070:13
  4. 4Shadow Darmanitan (Standard)ShadowpartyFire Fang / Overheat0.080:14
  5. 5Shadow ChandelureShadowpartyFire Spin / Overheat0.080:15
  6. 6Mega BlazikenMegaFire Spin / Overheat0.080:15
  7. 7Mega Charizard YMegaFire Spin / Overheat0.080:15
  8. 8Shadow Ho-OhShadowLegendarypartyIncinerate / Sacred Fire++0.080:15
  9. 9Shadow MoltresShadowLegendaryFire Spin / Overheat0.080:15
  10. 10Shadow BlazikenShadowFire Spin / Overheat0.080:15

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Joltik counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Delphoxfirepsychicjoint top pickfireFire SpinfireMystical Fire+4,7830:120.070.03687.8%
2Shadow ReshiramdragonfirefireFire FangfireFusion Flare4,0380:130.070.03422.0%
3BlacephalonfireghostghostAstonishfireMind Blown3,2970:130.070.03353.6%
4Shadow Darmanitan (Standard)firefireFire FangfireOverheat3,1050:140.080.03044.4%
5Shadow ChandelureghostfirefireFire SpinfireOverheat3,2680:150.080.02998.3%
6Mega BlazikenfirefightingfireFire SpinfireOverheat4,1610:150.080.02986.0%
7Mega Charizard YfireflyingfireFire SpinfireOverheat4,4550:150.080.02981.9%
8Shadow Ho-OhfireflyingfireIncineratefireSacred Fire++3,8630:150.080.02906.4%
9Shadow MoltresfireflyingfireFire SpinfireOverheat3,4650:150.080.02906.4%
10Shadow BlazikenfirefightingfireFire SpinfireOverheat2,8480:150.080.02906.4%
11Shadow RampardosrockrockSmack DownfireFlamethrower3,2980:160.090.02798.2%
12Shadow EmboarfirefightingfireEmberfireBlast Burn2,9820:160.090.02752.2%
13Mega Mewtwo YpsychicpsychicConfusionpsychicFuture Sight+6,4280:160.090.02724.7%
14Shadow HeatranfiresteelfireFire SpinfireFire Blast3,7540:160.090.02724.7%
15Shadow EnteifirefireFire SpinfireOverheat3,4730:160.090.02724.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Joltik.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Joltik's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Joltik weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists fighting0.625xsteel0.625xgrass0.625xelectric0.625x— bringing one of those is throwing damage away.

What Joltik throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkSucker Punch5+60.5s0.10s
electricCharge BeamSTAB7+141.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
bugBug BuzzSTAB95-503.5s1.80s
electricDischargeSTAB65-332.5s1.70s
poisonCross Poison40-331.5s0.90s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor504631
7/7/7513641
8/8/8522652
9/9/9530663
10/10/10539674
11/11/11548685
12/12/12557696
13/13/13566708
14/14/14575719
15/15/15hundo584730

Caught CP range 504 - 584, or 631 - 730 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 504, not at the 539 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 35 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Joltik is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 74 / Defense 67 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.070:120.0
2
Shadow Reshiram
dragonfireshadow
Fire Fang / Fusion Flare
0.070:130.0
3
Blacephalon
fireghost
Astonish / Mind Blown
0.070:130.0
4
Shadow Darmanitan (Standard)
fireshadow
Fire Fang / Overheat
0.080:140.0
5
Shadow Chandelure
ghostfireshadow
Fire Spin / Overheat
0.080:150.0
6
Mega Blaziken
firefightingmega
Fire Spin / Overheat
0.080:150.0
7
Mega Charizard Y
fireflyingmega
Fire Spin / Overheat
0.080:150.0
8
Shadow Ho-Oh
fireflyingshadow
Incinerate / Sacred Fire++
0.080:150.0
9
Shadow Moltres
fireflyingshadow
Fire Spin / Overheat
0.080:150.0
10
Shadow Blaziken
firefightingshadow
Fire Spin / Overheat
0.080:150.0
11
Shadow Rampardos
rockshadow
Smack Down / Flamethrower
0.090:160.0
12
Shadow Emboar
firefightingshadow
Ember / Blast Burn
0.090:160.0
13
Mega Mewtwo Y
psychicmega
Confusion / Future Sight+
0.090:160.0
14
Shadow Heatran
firesteelshadow
Fire Spin / Fire Blast
0.090:160.0
15
Shadow Entei
fireshadow
Fire Spin / Overheat
0.090:160.0
16
Shadow Magmortar
fireshadow
Fire Spin / Fire Blast
0.090:160.0
17
Reshiram
dragonfire
Fire Fang / Fusion Flare
0.090:160.0
18
Shadow Gigalith
rockshadow
Smack Down / Meteor Beam
0.090:160.0
19
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.090:160.0
20
Shadow Charizard
fireflyingshadow
Ember / Blast Burn
0.090:160.0
21
Shadow Typhlosion
fireshadow
Ember / Blast Burn
0.090:160.0
22
Mega Tyranitar
rockdarkmega
Smack Down / Stone Edge
0.090:160.0
23
Mega Charizard X
firedragonmega
Ember / Blast Burn
0.090:170.0
24
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.090:170.0
25
Shadow Infernape
firefightingshadow
Fire Spin / Blast Burn
0.090:170.0
26
Mega Aerodactyl
rockflyingmega
Rock Throw / Rock Slide
0.090:170.0
27
Mega Houndoom
darkfiremega
Fire Fang / Fire Blast
0.090:170.0
28
Chandelure
ghostfire
Fire Spin / Overheat
0.090:170.0
29
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.090:170.0
30
Shadow Delphox
firepsychicshadow
Fire Spin / Mystical Fire
0.100:170.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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