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Shadow raid

Shadow Houndour counters

darkfireShadow Tier 5

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
20,247
HP
15,000
Timer
5:00
Attack
136
Defense
80
Difficulty
1.25
Pokebattler scale

Beating Shadow Houndour should take 2 trainers with level 40 counters. Caught CP 615-705.

Weak tofighting1.6xground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Houndour counters are Mega Mewtwo X, Keldeo, Shadow Blaziken, Shadow Landorus (Therian), Shadow Kyogre & Shadow Groudon.

Suggested party of sixat most one Mega
  1. M. Mewtwo X
  2. Keldeo
  3. S. Blaziken
  4. S. Landorus (Therian)
  5. S. Kyogre
  6. S. Groudon

9 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo XMegaLegendarypartyCounter / Dynamic Punch+1.044:56
  2. 2Mega GreninjaMegaWater Shuriken / Surf+1.235:48
  3. 3Mega BlazikenMegaCounter / Aura Sphere1.255:53
  4. 4Mega LucarioMegaForce Palm / Aura Sphere1.265:57
  5. 5Mega FalinksMegaCounter / Brick Break+1.336:17
  6. 6KeldeoLegendarypartyLow Kick / Secret Sword1.416:40
  7. 7Primal KyogreMegaLegendaryWaterfall / Origin Pulse1.426:41
  8. 8Shadow BlazikenShadowpartyCounter / Aura Sphere1.436:45
  9. 9Primal GroudonMegaLegendaryMud Shot / Precipice Blades1.456:50
  10. 10Mega GalladeMegaLow Kick / Sacred Sword1.456:52
  11. 12Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm1.476:57
  12. 14Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse1.567:21
  13. 15Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades1.567:22

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Shadow Legendary Raid
Raid alerts…

Top 15 Shadow Houndour counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers2duo
#AttackerMoveset
1Mega Mewtwo Xpsychicfightingjoint top pickfightingCounterfightingDynamic Punch+6,1124:561.046.0108.1%
2Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7845:481.236.091.8%
3Mega BlazikenfirefightingfightingCounterfightingAura Sphere4,1615:531.256.090.7%
4Mega LucariofightingsteelfightingForce PalmfightingAura Sphere3,8265:571.266.089.5%
5Mega FalinksfightingfightingCounterfightingBrick Break+3,6706:171.336.085.0%
6KeldeowaterfightingfightingLow KickfightingSecret Sword3,6986:401.415.779.9%
7Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9026:411.425.479.7%
8Shadow BlazikenfirefightingfightingCounterfightingAura Sphere2,8486:451.436.079.0%
9Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,9026:501.455.478.0%
10Mega GalladepsychicfightingfightingLow KickfightingSacred Sword4,5216:521.456.077.6%
11Mega StarmiewaterpsychicwaterWater GunwaterLiquidation+3,7016:531.466.077.4%
12Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9226:571.476.076.8%
13Mega Mewtwo YpsychicfightingCounterfightingFocus Blast6,4287:061.506.075.0%
14Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1157:211.566.072.6%
15Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,1157:221.566.072.4%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Houndour.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Houndour's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Houndour weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (4)
  • Neutral (7)
  • Resists (7)

It resists psychic0.39xghost0.625xsteel0.625xfire0.625xgrass0.625xice0.625xdark0.625x— bringing one of those is throwing damage away.

What Houndour throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkFeint AttackSTAB11+101.0s0.85s
fireEmberSTAB10+101.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
fireFlamethrowerSTAB65-502.0s1.30s
darkDark PulseSTAB80-503.0s1.40s
darkCrunchSTAB65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor615769
7/7/7625781
8/8/8635794
9/9/9645806
10/10/10654818
11/11/11664831
12/12/12674843
13/13/13685856
14/14/14695869
15/15/15hundo705881

Caught CP range 615 - 705, or 769 - 881 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 615, not at the 654 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 39 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

Houndour is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 136 / Defense 80 (15/15/15 at tier CPM 0.82).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
1.044:567.0
2
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
1.235:488.0
3
Mega Blaziken
firefightingmega
Counter / Aura Sphere
1.255:538.3
4
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
1.265:5713.8
5
Mega Falinks
fightingmega
Counter / Brick Break+
1.336:179.2
6
Keldeo
waterfighting
Low Kick / Secret Sword
1.416:407.8
7
Primal Kyogre
watermega
Waterfall / Origin Pulse
1.426:417.4
8
Shadow Blaziken
firefightingshadow
Counter / Aura Sphere
1.436:4513.0
9
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
1.456:507.6
10
Mega Gallade
psychicfightingmega
Low Kick / Sacred Sword
1.456:5212.8
11
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
1.466:5316.0
12
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
1.476:5715.6
13
Mega Mewtwo Y
psychicmega
Counter / Focus Blast
1.507:0613.6
14
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
1.567:2111.9
15
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
1.567:2213.8
16
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
1.577:259.7
17
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
1.587:2910.9
18
Shadow Conkeldurr
fightingshadow
Force Palm / Dynamic Punch
1.597:3113.4
19
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
1.597:329.2
20
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
1.607:3421.3
21
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
1.647:4515.4
22
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
1.647:4519.4
23
Shadow Rhyperior
groundrockshadow
Mud-Slap / Rock Wrecker
1.647:4612.4
24
Mega Heracross
bugfightingmega
Counter / Close Combat
1.657:4713.5
25
Terrakion
rockfighting
Double Kick / Sacred Sword
1.657:479.2
26
Lucario
fightingsteel
Force Palm / Aura Sphere
1.677:5421.1
27
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
1.687:5812.9
28
Mega Latios
dragonpsychicmega
Dragon Breath / Aura Sphere
1.708:0115.5
29
Shadow Kingler
watershadow
Bubble / Crabhammer
1.708:0321.3
30
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
1.718:0314.4
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.9 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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