† Legacy move (Elite TM) · Mega-only move
Weak to
1.6x
1.6x
1.6x
1.6x
Dragalge against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.39x
0.625x
0.625x
0.625x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,293 | 1,616 |
| 11/11/11 | 1,306 | 1,633 |
| 12/12/12 | 1,320 | 1,650 |
| 13/13/13 | 1,334 | 1,667 |
| 14/14/14 | 1,348 | 1,685 |
| 15/15/15hundo | 1,362 | 1,702 |
Caught CP range 1,293 - 1,362, or 1,616 - 1,702 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Dragalge throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 14 | +8 | 1.0s | 0.75s | |
| 11 | +10 | 1.0s | 0.60s | |
| 5 | +5 | 0.5s | 0.30s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 130 | -100 | 3.0s | 1.60s | |
| 85 | -50 | 2.5s | 1.30s | |
| 140 | -100 | 3.5s | 3.00s | |
| 135 | -100 | 3.5s | 1.10s | |
Simulating each boss moveset…
Beating Dragalge should take 2 trainers with level 40 counters. Caught CP 1,293-1,362.
Type a name, then Enter or click a result
Dragalge is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (2) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 17% | 55% | 39.9% | 12:41 | 5.9 | 2.76 |
| Water Gun / Outrage | 17% | 39% | 37.8% | 13:24 | 6.0 | 2.91 |
| Acid / Outrage |
Elite: 20,000 HP, 5:00 timer, boss Attack 189 / Defense 218 (15/15/15 at tier CPM 0.985).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (2) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Mewtwo Y Psycho Cut / Future Sight+ | Psycho Cut / Future Sight++26 more movesets | 100% | 56.2% | 1.96 | 9:02 | 15.8 | 100% | 6,428 | 38.5 | 1201 |
| 2 | Mega Mewtwo X Confusion / Psystrike | Confusion / Psystrike+26 more movesets | 77% | 44.8% | 2.46 | 11:19 | 21.4 | 0% | 6,112 | 30.8 | 907 |
| 3 | Eternatus Dragon Tail / Dynamax Cannon | Dragon Tail / Dynamax Cannon+7 more movesets | 74% | 42.5% | 2.59 | 11:56 | 19.5 | 0% | 4,429 | 29.0 | 1121 |
| 4 | Mega Rayquaza Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+11 more movesets | 72% | 42.3% | 2.60 | 11:59 | 24.1 | 0% | 5,713 | 29.1 | 892 |
| 5 | Mega Dragonite Dragon Tail / Outrage+ | Dragon Tail / Outrage++26 more movesets | 69% | 40.3% | 2.73 | 12:34 | 22.6 | 0% | 4,823 | 27.7 | 982 |
| 6 | Shadow Mewtwo Psycho Cut / Psystrike | Psycho Cut / Psystrike+23 more movesets | 64% | 39.0% | 2.82 | 12:60 | 34.4 | 0% | 4,178 | 27.3 | 572 |
| 7 | Mega Garchomp Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+13 more movesets | 64% | 38.1% | 2.89 | 13:18 | 26.5 | 0% | 5,424 | 26.2 | 780 |
| 8 | Kyurem (Black) Dragon Tail / Freeze Shock | Dragon Tail / Freeze Shock+11 more movesets | 63% | 38.1% | 2.89 | 13:19 | 29.9 | 0% | 4,605 | 26.4 | 754 |
| 9 | Primal Groudon Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 60% | 36.1% | 3.05 | 14:03 | 28.2 | 0% | 5,902 | 24.9 | 727 |
| 10 | Shadow Garchomp Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+13 more movesets | 58% | 35.5% | 3.10 | 14:16 | 35.3 | 0% | 3,962 | 24.7 | 574 |
| 11 | Kyurem (White) Ice Fang / Ice Burn | Ice Fang / Ice Burn+17 more movesets | 57% | 34.7% | 3.18 | 14:37 | 33.1 | 0% | 4,605 | 24.0 | 677 |
| 12 | Mega Alakazam Confusion / Psychic | Confusion / Psychic+17 more movesets | 56% | 34.6% | 3.18 | 14:39 | 40.4 | 0% | 4,510 | 24.3 | 489 |
| 13 | Shadow Haxorus Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+9 more movesets | 53% | 34.2% | 3.22 | 14:49 | 53.9 | 0% | 3,593 | 24.8 | 455 |
| 14 | Shadow Palkia Dragon Tail / Draco Meteor | Dragon Tail / Draco Meteor+7 more movesets | 55% | 33.9% | 3.25 | 14:56 | 37.9 | 0% | 3,991 | 23.7 | 647 |
| 15 | Mega Latios Dragon Breath / Psychic | Dragon Breath / Psychic+9 more movesets | 56% | 33.5% | 3.29 | 15:08 | 30.7 | 0% | 5,007 | 23.1 | 706 |
| 16 | Shadow Salamence Dragon Tail / Draco Meteor | Dragon Tail / Draco Meteor+20 more movesets | 53% | 33.4% | 3.30 | 15:11 | 42.2 | 0% | 3,749 | 23.5 | 519 |
| 17 | Shadow Dialga Dragon Breath / Draco Meteor | Dragon Breath / Draco Meteor+5 more movesets | 55% | 33.3% | 3.31 | 15:13 | 30.1 | 0% | 4,038 | 22.9 | 743 |
| 18 | Mewtwo Psycho Cut / Psystrike | Psycho Cut / Psystrike+23 more movesets | 54% | 33.0% | 3.34 | 15:21 | 36.4 | 0% | 4,178 | 22.9 | 546 |
| 19 | Mega Malamar Psycho Cut / Psybeam+ | Psycho Cut / Psybeam++14 more movesets | 54% | 32.7% | 3.37 | 15:29 | 31.4 | 0% | 3,143 | 22.6 | 619 |
| 20 | Shadow Latios Dragon Breath / Psychic | Dragon Breath / Psychic+9 more movesets | 52% | 32.3% | 3.41 | 15:42 | 39.5 | 0% | 3,812 | 22.5 | 537 |
| 21 | Palkia (Origin) Dragon Tail / Spacial Rend | Dragon Tail / Spacial Rend+9 more movesets | 53% | 32.2% | 3.42 | 15:44 | 34.4 | 0% | 4,142 | 22.3 | 736 |
| 22 | Shadow Dragonite Dragon Tail / Draco Meteor | Dragon Tail / Draco Meteor+23 more movesets | 52% | 32.2% | 3.42 | 15:45 | 39.6 | 0% | 3,792 | 22.5 | 538 |
| 23 | Mega Gallade Confusion / Psychic | Confusion / Psychic+19 more movesets | 52% | 32.1% | 3.43 | 15:47 | 37.3 | 0% | 4,521 | 22.3 | 534 |
| 24 | Mega Salamence Dragon Tail / Draco Meteor | Dragon Tail / Draco Meteor+20 more movesets | 53% | 32.0% | 3.44 | 15:51 | 29.6 | 0% | 5,031 | 22.0 | 758 |
| 25 | Mega Delphox Zen Headbutt / Psychic | Zen Headbutt / Psychic+23 more movesets | 52% | 31.9% | 3.45 | 15:53 | 37.2 | 0% | 4,783 | 22.2 | 523 |
| 26 | Baxcalibur Ice Fang / Glaive Rush | Ice Fang / Glaive Rush+11 more movesets | 51% | 31.9% | 3.46 | 15:54 | 40.2 | 0% | 3,550 | 22.2 | 545 |
| 27 | Shadow Reshiram Dragon Breath / Draco Meteor | Dragon Breath / Draco Meteor+9 more movesets | 51% | 31.8% | 3.46 | 15:57 | 44.6 | 0% | 4,038 | 22.4 | 449 |
| 28 | Mega Gardevoir Confusion / Psychic | Confusion / Psychic+19 more movesets | 51% | 31.7% | 3.47 | 15:59 | 38.6 | 0% | 4,512 | 22.1 | 615 |
| 29 | Shadow Groudon Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 51% | 31.4% | 3.51 | 16:08 | 38.1 | 0% | 4,115 | 21.8 | 514 |
| 30 | Rayquaza Dragon Tail / Breaking Swipe | Dragon Tail / Breaking Swipe+11 more movesets | 50% | 31.3% | 3.52 | 16:12 | 40.0 | 0% | 3,835 | 21.8 | 531 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 1.9 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 110 |
| -50 |
| 4.0s |
| 2.60s |
| 50 | -33 | 2.0s | 1.30s |
| 17% |
| 41% |
| 38.3% |
| 13:14 |
| 6.0 |
| 2.87 |
| Dragon Tail / Outrage | 17% | 40% | 38.9% | 13:02 | 6.0 | 2.83 |
| Water Gun / Focus Blast | 17% | 58% | 39.1% | 12:58 | 6.0 | 2.82 |
| Acid / Gunk Shot | 17% | 51% | 39.2% | 12:56 | 6.0 | 2.81 |
| Dragon Tail / Gunk Shot | 17% | 46% | 39.4% | 12:51 | 6.0 | 2.79 |
| Dragon Tail / Focus Blast | 17% | 52% | 39.6% | 12:48 | 6.0 | 2.78 |
| Acid / Focus Blast | 17% | 58% | 39.7% | 12:46 | 6.0 | 2.77 |
| Water Gun / Hydro Pump | 17% | 61% | 39.9% | 12:41 | 6.0 | 2.76 |
| Dragon Tail / Hydro Pump | 17% | 54% | 39.9% | 12:41 | 6.0 | 2.76 |
| Water Gun / Gunk Shot | 17% | 55% | 40.3% | 12:35 | 6.0 | 2.73 |
| Acid / Hydro Pump | 17% | 61% | 40.4% | 12:32 | 6.0 | 2.73 |
| Acid / Sludge Bomb | 17% | 59% | 40.6% | 12:29 | 6.0 | 2.71 |
| Dragon Tail / Sludge Bomb | 17% | 53% | 40.7% | 12:28 | 6.0 | 2.71 |
| Dragon Tail / Aqua Tail | 17% | 76% | 41.0% | 12:22 | 6.0 | 2.69 |
| Water Gun / Sludge Bomb | 17% | 62% | 41.0% | 12:22 | 6.0 | 2.69 |
| Acid / Aqua Tail | 17% | 95% | 41.7% | 12:10 | 5.3 | 2.64 |
| Water Gun / Aqua Tail | 17% | 103% | 41.7% | 12:09 | 4.9 | 2.64 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 2 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.