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Shadow raid

Shadow Chimchar counters

fireShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
3,150
HP
600
Timer
3:00
Attack
76
Defense
60
Difficulty
0.07
Pokebattler scale

Beating Shadow Chimchar should take 1 trainer with level 40 counters. Caught CP 469-547.

Weak toground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ground Mega — most top counters attack with Ground

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Chimchar counters are Mega Greninja, Shadow Landorus (Therian), Shadow Gigalith, Shadow Tyrantrum, Shadow Excadrill & Shadow Landorus (Incarnate).

Suggested party of sixat most one Mega
  1. M. Greninja
  2. S. Landorus (Therian)
  3. S. Gigalith
  4. S. Tyrantrum
  5. S. Excadrill
  6. S. Landorus (Incarnate)

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GreninjaMegapartyBubble / Surf+0.060:11
  2. 2Mega Mewtwo YMegaLegendaryConfusion / Future Sight+0.070:12
  3. 3Mega StarmieMegaWater Gun / Liquidation+0.070:12
  4. 4Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.070:12
  5. 5Primal GroudonMegaLegendaryMud Shot / Earthquake0.080:14
  6. 6Mega SwampertMegaWater Gun / Hydro Cannon0.080:14
  7. 7Shadow GigalithShadowpartyLock-On / Meteor Beam0.080:14
  8. 8Shadow TyrantrumShadowpartyRock Throw / Meteor Beam0.080:14
  9. 9Shadow ExcadrillShadowpartyMud-Slap / Earthquake0.080:14
  10. 10Shadow Landorus (Incarnate)ShadowLegendarypartyMud Shot / Earth Power0.080:14

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Chimchar counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Greninjawaterdarkjoint top pickwaterBubblewaterSurf+3,7840:110.060.03791.1%
2Mega Mewtwo Ypsychicjoint top pickpsychicConfusionpsychicFuture Sight+6,4280:120.070.03725.6%
3Mega StarmiewaterpsychicwaterWater GunwaterLiquidation+3,7010:120.070.03712.9%
4Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:120.070.03633.1%
5Primal GroudongroundfiregroundMud ShotgroundEarthquake5,9020:140.080.03114.0%
6Mega SwampertwatergroundwaterWater GunwaterHydro Cannon4,4010:140.080.03114.0%
7Shadow GigalithrocknormalLock-OnrockMeteor Beam3,2280:140.080.03114.0%
8Shadow TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,1280:140.080.03109.6%
9Shadow ExcadrillgroundsteelgroundMud-SlapgroundEarthquake3,2440:140.080.03068.0%
10Shadow Landorus (Incarnate)groundflyinggroundMud ShotgroundEarth Power3,5880:140.080.03040.2%
11Primal KyogrewaterwaterWaterfallwaterSurf5,9020:140.080.03006.6%
12Mega Mewtwo XpsychicfightingpsychicConfusionfightingDynamic Punch+6,1120:140.080.03006.6%
13Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1150:150.080.02973.8%
14Shadow RhyperiorgroundrockgroundMud-SlapgroundEarthquake3,7330:150.080.02973.8%
15Shadow GarchompdragongroundgroundMud ShotgroundEarth Power3,9620:150.080.02967.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Chimchar.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Chimchar's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Chimchar weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (9)
  • Resists (6)

It resists bug0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Chimchar throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireEmberSTAB10+101.0s0.60s
normalScratch6+40.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
fireFlamethrowerSTAB65-502.0s1.30s
fireFlame WheelSTAB55-502.5s1.90s
fireFlame ChargeSTAB70-334.0s3.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor469587
7/7/7478597
8/8/8486608
9/9/9494618
10/10/10503629
11/11/11512640
12/12/12520650
13/13/13529661
14/14/14538672
15/15/15hundo547683

Caught CP range 469 - 547, or 587 - 683 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 469, not at the 503 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 34 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

Chimchar is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 76 / Defense 60 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Greninja
top pickwaterdarkmega
Bubble / Surf+
0.060:110.0
2
Mega Mewtwo Y
top pickpsychicmega
Confusion / Future Sight+
0.070:120.0
3
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
0.070:120.0
4
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.070:120.0
5
Primal Groudon
groundfiremega
Mud Shot / Earthquake
0.080:140.0
6
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.080:140.0
7
Shadow Gigalith
rockshadow
Lock-On / Meteor Beam
0.080:140.0
8
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.080:140.0
9
Shadow Excadrill
groundsteelshadow
Mud-Slap / Earthquake
0.080:140.0
10
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
0.080:140.0
11
Primal Kyogre
watermega
Waterfall / Surf
0.080:140.0
12
Mega Mewtwo X
psychicfightingmega
Confusion / Dynamic Punch+
0.080:140.0
13
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.080:150.0
14
Shadow Rhyperior
groundrockshadow
Mud-Slap / Earthquake
0.080:150.0
15
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.080:150.0
16
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.080:150.0
17
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.080:150.0
18
Mega Garchomp
dragongroundmega
Mud Shot / Earthquake
0.080:150.0
19
Shadow Mamoswine
icegroundshadow
Mud-Slap / High Horsepower
0.080:150.0
20
Mega Blastoise
watermega
Water Gun / Hydro Cannon
0.080:150.0
21
Shadow Kingler
watershadow
Bubble / Crabhammer
0.080:150.0
22
Shadow Greninja
waterdarkshadow
Bubble / Hydro Cannon
0.080:150.0
23
Shadow Sharpedo
waterdarkshadow
Waterfall / Hydro Pump
0.090:150.0
24
Kyogre
water
Waterfall / Origin Pulse
0.090:150.0
25
Shadow Palkia
waterdragonshadow
Dragon Tail / Hydro Pump
0.090:160.0
26
Shadow Tyranitar
rockdarkshadow
Smack Down / Stone Edge
0.090:160.0
27
Shadow Crawdaunt
waterdarkshadow
Snarl / Razor Shell
0.090:160.0
28
Glimmora
rockpoison
Rock Throw / Meteor Beam
0.090:160.0
29
Inteleon
water
Water Gun / Hydro Cannon
0.090:160.0
30
Shadow Aerodactyl
rockflyingshadow
Rock Throw / Rock Slide
0.090:160.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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