† Legacy move (Elite TM) · Mega-only move
Weak to
1.6x
1.6x
Snubbull against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.39x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 6/6/6floor | 617 | 772 |
| 7/7/7 | 627 | 784 |
| 8/8/8 | 637 | 796 |
| 9/9/9 | 646 | 808 |
| 10/10/10 | 656 | 821 |
| 11/11/11 | 666 | 833 |
| 12/12/12 | 676 | 846 |
| 13/13/13 | 686 | 858 |
| 14/14/14 | 697 | 871 |
| 15/15/15hundo | 707 | 884 |
Caught CP range 617 - 707, or 772 - 884 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.
Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 617, not at the 656 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 39 CP higher than this one.
What Snubbull throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 6 | +4 | 0.5s | 0.30s | |
| 5 | +5 | 0.5s | 0.30s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 100 | -50 | 3.5s | 2.10s | |
| 40 | -33 | 1.5s | 0.70s | |
| 65 | -33 | 3.0s | 1.10s |
Simulating each boss moveset…
A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.
Beating Shadow Snubbull should take 1 trainer with level 40 counters. Caught CP 617-707.
Type a name, then Enter or click a result
Snubbull is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (1) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 100% | 195% | 235.9% | 1:40 | 1.8 | 0.57 |
| Bite / Crunch | 100% | 210% | 234.6% | 1:40 | 1.8 | 0.57 |
| Tackle / Crunch |
Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 115 / Defense 76 (15/15/15 at tier CPM 0.76).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Zamazenta (Crowned Shield) top pick Metal Claw / Behemoth Bash | Metal Claw / Behemoth Bash+7 more movesets | 99% | 262.3% | 0.51 | 1:29 | 1.0 | 100% | 4,172 | 45.7 | 2286 |
| 2 | Zacian (Crowned Sword) top pick Metal Claw / Behemoth Blade | Metal Claw / Behemoth Blade+7 more movesets | 100% | 258.7% | 0.52 | 1:31 | 1.0 | 100% | 4,979 | 46.4 | 2224 |
| 3 | Necrozma (Dusk Mane) Metal Claw / Sunsteel Strike | Metal Claw / Sunsteel Strike+14 more movesets | 92% | 255.0% | 0.52 | 1:32 | 1.5 | 100% | 4,099 | 44.3 | 1708 |
| 4 | Mega Mewtwo Y Psycho Cut / Future Sight+ | Psycho Cut / Future Sight++26 more movesets | 82% | 227.4% | 0.59 | 1:43 | 1.7 | 100% | 6,428 | 40.3 | 1662 |
| 5 | Shadow Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 78% | 225.8% | 0.59 | 1:44 | 2.2 | 100% | 3,791 | 39.1 | 1297 |
| 6 | Mega Victreebel Acid / Acid Spray+ | Acid / Acid Spray++23 more movesets | 80% | 223.7% | 0.60 | 1:45 | 1.6 | 100% | 3,505 | 39.3 | 1600 |
| 7 | Mega Lucario Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+23 more movesets | 74% | 221.0% | 0.60 | 1:46 | 2.5 | 100% | 3,826 | 38.5 | 1295 |
| 8 | Mega Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 79% | 217.7% | 0.61 | 1:48 | 1.4 | 100% | 4,911 | 37.6 | 1744 |
| 9 | Mega Beedrill Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+23 more movesets | 70% | 206.3% | 0.65 | 1:54 | 2.4 | 100% | 3,383 | 35.6 | 1313 |
| 10 | Mega Gengar Lick / Sludge Bomb | Lick / Sludge Bomb+31 more movesets | 69% | 201.4% | 0.66 | 1:57 | 2.3 | 100% | 4,336 | 35.3 | 1679 |
| 11 | Shadow Dialga Metal Claw / Iron Head | Metal Claw / Iron Head+5 more movesets | 66% | 199.1% | 0.67 | 1:58 | 2.9 | 100% | 4,038 | 34.3 | 1047 |
| 12 | Mega Skarmory Steel Wing / Drill Peck+ | Steel Wing / Drill Peck++9 more movesets | 69% | 198.7% | 0.67 | 1:58 | 2.1 | 100% | 3,741 | 34.4 | 1327 |
| 13 | Eternatus Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+7 more movesets | 70% | 194.7% | 0.69 | 2:01 | 1.7 | 100% | 4,429 | 33.6 | 1566 |
| 14 | Shadow Excadrill Metal Claw / Iron Head | Metal Claw / Iron Head+14 more movesets | 62% | 194.0% | 0.69 | 2:01 | 3.4 | 100% | 3,244 | 33.3 | 917 |
| 15 | Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 64% | 188.6% | 0.71 | 2:04 | 2.3 | 100% | 3,791 | 32.5 | 1246 |
| 16 | Shadow Regigigas Hidden Power / Crush Grip | Hidden Power / Crush Grip+7 more movesets | 62% | 188.2% | 0.71 | 2:05 | 2.8 | 100% | 4,346 | 32.5 | 1095 |
| 17 | Mega Rayquaza Air Slash / Dragon Ascent | Air Slash / Dragon Ascent+11 more movesets | 63% | 183.7% | 0.73 | 2:08 | 2.4 | 100% | 5,713 | 31.8 | 1367 |
| 18 | Mega Mewtwo X Confusion / Psystrike | Confusion / Psystrike+26 more movesets | 62% | 182.2% | 0.73 | 2:09 | 2.5 | 100% | 6,112 | 31.4 | 1383 |
| 19 | Naganadel Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+9 more movesets | 58% | 179.9% | 0.74 | 2:10 | 3.3 | 100% | 3,173 | 31.1 | 1012 |
| 20 | Mega Delphox Fire Spin / Mystical Fire+ | Fire Spin / Mystical Fire++23 more movesets | 61% | 178.0% | 0.75 | 2:12 | 2.3 | 100% | 4,783 | 31.1 | 1391 |
| 21 | Mega Raichu Y Thunder Shock / Zap Cannon+ | Thunder Shock / Zap Cannon++35 more movesets | 56% | 176.3% | 0.76 | 2:13 | 3.9 | 100% | 3,780 | 31.2 | 852 |
| 22 | Nihilego Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+11 more movesets | 63% | 175.7% | 0.76 | 2:14 | 1.7 | 100% | 3,949 | 30.2 | 1504 |
| 23 | Necrozma (Dawn Wings) Metal Claw / Moongeist Beam | Metal Claw / Moongeist Beam+14 more movesets | 57% | 175.1% | 0.76 | 2:14 | 3.2 | 100% | 4,099 | 31.2 | 1527 |
| 24 | Tinkaton Fairy Wind / Gigaton Hammer | Fairy Wind / Gigaton Hammer+9 more movesets | 62% | 174.3% | 0.77 | 2:15 | 1.8 | 100% | 2,250 | 30.2 | 1535 |
| 25 | Kyurem (White) Steel Wing / Ice Burn | Steel Wing / Ice Burn+17 more movesets | 56% | 173.5% | 0.77 | 2:15 | 3.2 | 100% | 4,605 | 29.8 | 1031 |
| 26 | Lucario Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+23 more movesets | 54% | 172.3% | 0.78 | 2:16 | 4.0 | 100% | 2,703 | 30.0 | 873 |
| 27 | Shadow Toxicroak Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+19 more movesets | 53% | 171.2% | 0.78 | 2:17 | 4.2 | 100% | 2,488 | 30.1 | 945 |
| 28 | Shadow Scolipede Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+14 more movesets | 54% | 168.6% | 0.79 | 2:19 | 3.5 | 100% | 2,447 | 29.1 | 993 |
| 29 | Roserade Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+29 more movesets | 55% | 168.2% | 0.79 | 2:20 | 3.0 | 100% | 2,971 | 29.0 | 1034 |
| 30 | Mega Staraptor Sand Attack / Brave Bird+ | Sand Attack / Brave Bird++19 more movesets | 56% | 164.3% | 0.81 | 2:23 | 2.3 | 100% | 3,979 | 28.9 | 1561 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.
Ranked 30 attackers in 0.3 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 100% |
| 218% |
| 236.1% |
| 1:39 |
| 1.6 |
| 0.57 |
| Tackle / Brick Break | 100% | 230% | 237.0% | 1:39 | 1.3 | 0.56 |
| Tackle / Dazzling Gleam | 100% | 183% | 237.2% | 1:39 | 1.9 | 0.56 |
| Bite / Dazzling Gleam | 100% | 175% | 237.5% | 1:39 | 2.1 | 0.56 |
| Bite / Brick Break | 100% | 216% | 237.6% | 1:39 | 1.5 | 0.56 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 1 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.