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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Naganadel

#0804
Attack
263
Defense
159
Stamina
177
Best fast:
Poison Jab 15.60 DPS with STAB
Best charged:
Dragon Pulse 2.16 DPE with STAB
Max CP:
3,630

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
naganadel
Game Master form:
NAGANADEL (no form template)
Family:
FAMILY_POIPOLE

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#91 of 1,123 · top 8.1%
263
Defense#465 of 1,123 · top 41.4%
159
Stamina#436 of 1,123 · top 38.8%
177

Stat product 7,401,609 — #258 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,173
15/15/15, old level cap
Max CP (L50)
3,587
15/15/15, current level cap
Max CP (L51)
3,630
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,732 - 1,813
IV 10 to 15
Catch CP (L25)
2,165 - 2,266
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Naganadel263/159/177 · 3,173 CP
    200 candy
    • Catch 20 Dragon-type Pokemon

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
3.6 m
Weight
150 kg
Second charged move
100 candy
100,000 stardust

Best against

Which raid bosses Naganadel is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
1
of 120 bosses ranked
Matchups
3
bosses it places on at all
Points
50
Pokebattler's published weighting

Its best showing is7againstTapu Bulu(Tier 5) with Poison Jab + Sludge Bomb.

  • #7Tapu BulugrassfairyTier 5
    Estimator
    1.58
    Time to win
    7:18
    Points
    30
    Poison Jab + Sludge Bomb
  • #23ZacianfairyTier 5
    Estimator
    2.86
    Time to win
    13:09
    Points
    10
    Poison Jab + Sludge Bomb
  • #25Tapu KokoelectricfairyTier 5
    Estimator
    2.22
    Time to win
    10:12
    Points
    10
    Poison Jab + Sludge Bomb

"Details" opens Naganadel's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Naganadel places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 3 bosses (best #7 vs Tapu Bulu). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-05.

As a raid boss (Tier 5)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
44,912
Attack
219
Defense
137
HP
15,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Naganadel →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,7322,165
11/11/111,7482,185
12/12/121,7642,205
13/13/131,7802,225
14/14/141,7972,246
15/15/15hundo1,8132,266

Caught CP range 1,732 - 1,813, or 2,165 - 2,266 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (4)
  • Neutral (7)
  • Resists (7)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released poison / dragon forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset23.0 DPS

6 x Poison Jab per Sludge Bomb · 8.5s cycle · 196 power with STAB

#221.2 DPS

6 x Poison Jab per Dragon Pulse · 9.5s cycle · 202 power with STAB

#321.2 DPS

4 x Poison Jab per Dragon Claw · 5.5s cycle · 116 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Poison JabSTABpoison13+91.0s15.609.00standard
Air Slashflying12+81.0s12.008.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Dragon PulseSTABdragon90-503.5s30.862.16standard
Sludge BombSTABpoison85-502.5s40.802.04standard
Dragon ClawSTABdragon45-331.5s36.001.64standard
Fell Stingerbug45-332.0s22.501.36standard
Acrobaticsflying100-1002.0s50.001.00standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.1DPT

Poison Jab+Acrobatics

8 fast throws · 16 turns · 8.0s to fire

#210.9DPT

Poison Jab+Dragon Pulse

8 fast throws · 16 turns · 8.0s to fire

#310.2DPT

Poison Jab+Sludge Bomb

8 fast throws · 16 turns · 8.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison JabSTABpoison7+72(1.0s)4.203.50
Air Slashflying9+93(1.5s)3.003.00

Charged moves

MoveTypePowerEnergyDPEEffect
Acrobaticsflying110-552.00none
Dragon PulseSTABdragon90-551.96none
Sludge BombSTABpoison80-501.92none
Dragon ClawSTABdragon80-501.92none
Fell Stingerbug20-350.57self Atk +1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Naganadel (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Naganadelpoisondragon2631591772f / 5creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: NAGANADEL — 2 fast, 5 charged. Ours: 2 fast, 5 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.