Not released in Pokemon GONo trainer can own this one yet.
Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.
List checked 2026-10-03. Source: Hand-checked list as of 2026-10-03 (PvPoke released flags, snapshot 2026-10-03 03:11:52, cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand); since 2026-10-05 maintained from official Pokemon GO news debuts and new Game Master species (no PvPoke download).
† Legacy move (Elite TM) · Mega-only move
Weak to
1.6x
1.6x
Silvally (Fairy) against every one of the 18 attacking types. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
It resists
0.39x
0.625x
0.625x
0.625x— bringing one of those is throwing damage away.
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,609 | 2,011 |
| 11/11/11 | 1,624 | 2,030 |
| 12/12/12 | 1,639 | 2,050 |
| 13/13/13 | 1,655 | 2,069 |
| 14/14/14 | 1,670 | 2,088 |
| 15/15/15hundo | 1,686 | 2,107 |
Caught CP range 1,609 - 1,686, or 2,011 - 2,107 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
What Silvally (Fairy) throws at you: its standard movepool, with the damage window a dodge has to beat.
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 6 | +4 | 0.5s | 0.30s | |
| 5 | +5 | 0.5s | 0.30s | |
| 7 | +8 | 1.0s | 0.75s |
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| 75 | -50 | 2.5s | 1.30s | |
| 60 | -50 | 2.0s | 1.40s | |
| 45 | -33 | 1.5s | 1.10s | |
| 55 | -33 | 2.5s | 2.00s |
Simulating each boss moveset…
Beating Silvally (Fairy) should take 3 trainers with level 40 counters. Caught CP 1,609-1,686.
Type a name, then Enter or click a result
Silvally (Fairy) is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
The chevron on the top 15 opens damage per move, breakpoints and the energy cycle. Every column (CP, faints, power, pokebattler.com's own rank) is under All settings.
The same boss is a different fight depending on what it knows. Each row re-simulates the top 6 counters above against one specific moveset; the list is ordered hardest first, and clicking a row filters the whole page to that moveset — the ranking, the estimator and the share link all follow.
| Boss moveset | Win % (3) | Overall | Power | Time to win | Faints | Estimator |
|---|---|---|---|---|---|---|
| Random (any moveset)showing | 83% | 82% | 38.6% | 13:08 | 5.5 | 2.85 |
| Bite / Tri-Attack | 83% | 73% | 38.3% | 13:14 | 5.8 | 2.88 |
| Bite / Iron Head |
Elite: 20,000 HP, 5:00 timer, boss Attack 209 / Defense 209 (15/15/15 at tier CPM 0.985).
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (3) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Zacian (Crowned Sword) Metal Claw / Behemoth Blade | Metal Claw / Behemoth Blade+7 more movesets | 100% | 43.9% | 2.51 | 11:33 | 12.9 | 100% | 4,979 | 29.6 | 1564 |
| 2 | Necrozma (Dusk Mane) Metal Claw / Sunsteel Strike | Metal Claw / Sunsteel Strike+14 more movesets | 96% | 42.8% | 2.57 | 11:50 | 14.6 | 100% | 4,099 | 28.9 | 1275 |
| 3 | Zamazenta (Crowned Shield) Metal Claw / Behemoth Bash | Metal Claw / Behemoth Bash+7 more movesets | 98% | 42.2% | 2.61 | 11:60 | 10.8 | 100% | 4,172 | 28.3 | 1768 |
| 4 | Shadow Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 79% | 36.3% | 3.03 | 13:57 | 20.8 | 100% | 3,791 | 24.7 | 910 |
| 5 | Mega Mewtwo Y Psycho Cut / Future Sight+ | Psycho Cut / Future Sight++26 more movesets | 77% | 35.8% | 3.07 | 14:09 | 22.3 | 100% | 6,428 | 24.4 | 848 |
| 6 | Mega Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 80% | 35.7% | 3.09 | 14:13 | 14.6 | 100% | 4,911 | 24.0 | 1264 |
| 7 | Mega Lucario Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+23 more movesets | 77% | 35.7% | 3.09 | 14:13 | 22.3 | 100% | 3,826 | 24.3 | 889 |
| 8 | Mega Victreebel Acid / Acid Spray+ | Acid / Acid Spray++23 more movesets | 74% | 35.5% | 3.10 | 14:17 | 31.2 | 88% | 3,505 | 24.6 | 616 |
| 9 | Mega Gengar Lick / Sludge Bomb | Lick / Sludge Bomb+31 more movesets | 71% | 33.5% | 3.29 | 15:07 | 23.8 | 36% | 4,336 | 22.8 | 887 |
| 10 | Shadow Dialga Metal Claw / Iron Head | Metal Claw / Iron Head+5 more movesets | 71% | 32.9% | 3.34 | 15:23 | 20.6 | 0% | 4,038 | 22.3 | 904 |
| 11 | Mega Skarmory Steel Wing / Drill Peck+ | Steel Wing / Drill Peck++9 more movesets | 70% | 32.0% | 3.44 | 15:49 | 18.8 | 0% | 3,741 | 21.6 | 1033 |
| 12 | Shadow Excadrill Metal Claw / Iron Head | Metal Claw / Iron Head+14 more movesets | 67% | 31.8% | 3.46 | 15:56 | 27.3 | 0% | 3,244 | 21.7 | 691 |
| 13 | Mega Beedrill Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+23 more movesets | 63% | 31.7% | 3.48 | 15:60 | 44.5 | 2% | 3,383 | 22.3 | 470 |
| 14 | Eternatus Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+7 more movesets | 68% | 31.7% | 3.48 | 16:00 | 21.4 | 0% | 4,429 | 21.4 | 903 |
| 15 | Metagross Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+15 more movesets | 66% | 30.5% | 3.61 | 16:37 | 20.9 | 0% | 3,791 | 20.6 | 902 |
| 16 | Mega Mewtwo X Confusion / Psystrike | Confusion / Psystrike+26 more movesets | 63% | 29.9% | 3.68 | 16:56 | 27.1 | 0% | 6,112 | 20.4 | 702 |
| 17 | Shadow Regigigas Hidden Power / Crush Grip | Hidden Power / Crush Grip+7 more movesets | 62% | 29.9% | 3.68 | 16:57 | 31.0 | 0% | 4,346 | 20.5 | 612 |
| 18 | Necrozma (Dawn Wings) Metal Claw / Moongeist Beam | Metal Claw / Moongeist Beam+14 more movesets | 64% | 29.9% | 3.69 | 16:58 | 24.2 | 0% | 4,099 | 20.3 | 830 |
| 19 | Mega Rayquaza Air Slash / Dragon Ascent | Air Slash / Dragon Ascent+11 more movesets | 63% | 29.8% | 3.70 | 17:00 | 24.6 | 0% | 5,713 | 20.3 | 798 |
| 20 | Shadow Overqwil Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+9 more movesets | 59% | 29.4% | 3.75 | 17:14 | 40.4 | 0% | 2,946 | 20.4 | 469 |
| 21 | Shadow Gengar Lick / Sludge Bomb | Lick / Sludge Bomb+31 more movesets | 58% | 28.9% | 3.81 | 17:32 | 39.7 | 0% | 2,878 | 20.0 | 532 |
| 22 | Naganadel Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+9 more movesets | 59% | 28.9% | 3.81 | 17:32 | 38.3 | 0% | 3,173 | 20.0 | 514 |
| 23 | Mega Delphox Fire Spin / Mystical Fire+ | Fire Spin / Mystical Fire++23 more movesets | 60% | 28.7% | 3.83 | 17:38 | 27.9 | 0% | 4,783 | 19.6 | 695 |
| 24 | Nihilego Poison Jab / Sludge Bomb | Poison Jab / Sludge Bomb+11 more movesets | 62% | 28.6% | 3.84 | 17:41 | 22.2 | 0% | 3,949 | 19.3 | 945 |
| 25 | Mega Raichu Y Thunder Shock / Zap Cannon+ | Thunder Shock / Zap Cannon++35 more movesets | 57% | 28.4% | 3.87 | 17:49 | 39.1 | 0% | 3,780 | 19.7 | 505 |
| 26 | Dialga Metal Claw / Iron Head | Metal Claw / Iron Head+5 more movesets | 61% | 28.2% | 3.91 | 18:00 | 20.3 | 0% | 4,038 | 19.0 | 916 |
| 27 | Tinkaton Fairy Wind / Gigaton Hammer | Fairy Wind / Gigaton Hammer+9 more movesets | 60% | 28.1% | 3.92 | 18:01 | 22.3 | 0% | 2,250 | 19.1 | 912 |
| 28 | Dialga (Origin) Metal Claw / Iron Head | Metal Claw / Iron Head+7 more movesets | 61% | 28.1% | 3.93 | 18:04 | 19.1 | 0% | 4,090 | 18.9 | 970 |
| 29 | Lucario Bullet Punch / Meteor Mash | Bullet Punch / Meteor Mash+23 more movesets | 57% | 27.9% | 3.95 | 18:10 | 32.9 | 0% | 2,703 | 19.1 | 616 |
| 30 | Kyurem (White) Steel Wing / Ice Burn | Steel Wing / Ice Burn+17 more movesets | 57% | 27.7% | 3.98 | 18:19 | 34.0 | 0% | 4,605 | 19.0 | 580 |
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
Ranked 30 attackers in 1.8 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.
Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
| 83% |
| 74% |
| 38.4% |
| 13:12 |
| 5.8 |
| 2.87 |
| Tackle / Tri-Attack | 83% | 77% | 38.4% | 13:12 | 5.8 | 2.87 |
| Bite / X-Scissor | 83% | 97% | 38.5% | 13:10 | 4.9 | 2.86 |
| Take Down / Iron Head | 83% | 82% | 38.5% | 13:10 | 5.7 | 2.86 |
| Tackle / Iron Head | 83% | 79% | 38.6% | 13:09 | 5.7 | 2.86 |
| Tackle / X-Scissor | 83% | 101% | 38.6% | 13:08 | 4.9 | 2.86 |
| Take Down / X-Scissor | 83% | 105% | 38.6% | 13:08 | 4.8 | 2.85 |
| Take Down / Tri-Attack | 83% | 80% | 38.6% | 13:07 | 5.7 | 2.85 |
| Bite / Aerial Ace | 83% | 85% | 38.7% | 13:05 | 5.7 | 2.84 |
| Take Down / Aerial Ace | 83% | 94% | 38.9% | 13:03 | 5.3 | 2.83 |
| Tackle / Aerial Ace | 83% | 91% | 38.9% | 13:01 | 5.5 | 2.83 |
Measured over the top 6 attackers on the list above rather than by re-ranking the whole roster once per moveset — the ordering is what the table is for, and a full re-rank per moveset would cost ten times the page's whole simulation budget. Win % is the share of runs 3 trainers of those attackers finish inside the raid timer. Overall is Pokebattler's published blend on its own absolute scale (higher is easier), not a percentage of the best row the way the ranked table's Overall column is — which is why an easy boss reads well above 100% here.