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Rattata counters

normalTier 1
Lobby CP
2,664
HP
600
Timer
3:00
Attack
70
Defense
50
Difficulty
0.04
Pokebattler scale

Beating Rattata should take 1 trainer with level 40 counters. Caught CP 381-419.

Weak tofighting1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Rattata counters are Mega Lucario, Keldeo, Shadow Blaziken, Terrakion, Shadow Conkeldurr & Shadow Machamp.

Suggested party of sixat most one Mega
  1. M. Lucario
  2. Keldeo
  3. S. Blaziken
  4. Terrakion
  5. S. Conkeldurr
  6. S. Machamp

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega LucarioMegapartyForce Palm / Aura Sphere0.030:06
  2. 2Mega GalladeMegaPsycho Cut / Sacred Sword0.040:07
  3. 3KeldeoLegendarypartyLow Kick / Secret Sword0.040:07
  4. 4Mega HeracrossMegaCounter / Upper Hand0.040:07
  5. 5Mega BlazikenMegaEmber / Aura Sphere0.040:07
  6. 6Shadow BlazikenShadowpartyEmber / Aura Sphere0.040:07
  7. 7TerrakionLegendarypartyDouble Kick / Sacred Sword0.040:07
  8. 8Shadow ConkeldurrShadowpartyForce Palm / Dynamic Punch0.040:07
  9. 9Shadow MachampShadowpartyKarate Chop / Dynamic Punch0.040:07
  10. 10Mega Mewtwo XMegaLegendaryCounter / Flamethrower0.040:08

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Rattata counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere3,8260:060.030.07267.4%
2Mega GalladepsychicfightingpsychicPsycho CutfightingSacred Sword4,5210:070.040.06556.9%
3KeldeowaterfightingfightingLow KickfightingSecret Sword3,6980:070.040.06255.7%
4Mega HeracrossbugfightingfightingCounterfightingUpper Hand4,8140:070.040.06228.9%
5Mega BlazikenfirefightingfireEmberfightingAura Sphere4,1610:070.040.06228.9%
6Shadow BlazikenfirefightingfireEmberfightingAura Sphere2,8480:070.040.06228.9%
7TerrakionrockfightingfightingDouble KickfightingSacred Sword3,6980:070.040.06228.9%
8Shadow ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3370:070.040.05813.6%
9Shadow MachampfightingfightingKarate ChopfightingDynamic Punch3,0560:070.040.05813.6%
10Mega Mewtwo XpsychicfightingfightingCounterfireFlamethrower6,1120:080.040.05561.4%
11BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:080.040.05561.4%
12LucariofightingsteelfightingCounterfightingAura Sphere2,7030:080.040.05561.4%
13Mega LatiosdragonpsychicpsychicZen HeadbuttfightingAura Sphere5,0070:080.040.05533.1%
14Shadow LatiosdragonpsychicdragonDragon BreathfightingAura Sphere3,8120:080.040.05470.6%
15Mega Mewtwo YpsychicfightingCounterfireFlamethrower6,4280:080.040.05450.1%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Rattata.

Estimator is how many trainers of this strength the fight needs. Power is the share of Rattata's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Rattata weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (16)
  • Resists (1)

It resists ghost0.39x— bringing one of those is throwing damage away.

What Rattata throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalTackleSTAB5+50.5s0.30s
normalQuick AttackSTAB10+131.0s0.45s

Charged moves

MovePowerEnergyDurationHits at
normalHyper FangSTAB80-502.5s1.50s
normalBody SlamSTAB50-332.0s1.30s
groundDig100-504.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor381477
11/11/11389486
12/12/12396496
13/13/13404505
14/14/14412515
15/15/15hundo419524

Caught CP range 381 - 419, or 477 - 524 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Rattata is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 70 / Defense 50 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.030:060.0
2
Mega Gallade
psychicfightingmega
Psycho Cut / Sacred Sword
0.040:070.0
3
Keldeo
waterfighting
Low Kick / Secret Sword
0.040:070.0
4
Mega Heracross
bugfightingmega
Counter / Upper Hand
0.040:070.0
5
Mega Blaziken
firefightingmega
Ember / Aura Sphere
0.040:070.0
6
Shadow Blaziken
firefightingshadow
Ember / Aura Sphere
0.040:070.0
7
Terrakion
rockfighting
Double Kick / Sacred Sword
0.040:070.0
8
Shadow Conkeldurr
fightingshadow
Force Palm / Dynamic Punch
0.040:070.0
9
Shadow Machamp
fightingshadow
Karate Chop / Dynamic Punch
0.040:070.0
10
Mega Mewtwo X
psychicfightingmega
Counter / Flamethrower
0.040:080.0
11
Blaziken
firefighting
Counter / Aura Sphere
0.040:080.0
12
Lucario
fightingsteel
Counter / Aura Sphere
0.040:080.0
13
Mega Latios
dragonpsychicmega
Zen Headbutt / Aura Sphere
0.040:080.0
14
Shadow Latios
dragonpsychicshadow
Dragon Breath / Aura Sphere
0.040:080.0
15
Mega Mewtwo Y
psychicmega
Counter / Flamethrower
0.040:080.0
16
Shadow Galarian Zapdos
fightingflyingshadow
Counter / Fly
0.040:080.0
17
Mega Staraptor
fightingflyingmega
Sand Attack / Brave Bird+
0.040:080.0
18
Shadow Hariyama
fightingshadow
Counter / Dynamic Punch
0.040:080.0
19
Shadow Toxicroak
poisonfightingshadow
Counter / Dynamic Punch
0.040:080.0
20
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.050:080.0
21
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
0.050:080.0
22
Shadow Mewtwo
psychicshadow
Counter / Psystrike
0.050:080.0
23
Urshifu (Rapid Strike)
fightingwater
Counter / Dynamic Punch
0.050:080.0
24
Urshifu (Single Strike)
fightingdark
Counter / Dynamic Punch
0.050:080.0
25
Gallade
psychicfighting
Low Kick / Sacred Sword
0.050:080.0
26
Shadow Bewear
normalfightingshadow
Low Kick / Superpower
0.050:080.0
27
Mega Latias
dragonpsychicmega
Dragon Breath / Aura Sphere
0.050:080.0
28
Conkeldurr
fighting
Counter / Dynamic Punch
0.050:080.0
29
Machamp
fighting
Counter / Dynamic Punch
0.050:080.0
30
Breloom
grassfighting
Counter / Dynamic Punch
0.050:080.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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