Nosepass counters
#0299Beating Nosepass should take 1 trainer with level 40 counters. Caught CP 521-567.
Weak tofighting1.6xground1.6xsteel1.6xwater1.6xgrass1.6x
Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾Hide ▴
Weather
★ boosts a type this boss is weak toFriendship
every trainer in the lobby who is your friendMega in the lobby
a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of othersParty Power
Party Play: the charged move after a full meter does 2xAdventure Effects
only these three change a raidOf the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
Best counters
Mega, Legendary, Shadow · level 40The best Nosepass counters are Mega Mewtwo X, Zacian (Crowned Sword), Necrozma (Dusk Mane), Zamazenta (Crowned Shield), Shadow Blaziken & Shadow Kyogre.
M. Mewtwo X
Zacian (Crowned Sword)
Necrozma (Dusk Mane)
Zamazenta (Crowned Shield)
S. Blaziken
S. Kyogre
7 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.
Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %
- 1
Mega Mewtwo XMegaLegendarypartyCounter / Dynamic Punch+0.070:12 - 2
Zacian (Crowned Sword)LegendarypartyMetal Claw / Behemoth Blade0.070:13 - 3
Mega BlazikenMegaCounter / Aura Sphere0.080:14 - 4
Necrozma (Dusk Mane)LegendarypartyMetal Claw / Sunsteel Strike0.080:14 - 5
Mega LucarioMegaCounter / Aura Sphere0.080:15 - 6
Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.090:15 - 7
Mega Mewtwo YMegaLegendaryCounter / Future Sight+0.090:15 - 8
Mega StarmieMegaWater Gun / Liquidation+0.090:15 - 9
Mega FalinksMegaCounter / Brick Break+0.090:15 - 10
Zamazenta (Crowned Shield)LegendarypartyMetal Claw / Behemoth Bash0.090:16 - 11
Shadow BlazikenShadowpartyCounter / Aura Sphere0.090:16 - 13
Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.090:16
More orders under All settings (Sort by). The top 15 in detail.
Type a name, then Enter or click a result
Top 15 Nosepass counters in detail
Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | fightingCounterfightingDynamic Punch+ | 6,112 | 0:12 | 0.07 | 0.0 | 3632.5% | ||
| 2 | steelMetal ClawsteelBehemoth Blade | 4,979 | 0:13 | 0.07 | 0.0 | 3285.3% | ||
| 3 | fightingCounterfightingAura Sphere | 4,161 | 0:14 | 0.08 | 0.0 | 3031.7% | ||
| 4 | steelMetal ClawsteelSunsteel Strike | 4,099 | 0:14 | 0.08 | 0.0 | 3006.6% | ||
| 5 | fightingCounterfightingAura Sphere | 3,826 | 0:15 | 0.08 | 0.0 | 2929.8% | ||
| 6 | waterWaterfallwaterOrigin Pulse | 5,902 | 0:15 | 0.09 | 0.0 | 2812.6% | ||
| 7 | fightingCounterpsychicFuture Sight+ | 6,428 | 0:15 | 0.09 | 0.0 | 2812.6% | ||
| 8 | waterWater GunwaterLiquidation+ | 3,701 | 0:15 | 0.09 | 0.0 | 2812.6% | ||
| 9 | fightingCounterfightingBrick Break+ | 3,670 | 0:15 | 0.09 | 0.0 | 2812.6% | ||
| 10 | steelMetal ClawsteelBehemoth Bash | 4,172 | 0:16 | 0.09 | 0.0 | 2724.7% | ||
| 11 | fightingCounterfightingAura Sphere | 2,848 | 0:16 | 0.09 | 0.0 | 2724.7% | ||
| 12 | waterWater ShurikenwaterHydro Cannon | 3,784 | 0:16 | 0.09 | 0.0 | 2684.4% | ||
| 13 | waterWaterfallwaterOrigin Pulse | 4,115 | 0:16 | 0.09 | 0.0 | 2642.1% | ||
| 14 | fightingLow KickfightingSacred Sword | 4,521 | 0:17 | 0.09 | 0.0 | 2632.6% | ||
| 15 | fightingForce PalmfightingDynamic Punch | 3,337 | 0:17 | 0.09 | 0.0 | 2632.6% |
Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Nosepass.
Estimator is how many trainers of this strength the fight needs. Power is the share of Nosepass's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
Simulating each boss moveset…
Nosepass weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
- Weak (5)
- Neutral (9)
- Resists (4)
It resists normal0.625xflying0.625xpoison0.625xfire0.625x— bringing one of those is throwing damage away.
What Nosepass throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| rockRock ThrowSTAB | 13 | +8 | 1.0s | 0.60s |
| electricSpark | 4 | +6 | 0.5s | 0.10s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| rockRock SlideSTAB | 75 | -50 | 2.5s | 1.30s |
| electricThunderbolt | 80 | -50 | 2.5s | 1.80s |
| rockRock BlastSTAB | 50 | -33 | 2.0s | 1.50s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 521 | 651 |
| 11/11/11 | 530 | 663 |
| 12/12/12 | 539 | 674 |
| 13/13/13 | 548 | 686 |
| 14/14/14 | 558 | 698 |
| 15/15/15hundo | 567 | 709 |
Caught CP range 521 - 567, or 651 - 709 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
When it is in raids
From the raid schedule, refreshed daily.
Nosepass is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
All settings
Tier 1: 600 HP, 3:00 timer, boss Attack 57 / Defense 137 (15/15/15 at tier CPM 0.5974).
Every column, and pokebattler.com's own rank
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mega Mewtwo X psychicfightingmega Counter / Dynamic Punch+ | Counter / Dynamic Punch++26 more movesets | 100% | 3632.5% | 0.07 | 0:12 | 0.0 | 100% | 6,112 | 61.1 | 733 |
| 2 | Zacian (Crowned Sword) fairysteel Metal Claw / Behemoth Blade | Metal Claw / Behemoth Blade+7 more movesets | 84% | 3285.3% | 0.07 | 0:13 | 0.0 | 100% | 4,979 | 46.6 | 618 |
| 3 | Mega Blaziken firefightingmega Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 70% | 3031.7% | 0.08 | 0:14 | 0.0 | 100% | 4,161 | 44.5 | 640 |
| 4 | Necrozma (Dusk Mane) psychicsteel Metal Claw / Sunsteel Strike | Metal Claw / Sunsteel Strike+14 more movesets | 76% | 3006.6% | 0.08 | 0:14 | 0.0 | 100% | 4,099 | 41.5 | 601 |
| 5 | Mega Lucario fightingsteelmega Counter / Aura Sphere | Counter / Aura Sphere+23 more movesets | 72% | 2929.8% | 0.08 | 0:15 | 0.0 | 100% | 3,826 | 41.8 | 621 |
| 6 | Primal Kyogre watermega Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 68% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 5,902 | 40.1 | 622 |
| 7 | Mega Mewtwo Y psychicmega Counter / Future Sight+ | Counter / Future Sight++26 more movesets | 68% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 6,428 | 39.4 | 611 |
| 8 | Mega Starmie waterpsychicmega Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 64% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 3,701 | 39.1 | 606 |
| 9 | Mega Falinks fightingmega Counter / Brick Break+ | Counter / Brick Break++7 more movesets | 68% | 2812.6% | 0.09 | 0:15 | 0.0 | 100% | 3,670 | 38.8 | 602 |
| 10 | Zamazenta (Crowned Shield) fightingsteel Metal Claw / Behemoth Bash | Metal Claw / Behemoth Bash+7 more movesets | 72% | 2724.7% | 0.09 | 0:16 | 0.0 | 100% | 4,172 | 37.5 | 600 |
| 11 | Shadow Blaziken firefightingshadow Counter / Aura Sphere | Counter / Aura Sphere+20 more movesets | 58% | 2724.7% | 0.09 | 0:16 | 0.0 | 100% | 2,848 | 37.6 | 602 |
| 12 | Mega Greninja waterdarkmega Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+17 more movesets | 60% | 2684.4% | 0.09 | 0:16 | 0.0 | 100% | 3,784 | 39.5 | 641 |
| 13 | Shadow Kyogre watershadow Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 59% | 2642.1% | 0.09 | 0:16 | 0.0 | 100% | 4,115 | 36.5 | 602 |
| 14 | Mega Gallade psychicfightingmega Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 63% | 2632.6% | 0.09 | 0:17 | 0.0 | 100% | 4,521 | 38.1 | 631 |
| 15 | Shadow Conkeldurr fightingshadow Force Palm / Dynamic Punch | Force Palm / Dynamic Punch+11 more movesets | 61% | 2632.6% | 0.09 | 0:17 | 0.0 | 100% | 3,337 | 36.3 | 601 |
| 16 | Mega Sceptile grassdragonmega Fury Cutter / Frenzy Plant | Fury Cutter / Frenzy Plant+11 more movesets | 62% | 2631.0% | 0.09 | 0:17 | 0.0 | 100% | 4,056 | 37.9 | 628 |
| 17 | Shadow Metagross steelpsychicshadow Fury Cutter / Meteor Mash | Fury Cutter / Meteor Mash+15 more movesets | 63% | 2613.6% | 0.09 | 0:17 | 0.0 | 100% | 3,791 | 37.0 | 616 |
| 18 | Shadow Greninja waterdarkshadow Bubble / Hydro Cannon | Bubble / Hydro Cannon+14 more movesets | 51% | 2502.6% | 0.10 | 0:17 | 0.0 | 100% | 2,654 | 35.0 | 609 |
| 19 | Mega Metagross steelpsychicmega Fury Cutter / Meteor Mash | Fury Cutter / Meteor Mash+15 more movesets | 62% | 2491.1% | 0.10 | 0:17 | 0.0 | 100% | 4,911 | 34.4 | 602 |
| 20 | Shadow Kingler watershadow Bubble / Crabhammer | Bubble / Crabhammer+14 more movesets | 50% | 2482.6% | 0.10 | 0:18 | 0.0 | 100% | 2,829 | 35.8 | 629 |
| 21 | Mega Heracross bugfightingmega Counter / Upper Hand | Counter / Upper Hand+17 more movesets | 54% | 2421.9% | 0.10 | 0:18 | 0.0 | 100% | 4,814 | 33.5 | 603 |
| 22 | Kartana grasssteel Razor Leaf / Sacred Sword | Razor Leaf / Sacred Sword+14 more movesets | 54% | 2421.9% | 0.10 | 0:18 | 0.0 | 100% | 3,677 | 33.8 | 609 |
| 23 | Mega Swampert watergroundmega Mud Shot / Hydro Cannon | Mud Shot / Hydro Cannon+11 more movesets | 61% | 2409.9% | 0.10 | 0:18 | 0.0 | 100% | 4,401 | 34.1 | 616 |
| 24 | Shadow Machamp fightingshadow Karate Chop / Dynamic Punch | Karate Chop / Dynamic Punch+23 more movesets | 52% | 2351.4% | 0.10 | 0:19 | 0.0 | 100% | 3,056 | 32.9 | 611 |
| 25 | Shadow Sceptile grassshadow Bullet Seed / Frenzy Plant | Bullet Seed / Frenzy Plant+11 more movesets | 51% | 2351.4% | 0.10 | 0:19 | 0.0 | 100% | 2,757 | 32.7 | 606 |
| 26 | Shadow Excadrill groundsteelshadow Metal Claw / Scorching Sands | Metal Claw / Scorching Sands+14 more movesets | 55% | 2294.5% | 0.11 | 0:19 | 0.0 | 100% | 3,244 | 32.1 | 610 |
| 27 | Terrakion rockfighting Double Kick / Sacred Sword | Double Kick / Sacred Sword+11 more movesets | 54% | 2294.5% | 0.11 | 0:19 | 0.0 | 100% | 3,698 | 31.8 | 604 |
| 28 | Mega Garchomp dragongroundmega Dragon Tail / Earth Power | Dragon Tail / Earth Power+13 more movesets | 58% | 2289.6% | 0.11 | 0:19 | 0.0 | 100% | 5,424 | 32.0 | 609 |
| 29 | Shadow Gallade psychicfightingshadow Low Kick / Sacred Sword | Low Kick / Sacred Sword+19 more movesets | 50% | 2286.0% | 0.11 | 0:19 | 0.0 | 100% | 3,093 | 32.5 | 619 |
| 30 | Shadow Samurott watershadow Fury Cutter / Hydro Cannon | Fury Cutter / Hydro Cannon+11 more movesets | 47% | 2252.9% | 0.11 | 0:19 | 0.0 | 100% | 2,826 | 32.8 | 635 |
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
- Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
- Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
- Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
- Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.