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Shadow raid

Shadow Ninetales counters

fireShadow Tier 5

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
32,265
HP
15,000
Timer
5:00
Attack
150
Defense
168
Difficulty
3.01
Pokebattler scale

Beating Shadow Ninetales should take 3 trainers with level 40 counters. Caught CP 1,182-1,302.

Weak toground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ground Mega — most top counters attack with Ground

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Ninetales counters are Mega Greninja, Shadow Landorus (Therian), Shadow Kyogre, Shadow Groudon, Landorus (Therian) & Shadow Garchomp.

Suggested party of sixat most one Mega
  1. M. Greninja
  2. S. Landorus (Therian)
  3. S. Kyogre
  4. S. Groudon
  5. Landorus (Therian)
  6. S. Garchomp

7 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GreninjaMegapartyWater Shuriken / Surf+2.7713:06
  2. 2Primal KyogreMegaLegendaryWaterfall / Origin Pulse2.9513:55
  3. 3Mega StarmieMegaWater Gun / Liquidation+3.0314:18
  4. 4Primal GroudonMegaLegendaryMud Shot / Precipice Blades3.0414:22
  5. 5Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm3.1114:40
  6. 6Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+3.1514:52
  7. 7Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse3.2615:24
  8. 8Mega GarchompMegaMud Shot / Earth Power3.3115:39
  9. 9Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+3.4016:05
  10. 10Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades3.4316:11
  11. 11Landorus (Therian)LegendarypartyMud Shot / Sandsear Storm3.4516:17
  12. 13Shadow GarchompShadowpartyMud Shot / Earth Power3.5616:50

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Shadow Legendary Raid
Related countersAlolan Ninetales
Raid alerts…

Top 15 Shadow Ninetales counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers3small group
#AttackerMoveset
1Mega Greninjawaterdarkjoint top pickwaterWater ShurikenwaterSurf+3,78413:062.775.740.7%
2Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,90213:552.955.538.3%
3Mega StarmiewaterpsychicwaterWater GunwaterLiquidation+3,70114:183.036.037.3%
4Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,90214:223.045.537.1%
5Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,92214:403.116.036.3%
6Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,42814:523.155.835.9%
7Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,11515:243.266.034.6%
8Mega GarchompdragongroundgroundMud ShotgroundEarth Power5,42415:393.315.834.1%
9Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,11216:053.406.033.2%
10Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,11516:113.436.032.9%
11Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,92216:173.455.932.7%
12Mega SwampertwatergroundgroundMud ShotwaterHydro Cannon4,40116:243.475.932.5%
13Shadow GarchompdragongroundgroundMud ShotgroundEarth Power3,96216:503.566.031.7%
14Shadow RampardosrockrockSmack DownrockRock Slide3,29817:013.606.031.3%
15Mega RayquazadragonflyingdragonDragon TailflyingDragon Ascent5,71317:033.615.531.3%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Ninetales.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Ninetales's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Ninetales weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (9)
  • Resists (6)

It resists bug0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Ninetales throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireFire SpinSTAB13+91.0s0.75s
darkFeint Attack11+101.0s0.85s

Charged moves

MovePowerEnergyDurationHits at
fireOverheatSTAB160-1004.0s2.60s
fireWeather Ball (Fire)STAB55-331.5s1.25s
fireHeat WaveSTAB95-1003.0s1.70s
grassSolar Beam180-1005.0s2.80s
groundScorching Sands90-503.0s1.40s
psychicPsyshock60-332.5s1.80s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,1821,478
7/7/71,1951,494
8/8/81,2081,511
9/9/91,2221,527
10/10/101,2351,544
11/11/111,2481,561
12/12/121,2621,577
13/13/131,2751,594
14/14/141,2891,611
15/15/15hundo1,3021,628

Caught CP range 1,182 - 1,302, or 1,478 - 1,628 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,182, not at the 1,235 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 53 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Ninetales is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 150 / Defense 168 (15/15/15 at tier CPM 0.82).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
2.7713:0630.7
2
Primal Kyogre
watermega
Waterfall / Origin Pulse
2.9513:5520.1
3
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
3.0314:1832.5
4
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
3.0414:2220.2
5
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
3.1114:4035.0
6
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
3.1514:5226.6
7
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
3.2615:2431.5
8
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
3.3115:3922.1
9
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
3.4016:0530.1
10
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
3.4316:1138.9
11
Landorus (Therian)
groundflying
Mud Shot / Sandsear Storm
3.4516:1733.7
12
Mega Swampert
watergroundmega
Mud Shot / Hydro Cannon
3.4716:2436.0
13
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
3.5616:5031.9
14
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
3.6017:0159.2
15
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
3.6117:0321.4
16
Mega Blastoise
watermega
Water Gun / Hydro Cannon
3.6117:0430.6
17
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
3.6717:1935.9
18
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
3.6817:2341.5
19
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
3.7017:3051.9
20
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
3.7217:3449.6
21
Shadow Rhyperior
groundrockshadow
Mud-Slap / Rock Wrecker
3.7317:3844.0
22
Shadow Empoleon
watersteelshadow
Waterfall / Hydro Cannon
3.7817:5248.4
23
Mega Aerodactyl
rockflyingmega
Rock Throw / Rock Slide
3.7917:5531.9
24
Mega Gyarados
waterdarkmega
Waterfall / Hydro Pump
3.7917:5526.3
25
Mega Staraptor
fightingflyingmega
Sand Attack / Brave Bird+
3.8017:5733.8
26
Shadow Kingler
watershadow
Bubble / Crabhammer
3.8218:0256.6
27
Mega Tyranitar
rockdarkmega
Smack Down / Stone Edge
3.8418:0926.2
28
Shadow Swampert
watergroundshadow
Water Gun / Hydro Cannon
3.9218:3248.8
29
Shadow Samurott
watershadow
Waterfall / Hydro Cannon
3.9418:3651.6
30
Inteleon
water
Water Gun / Hydro Cannon
3.9718:4656.2
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 2.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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