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Shadow raid

Shadow Mr. Rime counters

icepsychicShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
7,744
HP
600
Timer
3:00
Attack
135
Defense
115
Difficulty
0.12
Pokebattler scale

Beating Shadow Mr. Rime should take 1 trainer with level 40 counters. Caught CP 1,481-1,615.

Weak torock1.6xbug1.6xghost1.6xsteel1.6xfire1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Steel Mega — most top counters attack with Steel

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Mr. Rime counters are Mega Beedrill, Shadow Metagross, Shadow Reshiram, Blacephalon, Shadow Chandelure & Zamazenta (Crowned Shield).

Suggested party of sixat most one Mega
  1. M. Beedrill
  2. S. Metagross
  3. S. Reshiram
  4. Blacephalon
  5. S. Chandelure
  6. Zamazenta (Crowned Shield)

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega BeedrillMegapartyBug Bite / Fell Stinger+0.100:19
  2. 2Mega HoundoomMegaSnarl / Dark Pulse+0.110:19
  3. 3Shadow MetagrossShadowpartyFury Cutter / Meteor Mash0.120:21
  4. 4Shadow ReshiramShadowLegendarypartyFire Fang / Fusion Flare0.120:22
  5. 5Mega Charizard YMegaEmber / Blast Burn0.130:23
  6. 6Mega HeracrossMegaFury Cutter / Megahorn0.130:23
  7. 7BlacephalonLegendarypartyIncinerate / Mind Blown0.130:23
  8. 8Shadow ChandelureShadowpartyFire Spin / Shadow Ball0.130:23
  9. 9Mega DelphoxMegaFire Spin / Mystical Fire+0.130:23
  10. 10Zamazenta (Crowned Shield)LegendarypartyMetal Claw / Behemoth Bash0.130:23

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Mr. Rime counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Beedrillbugpoisonjoint top pickbugBug BitebugFell Stinger+3,3830:190.100.32339.0%
2Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:190.110.02253.9%
3Shadow MetagrosssteelpsychicbugFury CuttersteelMeteor Mash3,7910:210.120.02037.1%
4Shadow ReshiramdragonfirefireFire FangfireFusion Flare4,0380:220.120.01986.4%
5Mega Charizard YfireflyingfireEmberfireBlast Burn4,4550:230.130.01922.3%
6Mega HeracrossbugfightingbugFury CutterbugMegahorn4,8140:230.130.11896.7%
7BlacephalonfireghostfireIncineratefireMind Blown3,2970:230.130.31892.8%
8Shadow ChandelureghostfirefireFire SpinghostShadow Ball3,2680:230.130.21889.4%
9Mega DelphoxfirepsychicfireFire SpinfireMystical Fire+4,7830:230.130.01887.9%
10Zamazenta (Crowned Shield)fightingsteelsteelMetal ClawsteelBehemoth Bash4,1720:230.130.01883.9%
11Shadow DarkraidarkdarkSnarldarkFoul Play3,7390:230.130.11876.0%
12Necrozma (Dawn Wings)psychicghoststeelMetal ClawghostMoongeist Beam4,0990:230.130.01868.6%
13Mega BlazikenfirefightingfireFire SpinfireBlaze Kick4,1610:240.130.41817.0%
14Mega Mewtwo YpsychicpsychicPsycho CutghostShadow Ball6,4280:240.130.01805.1%
15ReshiramdragonfirefireFire FangfireFusion Flare4,0380:240.130.01803.9%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Mr. Rime.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Mr. Rime's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Mr. Rime weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (6)
  • Neutral (10)
  • Resists (2)

It resists psychic0.625xice0.625x— bringing one of those is throwing damage away.

What Mr. Rime throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicConfusionSTAB19+141.5s0.50s
psychicZen HeadbuttSTAB11+91.0s0.75s
iceIce ShardSTAB10+101.0s0.40s

Charged moves

MovePowerEnergyDurationHits at
psychicPsychicSTAB95-503.0s1.50s
iceTriple AxelSTAB60-332.0s1.50s
iceIce PunchSTAB50-332.0s1.40s
psychicPsybeamSTAB65-503.0s1.10s
iceIcy WindSTAB65-333.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,4811,851
7/7/71,4961,870
8/8/81,5101,888
9/9/91,5251,907
10/10/101,5401,925
11/11/111,5551,944
12/12/121,5701,962
13/13/131,5851,981
14/14/141,6002,000
15/15/15hundo1,6152,019

Caught CP range 1,481 - 1,615, or 1,851 - 2,019 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,481, not at the 1,540 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 59 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

Mr. Rime is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 135 / Defense 115 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Beedrill
bugpoisonmega
Bug Bite / Fell Stinger+
0.100:190.3
2
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.110:190.0
3
Shadow Metagross
steelpsychicshadow
Fury Cutter / Meteor Mash
0.120:210.0
4
Shadow Reshiram
dragonfireshadow
Fire Fang / Fusion Flare
0.120:220.0
5
Mega Charizard Y
fireflyingmega
Ember / Blast Burn
0.130:230.0
6
Mega Heracross
bugfightingmega
Fury Cutter / Megahorn
0.130:230.1
7
Blacephalon
fireghost
Incinerate / Mind Blown
0.130:230.3
8
Shadow Chandelure
ghostfireshadow
Fire Spin / Shadow Ball
0.130:230.2
9
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.130:230.0
10
Zamazenta (Crowned Shield)
fightingsteel
Metal Claw / Behemoth Bash
0.130:230.0
11
Shadow Darkrai
darkshadow
Snarl / Foul Play
0.130:230.1
12
Necrozma (Dawn Wings)
psychicghost
Metal Claw / Moongeist Beam
0.130:230.0
13
Mega Blaziken
firefightingmega
Fire Spin / Blaze Kick
0.130:240.4
14
Mega Mewtwo Y
psychicmega
Psycho Cut / Shadow Ball
0.130:240.0
15
Reshiram
dragonfire
Fire Fang / Fusion Flare
0.130:240.0
16
Mega Gengar
ghostpoisonmega
Shadow Claw / Shadow Ball
0.140:240.4
17
Necrozma (Dusk Mane)
psychicsteel
Metal Claw / Sunsteel Strike
0.140:240.0
18
Shadow Delphox
firepsychicshadow
Fire Spin / Blast Burn
0.140:250.0
19
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.140:250.0
20
Mega Charizard X
firedragonmega
Fire Spin / Blast Burn
0.140:250.1
21
Zacian (Crowned Sword)
fairysteel
Metal Claw / Behemoth Blade
0.140:250.0
22
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.140:250.2
23
Shadow Ho-Oh
fireflyingshadow
Steel Wing / Sacred Fire++
0.140:250.0
24
Mega Absol
darkmega
Snarl / Brutal Swing
0.140:250.3
25
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.140:250.5
26
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.140:250.3
27
Mega Lucario
fightingsteelmega
Bullet Punch / Meteor Mash
0.140:250.2
28
Shadow Heatran
firesteelshadow
Fire Spin / Magma Storm
0.140:250.0
29
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.140:250.5
30
Shadow Entei
fireshadow
Fire Spin / Overheat
0.140:260.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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