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Shadow raid

Shadow Marshtomp counters

watergroundShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
5,095
HP
600
Timer
3:00
Attack
102
Defense
88
Difficulty
0.07
Pokebattler scale

Beating Shadow Marshtomp should take 1 trainer with level 40 counters. Caught CP 909-1,015.

Weak tograss2.56x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Grass Mega — most top counters attack with Grass

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Marshtomp counters are Mega Chesnaught, Kartana, Shadow Venusaur, Shadow Chesnaught, Shaymin (Sky) & Shadow Tangrowth.

Suggested party of sixat most one Mega
  1. M. Chesnaught
  2. Kartana
  3. S. Venusaur
  4. S. Chesnaught
  5. Shaymin (Sky)
  6. S. Tangrowth

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega ChesnaughtMegapartyVine Whip / Seed Bomb+0.060:11
  2. 2Mega SceptileMegaBullet Seed / Frenzy Plant0.070:13
  3. 3KartanaLegendarypartyFury Cutter / Leaf Blade0.070:13
  4. 4Shadow VenusaurShadowpartyVine Whip / Frenzy Plant0.080:14
  5. 5Shadow ChesnaughtShadowpartyVine Whip / Frenzy Plant0.080:14
  6. 6Shaymin (Sky)LegendarypartyMagical Leaf / Grass Knot0.080:14
  7. 7Mega VictreebelMegaMagical Leaf / Solar Beam0.080:14
  8. 8Mega VenusaurMegaVine Whip / Frenzy Plant0.080:14
  9. 9Shadow TangrowthShadowpartyVine Whip / Power Whip0.080:14
  10. 10ZarudeLegendaryVine Whip / Power Whip0.080:15

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Marshtomp counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Chesnaughtgrassfightingjoint top pickgrassVine WhipgrassSeed Bomb+4,0930:110.060.04085.3%
2Mega SceptilegrassdragongrassBullet SeedgrassFrenzy Plant4,0560:130.070.03443.7%
3KartanagrasssteelbugFury CuttergrassLeaf Blade3,6770:130.070.03282.9%
4Shadow VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant2,7200:140.080.03168.3%
5Shadow ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9540:140.080.03161.4%
6Shaymin (Sky)grassflyinggrassMagical LeafgrassGrass Knot3,5920:140.080.03114.0%
7Mega VictreebelgrasspoisongrassMagical LeafgrassSolar Beam3,5050:140.080.03114.0%
8Mega VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant3,6980:140.080.03105.1%
9Shadow TangrowthgrassgrassVine WhipgrassPower Whip3,0300:140.080.03083.2%
10ZarudedarkgrassgrassVine WhipgrassPower Whip3,8330:150.080.03000.4%
11Shadow SceptilegrassgrassBullet SeedgrassFrenzy Plant2,7570:150.080.02871.9%
12Shadow VictreebelgrasspoisongrassMagical LeafgrassLeaf Blade2,4310:150.080.02860.6%
13RoseradegrasspoisongrassMagical LeafgrassSolar Beam2,9710:150.090.02812.6%
14MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,8250:150.090.02812.6%
15Shadow ExeggutorgrasspsychicgrassBullet SeedgrassSolar Beam3,0140:160.090.02724.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Marshtomp.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Marshtomp's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Marshtomp weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Neutral (12)
  • Resists (5)

It resists poison0.625xrock0.625xsteel0.625xfire0.625xelectric0.625x— bringing one of those is throwing damage away.

What Marshtomp throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterWater GunSTAB5+50.5s0.30s
groundMud ShotSTAB4+60.5s0.25s

Charged moves

MovePowerEnergyDurationHits at
waterSurfSTAB60-501.5s1.20s
groundMud BombSTAB60-332.5s1.90s
poisonSludge50-332.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor9091,136
7/7/79201,151
8/8/89321,165
9/9/99441,180
10/10/109551,194
11/11/119671,209
12/12/129791,224
13/13/139911,239
14/14/141,0031,254
15/15/15hundo1,0151,269

Caught CP range 909 - 1,015, or 1,136 - 1,269 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 909, not at the 955 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 46 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Marshtomp is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 102 / Defense 88 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.060:110.0
2
Mega Sceptile
grassdragonmega
Bullet Seed / Frenzy Plant
0.070:130.0
3
Kartana
grasssteel
Fury Cutter / Leaf Blade
0.070:130.0
4
Shadow Venusaur
grasspoisonshadow
Vine Whip / Frenzy Plant
0.080:140.0
5
Shadow Chesnaught
grassfightingshadow
Vine Whip / Frenzy Plant
0.080:140.0
6
Shaymin (Sky)
grassflying
Magical Leaf / Grass Knot
0.080:140.0
7
Mega Victreebel
grasspoisonmega
Magical Leaf / Solar Beam
0.080:140.0
8
Mega Venusaur
grasspoisonmega
Vine Whip / Frenzy Plant
0.080:140.0
9
Shadow Tangrowth
grassshadow
Vine Whip / Power Whip
0.080:140.0
10
Zarude
darkgrass
Vine Whip / Power Whip
0.080:150.0
11
Shadow Sceptile
grassshadow
Bullet Seed / Frenzy Plant
0.080:150.0
12
Shadow Victreebel
grasspoisonshadow
Magical Leaf / Leaf Blade
0.080:150.0
13
Roserade
grasspoison
Magical Leaf / Solar Beam
0.090:150.0
14
Meowscarada
grassdark
Leafage / Frenzy Plant
0.090:150.0
15
Shadow Exeggutor
grasspsychicshadow
Bullet Seed / Solar Beam
0.090:160.0
16
Shadow Alolan Exeggutor
grassdragonshadow
Bullet Seed / Solar Beam
0.090:160.0
17
Shadow Tangela
grassshadow
Vine Whip / Grass Knot
0.090:160.0
18
Breloom
grassfighting
Force Palm / Grass Knot
0.090:160.0
19
Sceptile
grass
Fury Cutter / Frenzy Plant
0.090:160.0
20
Shadow Vileplume
grasspoisonshadow
Razor Leaf / Petal Blizzard
0.090:160.0
21
Decidueye
grassghost
Leafage / Frenzy Plant
0.090:170.0
22
Xurkitree
electric
Thunder Shock / Power Whip
0.090:170.0
23
Shadow Torterra
grassgroundshadow
Razor Leaf / Frenzy Plant
0.090:170.0
24
Shadow Sirfetch'd
fightingshadow
Fury Cutter / Leaf Blade
0.090:170.0
25
Rillaboom
grass
Razor Leaf / Drum Beating
0.090:170.0
26
Shadow Cacturne
grassdarkshadow
Sand Attack / Grass Knot
0.090:170.0
27
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.090:170.0
28
Primal Groudon
groundfiremega
Dragon Tail / Solar Beam
0.090:170.0
29
Chesnaught
grassfighting
Vine Whip / Frenzy Plant
0.100:170.0
30
Venusaur
grasspoison
Vine Whip / Frenzy Plant
0.100:170.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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