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Marshtomp counters

Lobby CP
25,478
HP
15,000
Timer
5:00
Attack
135
Defense
116
Difficulty
0.88
Pokebattler scale

Beating Marshtomp should take 1 trainer with level 40 counters. Caught CP 955-1,015.

Weak tograss2.56x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Grass Mega — most top counters attack with Grass

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Marshtomp counters are Mega Chesnaught, Kartana, Shadow Chesnaught, Shaymin (Sky), Shadow Sceptile & Shadow Tangrowth.

Suggested party of sixat most one Mega
  1. M. Chesnaught
  2. Kartana
  3. S. Chesnaught
  4. Shaymin (Sky)
  5. S. Sceptile
  6. S. Tangrowth

2 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega ChesnaughtMegapartyVine Whip / Seed Bomb+0.763:30
  2. 2Mega SceptileMegaBullet Seed / Frenzy Plant0.793:39
  3. 3KartanaLegendarypartyRazor Leaf / Leaf Blade0.884:02
  4. 4Shadow ChesnaughtShadowpartyVine Whip / Frenzy Plant0.934:16
  5. 5Shaymin (Sky)LegendarypartyMagical Leaf / Grass Knot0.954:21
  6. 6Shadow SceptileShadowpartyBullet Seed / Frenzy Plant0.954:23
  7. 7Mega VenusaurMegaVine Whip / Frenzy Plant0.964:24
  8. 8Shadow TangrowthShadowpartyVine Whip / Power Whip0.974:28
  9. 9Shadow VenusaurShadowVine Whip / Frenzy Plant0.984:30
  10. 10ZarudeLegendaryVine Whip / Power Whip0.994:33

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Marshtomp
Raid alerts…

Top 15 Marshtomp counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Chesnaughtgrassfightingjoint top pickgrassVine WhipgrassSeed Bomb+4,0933:300.762.6145.0%
2Mega SceptilegrassdragongrassBullet SeedgrassFrenzy Plant4,0563:390.794.2138.7%
3KartanagrasssteelgrassRazor LeafgrassLeaf Blade3,6774:020.885.3125.8%
4Shadow ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,9544:160.935.1118.7%
5Shaymin (Sky)grassflyinggrassMagical LeafgrassGrass Knot3,5924:210.954.0116.3%
6Shadow SceptilegrassgrassBullet SeedgrassFrenzy Plant2,7574:230.955.9115.7%
7Mega VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant3,6984:240.964.4115.2%
8Shadow TangrowthgrassgrassVine WhipgrassPower Whip3,0304:280.975.2113.5%
9Shadow VenusaurgrasspoisongrassVine WhipgrassFrenzy Plant2,7204:300.985.9112.5%
10ZarudedarkgrassgrassVine WhipgrassPower Whip3,8334:330.994.1111.6%
11Shadow TorterragrassgroundgrassRazor LeafgrassFrenzy Plant2,9344:330.995.4111.6%
12Mega VictreebelgrasspoisongrassMagical LeafgrassLeaf Blade3,5054:330.995.6111.5%
13RillaboomgrassgrassRazor LeafgrassFrenzy Plant3,3244:391.015.1108.9%
14RoseradegrasspoisongrassMagical LeafgrassGrass Knot2,9714:511.056.0104.5%
15MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,8254:511.055.8104.5%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Marshtomp.

Estimator is how many trainers of this strength the fight needs. Power is the share of Marshtomp's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Marshtomp weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Double weak (1)
  • Neutral (12)
  • Resists (5)

It resists poison0.625xrock0.625xsteel0.625xfire0.625xelectric0.625x— bringing one of those is throwing damage away.

What Marshtomp throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
waterWater GunSTAB5+50.5s0.30s
groundMud ShotSTAB4+60.5s0.25s

Charged moves

MovePowerEnergyDurationHits at
waterSurfSTAB60-501.5s1.20s
groundMud BombSTAB60-332.5s1.90s
poisonSludge50-332.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor9551,194
11/11/119671,209
12/12/129791,224
13/13/139911,239
14/14/141,0031,254
15/15/15hundo1,0151,269

Caught CP range 955 - 1,015, or 1,194 - 1,269 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Marshtomp is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 5: 15,000 HP, 5:00 timer, boss Attack 135 / Defense 116 (15/15/15 at tier CPM 0.79).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.763:302.5
2
Mega Sceptile
grassdragonmega
Bullet Seed / Frenzy Plant
0.793:394.3
3
Kartana
grasssteel
Razor Leaf / Leaf Blade
0.884:025.9
4
Shadow Chesnaught
grassfightingshadow
Vine Whip / Frenzy Plant
0.934:165.3
5
Shaymin (Sky)
grassflying
Magical Leaf / Grass Knot
0.954:214.3
6
Shadow Sceptile
grassshadow
Bullet Seed / Frenzy Plant
0.954:237.5
7
Mega Venusaur
grasspoisonmega
Vine Whip / Frenzy Plant
0.964:244.2
8
Shadow Tangrowth
grassshadow
Vine Whip / Power Whip
0.974:285.5
9
Shadow Venusaur
grasspoisonshadow
Vine Whip / Frenzy Plant
0.984:306.3
10
Zarude
darkgrass
Vine Whip / Power Whip
0.994:334.0
11
Shadow Torterra
grassgroundshadow
Razor Leaf / Frenzy Plant
0.994:335.9
12
Mega Victreebel
grasspoisonmega
Magical Leaf / Leaf Blade
0.994:335.7
13
Rillaboom
grass
Razor Leaf / Frenzy Plant
1.014:395.5
14
Roserade
grasspoison
Magical Leaf / Grass Knot
1.054:517.2
15
Meowscarada
grassdark
Leafage / Frenzy Plant
1.054:517.1
16
Shadow Alolan Exeggutor
grassdragonshadow
Bullet Seed / Solar Beam
1.084:576.9
17
Shadow Victreebel
grasspoisonshadow
Magical Leaf / Leaf Blade
1.084:589.5
18
Shadow Exeggutor
grasspsychicshadow
Bullet Seed / Solar Beam
1.095:007.9
19
Decidueye
grassghost
Magical Leaf / Frenzy Plant
1.105:035.5
20
Tapu Bulu
grassfairy
Bullet Seed / Grass Knot
1.105:057.9
21
Chesnaught
grassfighting
Vine Whip / Frenzy Plant
1.125:095.5
22
Tsareena
grass
Magical Leaf / Grass Knot
1.125:106.6
23
Sceptile
grass
Bullet Seed / Frenzy Plant
1.135:127.7
24
Mega Gallade
psychicfightingmega
Psycho Cut / Leaf Blade
1.135:126.9
25
Xurkitree
electric
Thunder Shock / Power Whip
1.135:1210.5
26
Shadow Meganium
grassshadow
Vine Whip / Frenzy Plant
1.135:137.1
27
Shadow Shiftry
grassdarkshadow
Razor Leaf / Leaf Blade
1.145:1510.5
28
Venusaur
grasspoison
Vine Whip / Frenzy Plant
1.145:166.4
29
Shadow Tangela
grassshadow
Vine Whip / Grass Knot
1.145:169.7
30
Shadow Porygon-Z
normalshadow
Lock-On / Solar Beam
1.155:199.4
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.6 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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