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Herdier counters

normalTier 1
Lobby CP
4,653
HP
600
Timer
3:00
Attack
95
Defense
84
Difficulty
0.06
Pokebattler scale

Beating Herdier should take 1 trainer with level 40 counters. Caught CP 848-904.

Weak tofighting1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Herdier counters are Mega Mewtwo X, Lucario, Shadow Blaziken, Shadow Conkeldurr, Shadow Gallade & Kartana.

Suggested party of sixat most one Mega
  1. M. Mewtwo X
  2. Lucario
  3. S. Blaziken
  4. S. Conkeldurr
  5. S. Gallade
  6. Kartana

6 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo XMegaLegendarypartyPsycho Cut / Dynamic Punch+0.040:08
  2. 2Mega BlazikenMegaCounter / Aura Sphere0.060:10
  3. 3Mega LucarioMegaCounter / Aura Sphere0.060:10
  4. 4Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.060:10
  5. 5LucariopartyForce Palm / Aura Sphere0.060:11
  6. 6Mega FalinksMegaCounter / Brick Break+0.060:11
  7. 7Shadow BlazikenShadowpartyCounter / Aura Sphere0.060:11
  8. 8Shadow ConkeldurrShadowpartyForce Palm / Dynamic Punch0.060:11
  9. 9Mega HeracrossMegaCounter / Upper Hand0.060:11
  10. 10Mega GalladeMegaLow Kick / Sacred Sword0.060:12
  11. 11Shadow GalladeShadowpartyLow Kick / Sacred Sword0.070:12
  12. 12KartanaLegendarypartyFury Cutter / Sacred Sword0.070:12

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Herdier
Raid alerts…

Top 15 Herdier counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Mewtwo Xpsychicfightingjoint top pickpsychicPsycho CutfightingDynamic Punch+6,1120:080.040.05448.8%
2Mega BlazikenfirefightingfightingCounterfightingAura Sphere4,1610:100.060.04359.9%
3Mega LucariofightingsteelfightingCounterfightingAura Sphere3,8260:100.060.04359.9%
4Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:100.060.04152.2%
5LucariofightingsteelfightingForce PalmfightingAura Sphere2,7030:110.060.03963.4%
6Mega FalinksfightingfightingCounterfightingBrick Break+3,6700:110.060.03948.4%
7Shadow BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:110.060.03927.7%
8Shadow ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3370:110.060.03913.6%
9Mega HeracrossbugfightingfightingCounterfightingUpper Hand4,8140:110.060.03892.7%
10Mega GalladepsychicfightingfightingLow KickfightingSacred Sword4,5210:120.060.03764.9%
11Shadow GalladepsychicfightingfightingLow KickfightingSacred Sword3,0930:120.070.03735.9%
12KartanagrasssteelbugFury CutterfightingSacred Sword3,6770:120.070.03648.3%
13Mega DelphoxfirepsychicfireFire SpinfireMystical Fire+4,7830:120.070.03632.5%
14Shadow RegigigasnormalnormalHidden PowernormalCrush Grip4,3460:120.070.03618.0%
15KeldeowaterfightingfightingLow KickfightingSacred Sword3,6980:120.070.03567.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Herdier.

Estimator is how many trainers of this strength the fight needs. Power is the share of Herdier's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Herdier weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (16)
  • Resists (1)

It resists ghost0.39x— bringing one of those is throwing damage away.

What Herdier throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
ghostLick5+60.5s0.20s
normalTake DownSTAB7+81.0s0.75s
groundSand Attack4+70.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
electricThunderbolt80-502.5s1.80s
fairyPlay Rough90-503.0s1.40s
groundDig100-504.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor8481,060
11/11/118591,074
12/12/128701,088
13/13/138811,102
14/14/148931,116
15/15/15hundo9041,130

Caught CP range 848 - 904, or 1,060 - 1,130 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Herdier is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 95 / Defense 84 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.040:080.0
2
Mega Blaziken
firefightingmega
Counter / Aura Sphere
0.060:100.0
3
Mega Lucario
fightingsteelmega
Counter / Aura Sphere
0.060:100.0
4
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.060:100.0
5
Lucario
fightingsteel
Force Palm / Aura Sphere
0.060:110.0
6
Mega Falinks
fightingmega
Counter / Brick Break+
0.060:110.0
7
Shadow Blaziken
firefightingshadow
Counter / Aura Sphere
0.060:110.0
8
Shadow Conkeldurr
fightingshadow
Force Palm / Dynamic Punch
0.060:110.0
9
Mega Heracross
bugfightingmega
Counter / Upper Hand
0.060:110.0
10
Mega Gallade
psychicfightingmega
Low Kick / Sacred Sword
0.060:120.0
11
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
0.070:120.0
12
Kartana
grasssteel
Fury Cutter / Sacred Sword
0.070:120.0
13
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.070:120.0
14
Shadow Regigigas
normalshadow
Hidden Power / Crush Grip
0.070:120.0
15
Keldeo
waterfighting
Low Kick / Sacred Sword
0.070:120.0
16
Shadow Machamp
fightingshadow
Karate Chop / Dynamic Punch
0.070:120.0
17
Mega Lopunny
normalfightingmega
Double Kick / Focus Blast
0.070:120.0
18
Pheromosa
bugfighting
Low Kick / Close Combat
0.070:120.0
19
Shadow Emboar
firefightingshadow
Low Kick / Focus Blast
0.070:130.0
20
Shadow Galarian Zapdos
fightingflyingshadow
Counter / Close Combat
0.070:130.0
21
Shadow Sirfetch'd
fightingshadow
Counter / Close Combat
0.070:130.0
22
Shadow Sawk
fightingshadow
Low Kick / Focus Blast
0.070:130.0
23
Shadow Annihilape
fightingghostshadow
Counter / Close Combat
0.070:130.0
24
Terrakion
rockfighting
Double Kick / Sacred Sword
0.070:130.0
25
Shadow Raikou
electricshadow
Volt Switch / Aura Sphere
0.070:130.0
26
Mega Alakazam
psychicmega
Counter / Future Sight
0.070:130.0
27
Eternatus
poisondragon
Dragon Tail / Dynamax Cannon
0.070:130.0
28
Zacian (Crowned Sword)
fairysteel
Metal Claw / Behemoth Blade
0.070:130.0
29
Shadow Hariyama
fightingshadow
Force Palm / Dynamic Punch
0.070:130.0
30
Shadow Haxorus
dragonshadow
Counter / Breaking Swipe
0.070:130.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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