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Shadow raid

Shadow Exploud counters

normalShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
5,858
HP
600
Timer
3:00
Attack
115
Defense
90
Difficulty
0.09
Pokebattler scale

Beating Shadow Exploud should take 1 trainer with level 40 counters. Caught CP 1,218-1,341.

Weak tofighting1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Exploud counters are Mega Mewtwo X, Keldeo, Lucario, Shadow Blaziken, Shadow Conkeldurr & Shadow Gallade.

Suggested party of sixat most one Mega
  1. M. Mewtwo X
  2. Keldeo
  3. Lucario
  4. S. Blaziken
  5. S. Conkeldurr
  6. S. Gallade

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo XMegaLegendarypartyCounter / Dynamic Punch+0.070:12
  2. 2Mega LucarioMegaForce Palm / Aura Sphere0.080:15
  3. 3Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.090:17
  4. 4Mega BlazikenMegaCounter / Aura Sphere0.100:17
  5. 5Mega GalladeMegaLow Kick / Sacred Sword0.100:18
  6. 6KeldeoLegendarypartyLow Kick / Secret Sword0.100:19
  7. 7LucariopartyForce Palm / Aura Sphere0.110:19
  8. 8Shadow BlazikenShadowpartyCounter / Aura Sphere0.110:19
  9. 9Shadow ConkeldurrShadowpartyForce Palm / Focus Blast0.110:20
  10. 10Shadow GalladeShadowpartyLow Kick / Sacred Sword0.110:20

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Exploud counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Mewtwo Xpsychicfightingjoint top pickfightingCounterfightingDynamic Punch+6,1120:120.070.03681.7%
2Mega LucariofightingsteelfightingForce PalmfightingAura Sphere3,8260:150.080.02875.7%
3Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:170.090.02607.1%
4Mega BlazikenfirefightingfightingCounterfightingAura Sphere4,1610:170.100.02537.9%
5Mega GalladepsychicfightingfightingLow KickfightingSacred Sword4,5210:180.100.02369.3%
6KeldeowaterfightingfightingLow KickfightingSecret Sword3,6980:190.100.02340.0%
7LucariofightingsteelfightingForce PalmfightingAura Sphere2,7030:190.110.02277.7%
8Shadow BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:190.110.02263.5%
9Shadow ConkeldurrfightingfightingForce PalmfightingFocus Blast3,3370:200.110.02179.7%
10Shadow GalladepsychicfightingfightingLow KickfightingSacred Sword3,0930:200.110.22141.6%
11Mega FalinksfightingfightingCounterfightingBrick Break+3,6700:200.110.02138.1%
12Mega HeracrossbugfightingfightingCounterfightingUpper Hand4,8140:210.110.02124.9%
13Shadow LatiosdragonpsychicdragonDragon BreathfightingAura Sphere3,8120:210.120.12100.6%
14Mega LatiosdragonpsychicdragonDragon BreathfightingAura Sphere5,0070:210.120.02089.8%
15TerrakionrockfightingfightingDouble KickfightingSacred Sword3,6980:210.120.02075.9%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Exploud.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Exploud's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Exploud weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (1)
  • Neutral (16)
  • Resists (1)

It resists ghost0.39x— bringing one of those is throwing damage away.

What Exploud throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkBite6+40.5s0.30s
ghostAstonish7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
normalBoomburstSTAB150-1002.5s1.20s
fireFire Blast140-1004.0s2.90s
darkCrunch65-333.0s1.10s
fairyDisarming Voice70-334.0s3.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,2181,522
7/7/71,2311,539
8/8/81,2441,556
9/9/91,2581,573
10/10/101,2721,590
11/11/111,2851,607
12/12/121,2991,624
13/13/131,3131,642
14/14/141,3271,659
15/15/15hundo1,3411,677

Caught CP range 1,218 - 1,341, or 1,522 - 1,677 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,218, not at the 1,272 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 54 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Exploud is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 115 / Defense 90 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo X
psychicfightingmega
Counter / Dynamic Punch+
0.070:120.0
2
Mega Lucario
fightingsteelmega
Force Palm / Aura Sphere
0.080:150.0
3
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.090:170.0
4
Mega Blaziken
firefightingmega
Counter / Aura Sphere
0.100:170.0
5
Mega Gallade
psychicfightingmega
Low Kick / Sacred Sword
0.100:180.0
6
Keldeo
waterfighting
Low Kick / Secret Sword
0.100:190.0
7
Lucario
fightingsteel
Force Palm / Aura Sphere
0.110:190.0
8
Shadow Blaziken
firefightingshadow
Counter / Aura Sphere
0.110:190.0
9
Shadow Conkeldurr
fightingshadow
Force Palm / Focus Blast
0.110:200.0
10
Shadow Gallade
psychicfightingshadow
Low Kick / Sacred Sword
0.110:200.2
11
Mega Falinks
fightingmega
Counter / Brick Break+
0.110:200.0
12
Mega Heracross
bugfightingmega
Counter / Upper Hand
0.110:210.0
13
Shadow Latios
dragonpsychicshadow
Dragon Breath / Aura Sphere
0.120:210.1
14
Mega Latios
dragonpsychicmega
Dragon Breath / Aura Sphere
0.120:210.0
15
Terrakion
rockfighting
Double Kick / Sacred Sword
0.120:210.0
16
Shadow Machamp
fightingshadow
Counter / Dynamic Punch
0.120:210.1
17
Blaziken
firefighting
Counter / Aura Sphere
0.120:210.1
18
Shadow Raikou
electricshadow
Thunder Shock / Aura Sphere
0.120:220.1
19
Shadow Mewtwo
psychicshadow
Counter / Psystrike
0.120:220.2
20
Mega Lopunny
normalfightingmega
Double Kick / Focus Blast
0.120:220.0
21
Shadow Regigigas
normalshadow
Hidden Power / Crush Grip
0.130:220.0
22
Mega Raichu Y
electricmega
Spark / Zap Cannon+
0.130:220.0
23
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.130:230.0
24
Kartana
grasssteel
Fury Cutter / Sacred Sword
0.130:230.3
25
Gallade
psychicfighting
Low Kick / Sacred Sword
0.130:230.2
26
Necrozma (Dusk Mane)
psychicsteel
Metal Claw / Sunsteel Strike
0.130:230.0
27
Shadow Galarian Zapdos
fightingflyingshadow
Counter / Fly
0.130:230.2
28
Shadow Annihilape
fightingghostshadow
Counter / Close Combat
0.130:240.0
29
Urshifu (Single Strike)
fightingdark
Counter / Dynamic Punch
0.130:240.0
30
Shadow Hariyama
fightingshadow
Counter / Dynamic Punch
0.130:240.2
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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