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Shadow raid

Shadow Drifblim counters

ghostflyingShadow Tier 3

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
13,340
HP
4,000
Timer
3:00
Attack
148
Defense
88
Difficulty
0.65
Pokebattler scale

Beating Shadow Drifblim should take 1 trainer with level 40 counters. Caught CP 1,230-1,361.

Weak torock1.6xghost1.6xelectric1.6xice1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Drifblim counters are Mega Raichu Y, Kyurem (White), Shadow Thundurus (Therian), Shadow Darkrai, Kyurem (Black) & Necrozma (Dawn Wings).

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. Kyurem (White)
  3. S. Thundurus (Therian)
  4. S. Darkrai
  5. Kyurem (Black)
  6. Necrozma (Dawn Wings)

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyThunder Shock / Zap Cannon+0.591:44
  2. 2Mega HoundoomMegaSnarl / Dark Pulse+0.601:45
  3. 3Mega Raichu XMegaThunder Shock / Volt Tackle+0.641:52
  4. 4Kyurem (White)LegendarypartyIce Fang / Ice Burn0.671:58
  5. 5Mega Mewtwo YMegaLegendaryPsycho Cut / Shadow Ball0.682:00
  6. 6Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm0.682:00
  7. 7Shadow DarkraiShadowLegendarypartySnarl / Foul Play0.682:00
  8. 8Mega GengarMegaLick / Shadow Ball0.712:04
  9. 9Kyurem (Black)LegendarypartyShadow Claw / Freeze Shock0.712:04
  10. 10Necrozma (Dawn Wings)LegendarypartyShadow Claw / Moongeist Beam0.712:05

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Easy Group Shadow Raid
Raid alerts…

Top 15 Shadow Drifblim counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricThunder ShockelectricZap Cannon+3,7801:440.594.1224.8%
2Mega Houndoomdarkfirejoint top pickdarkSnarldarkDark Pulse+3,8421:450.601.8223.3%
3Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,5101:520.643.5210.1%
4Kyurem (White)dragoniceiceIce FangiceIce Burn4,6051:580.672.8198.4%
5Mega Mewtwo YpsychicpsychicPsycho CutghostShadow Ball6,4282:000.683.4196.3%
6Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6592:000.685.2196.3%
7Shadow DarkraidarkdarkSnarldarkFoul Play3,7392:000.683.4196.1%
8Mega GengarghostpoisonghostLickghostShadow Ball4,3362:040.714.8189.5%
9Kyurem (Black)dragoniceghostShadow ClawiceFreeze Shock4,6052:040.713.1188.6%
10Necrozma (Dawn Wings)psychicghostghostShadow ClawghostMoongeist Beam4,0992:050.714.5187.8%
11Mega Mewtwo XpsychicfightingpsychicPsycho CutghostShadow Ball6,1122:050.713.6187.5%
12Mega AbsoldarkdarkSnarldarkBrutal Swing3,3012:050.714.6187.4%
13Shadow HydreigondarkdragondarkBitedarkBrutal Swing3,6252:080.733.0183.6%
14Shadow TyranitarrockdarkdarkBitedarkBrutal Swing3,8342:090.742.4181.6%
15Mega TyranitarrockdarkdarkBitedarkBrutal Swing5,3472:100.741.5180.8%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Drifblim.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Drifblim's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Drifblim weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (7)
  • Resists (5)
  • Double resists (1)

It resists fighting0.24xnormal0.39xground0.39xbug0.39xpoison0.625xgrass0.625x— bringing one of those is throwing damage away.

What Drifblim throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
ghostHexSTAB8+131.0s0.80s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
ghostShadow BallSTAB100-503.0s2.40s
fireMystical Fire60-332.0s1.30s
ghostOminous WindSTAB55-332.5s2.05s
iceIcy Wind65-333.5s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,2301,537
7/7/71,2441,555
8/8/81,2581,573
9/9/91,2731,591
10/10/101,2871,609
11/11/111,3021,627
12/12/121,3161,646
13/13/131,3311,664
14/14/141,3461,683
15/15/15hundo1,3611,701

Caught CP range 1,230 - 1,361, or 1,537 - 1,701 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,230, not at the 1,287 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 57 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Drifblim is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 148 / Defense 88 (15/15/15 at tier CPM 0.76).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
top pickelectricmega
Thunder Shock / Zap Cannon+
0.591:444.0
2
Mega Houndoom
top pickdarkfiremega
Snarl / Dark Pulse+
0.601:451.8
3
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.641:523.4
4
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.671:582.8
5
Mega Mewtwo Y
psychicmega
Psycho Cut / Shadow Ball
0.681:603.3
6
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.681:605.3
7
Shadow Darkrai
darkshadow
Snarl / Foul Play
0.681:603.3
8
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.712:045.1
9
Kyurem (Black)
dragonice
Shadow Claw / Freeze Shock
0.712:043.0
10
Necrozma (Dawn Wings)
psychicghost
Shadow Claw / Moongeist Beam
0.712:055.5
11
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Shadow Ball
0.712:053.6
12
Mega Absol
darkmega
Snarl / Brutal Swing
0.712:054.5
13
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.732:082.9
14
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.742:092.4
15
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.742:101.4
16
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.742:105.5
17
Regieleki
electric
Thunder Shock / Thunder Cage
0.752:125.2
18
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.772:154.1
19
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.772:165.5
20
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.782:163.6
21
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.782:176.2
22
Zeraora
electric
Volt Switch / Plasma Fists
0.782:173.9
23
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.792:194.3
24
Shadow Weavile
darkiceshadow
Snarl / Avalanche
0.792:194.8
25
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Force
0.792:204.7
26
Xurkitree
electric
Thunder Shock / Discharge
0.802:205.2
27
Mega Manectric
electricmega
Thunder Fang / Wild Charge
0.802:204.6
28
Mega Greninja
waterdarkmega
Feint Attack / Surf+
0.802:202.8
29
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.812:224.7
30
Thundurus (Therian)
electricflying
Volt Switch / Wildbolt Storm
0.822:245.4
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.3 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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