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Cubone counters

groundTier 1
Lobby CP
3,243
HP
600
Timer
3:00
Attack
62
Defense
94
Difficulty
0.06
Pokebattler scale

Beating Cubone should take 1 trainer with level 40 counters. Caught CP 536-582.

Weak towater1.6xgrass1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Water Mega — most top counters attack with Water

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Cubone counters are Mega Starmie, Kyurem (White), Shadow Kingler, Shadow Galarian Darmanitan (Standard), Kyurem (Black) & Shadow Greninja.

Suggested party of sixat most one Mega
  1. M. Starmie
  2. Kyurem (White)
  3. S. Kingler
  4. S. Galarian Darmanitan (Standard)
  5. Kyurem (Black)
  6. S. Greninja

6 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega StarmieMegapartyPsywave / Liquidation+0.050:09
  2. 2Mega GreninjaMegaBubble / Surf+0.050:09
  3. 3Mega ChesnaughtMegaVine Whip / Seed Bomb+0.060:11
  4. 4Mega SceptileMegaFury Cutter / Frenzy Plant0.060:11
  5. 5Kyurem (White)LegendarypartyIce Fang / Ice Burn0.060:11
  6. 6Mega Mewtwo XMegaLegendaryConfusion / Dynamic Punch+0.060:12
  7. 7Mega Mewtwo YMegaLegendaryConfusion / Future Sight+0.070:12
  8. 8Shadow KinglerShadowpartyBubble / Crabhammer0.070:12
  9. 9Primal KyogreMegaLegendaryWaterfall / Surf0.070:12
  10. 10Shadow Galarian Darmanitan (Standard)ShadowpartyIce Fang / Avalanche0.070:12
  11. 11Kyurem (Black)LegendarypartyShadow Claw / Freeze Shock0.070:13
  12. 12Shadow GreninjaShadowpartyBubble / Hydro Cannon0.070:13

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Cubone
Raid alerts…

Top 15 Cubone counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Starmiewaterpsychicjoint top pickpsychicPsywavewaterLiquidation+3,7010:090.050.04843.3%
2Mega GreninjawaterdarkwaterBubblewaterSurf+3,7840:090.050.04687.1%
3Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:110.060.04010.1%
4Mega SceptilegrassdragonbugFury CuttergrassFrenzy Plant4,0560:110.060.03906.6%
5Kyurem (White)dragoniceiceIce FangiceIce Burn4,6050:110.060.03791.1%
6Mega Mewtwo XpsychicfightingpsychicConfusionfightingDynamic Punch+6,1120:120.060.03790.4%
7Mega Mewtwo YpsychicpsychicConfusionpsychicFuture Sight+6,4280:120.070.03725.6%
8Shadow KinglerwaterwaterBubblewaterCrabhammer2,8290:120.070.03633.1%
9Primal KyogrewaterwaterWaterfallwaterSurf5,9020:120.070.03487.8%
10Shadow Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1050:120.070.03487.8%
11Kyurem (Black)dragoniceghostShadow ClawiceFreeze Shock4,6050:130.070.03366.5%
12Shadow GreninjawaterdarkwaterBubblewaterHydro Cannon2,6540:130.070.03353.6%
13InteleonwaterwaterWater GunwaterHydro Cannon2,9640:130.070.03335.6%
14Mega SwampertwatergroundwaterWater GunwaterHydro Cannon4,4010:130.070.03258.3%
15KartanagrasssteelbugFury CuttergrassLeaf Blade3,6770:130.070.03253.5%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Cubone.

Estimator is how many trainers of this strength the fight needs. Power is the share of Cubone's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Cubone weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)

It resists electric0.39xpoison0.625xrock0.625x— bringing one of those is throwing damage away.

What Cubone throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
groundMud-SlapSTAB19+131.5s1.25s
fightingRock Smash17+121.5s0.75s

Charged moves

MovePowerEnergyDurationHits at
groundBone ClubSTAB40-331.5s0.90s
groundBulldozeSTAB80-503.5s2.60s
groundDigSTAB100-504.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor536671
11/11/11545682
12/12/12554693
13/13/13564705
14/14/14573716
15/15/15hundo582728

Caught CP range 536 - 582, or 671 - 728 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Cubone is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 62 / Defense 94 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.050:090.0
2
Mega Greninja
waterdarkmega
Bubble / Surf+
0.050:090.0
3
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.060:110.0
4
Mega Sceptile
grassdragonmega
Fury Cutter / Frenzy Plant
0.060:110.0
5
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.060:110.0
6
Mega Mewtwo X
psychicfightingmega
Confusion / Dynamic Punch+
0.060:120.0
7
Mega Mewtwo Y
psychicmega
Confusion / Future Sight+
0.070:120.0
8
Shadow Kingler
watershadow
Bubble / Crabhammer
0.070:120.0
9
Primal Kyogre
watermega
Waterfall / Surf
0.070:120.0
10
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
0.070:120.0
11
Kyurem (Black)
dragonice
Shadow Claw / Freeze Shock
0.070:130.0
12
Shadow Greninja
waterdarkshadow
Bubble / Hydro Cannon
0.070:130.0
13
Inteleon
water
Water Gun / Hydro Cannon
0.070:130.0
14
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.070:130.0
15
Kartana
grasssteel
Fury Cutter / Leaf Blade
0.070:130.0
16
Mega Blastoise
watermega
Water Gun / Hydro Cannon
0.070:130.0
17
Shaymin (Sky)
grassflying
Magical Leaf / Grass Knot
0.080:140.0
18
Mega Victreebel
grasspoisonmega
Magical Leaf / Solar Beam
0.080:140.0
19
Shadow Swampert
watergroundshadow
Water Gun / Hydro Cannon
0.080:140.0
20
Shadow Sceptile
grassshadow
Bullet Seed / Frenzy Plant
0.080:140.0
21
Shadow Feraligatr
watershadow
Water Gun / Hydro Cannon
0.080:140.0
22
Shadow Victreebel
grasspoisonshadow
Magical Leaf / Solar Beam
0.080:140.0
23
Shadow Regigigas
normalshadow
Hidden Power / Crush Grip
0.080:140.0
24
Shadow Venusaur
grasspoisonshadow
Vine Whip / Frenzy Plant
0.080:140.0
25
Shadow Weavile
darkiceshadow
Ice Shard / Avalanche
0.080:140.0
26
Shadow Tangrowth
grassshadow
Vine Whip / Power Whip
0.080:140.0
27
Shadow Chesnaught
grassfightingshadow
Vine Whip / Frenzy Plant
0.080:140.0
28
Shadow Mewtwo
psychicshadow
Psycho Cut / Ice Beam
0.080:140.0
29
Zarude
darkgrass
Vine Whip / Power Whip
0.080:140.0
30
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.080:150.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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