Skip to content
PoGoBud
Shadow raid

Shadow Charmeleon counters

fireShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
5,031
HP
600
Timer
3:00
Attack
103
Defense
84
Difficulty
0.10
Pokebattler scale

Beating Shadow Charmeleon should take 1 trainer with level 40 counters. Caught CP 842-944.

Weak toground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Water Mega — most top counters attack with Water

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Charmeleon counters are Primal Kyogre, Shadow Groudon, Shadow Rampardos, Shadow Kyogre, Shadow Kingler & Shadow Rhyperior.

Suggested party of sixat most one Mega
  1. Primal Kyogre
  2. S. Groudon
  3. S. Rampardos
  4. S. Kyogre
  5. S. Kingler
  6. S. Rhyperior

7 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Primal KyogreMegaLegendarypartyWaterfall / Origin Pulse0.090:16
  2. 2Mega GreninjaMegaWater Shuriken / Surf+0.090:17
  3. 3Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+0.090:17
  4. 4Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.090:17
  5. 5Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades0.100:18
  6. 6Shadow RampardosShadowpartySmack Down / Rock Slide0.100:18
  7. 7Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.100:18
  8. 8Mega StarmieMegaWater Gun / Liquidation+0.100:18
  9. 9Mega DiancieMegaLegendaryRock Throw / Rock Slide0.110:19
  10. 10Shadow KinglerShadowpartyBubble / Crabhammer0.110:19
  11. 13Shadow RhyperiorShadowpartySmack Down / Rock Wrecker0.110:19

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Charmeleon counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Primal Kyogrewaterjoint top pickwaterWaterfallwaterOrigin Pulse5,9020:160.090.02642.1%
2Mega Greninjawaterdarkjoint top pickwaterWater ShurikenwaterSurf+3,7840:170.090.02638.6%
3Mega Mewtwo Xpsychicfightingjoint top pickpsychicPsycho CutfightingDynamic Punch+6,1120:170.090.02637.0%
4Mega Mewtwo Ypsychicjoint top pickpsychicPsycho CutpsychicFuture Sight+6,4280:170.090.02600.8%
5Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,1150:180.100.02439.6%
6Shadow RampardosrockrockSmack DownrockRock Slide3,2980:180.100.02421.9%
7Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1150:180.100.02356.5%
8Mega StarmiewaterpsychicwaterWater GunwaterLiquidation+3,7010:180.100.02356.5%
9Mega DiancierockfairyrockRock ThrowrockRock Slide4,3460:190.110.02294.5%
10Shadow KinglerwaterwaterBubblewaterCrabhammer2,8290:190.110.02294.5%
11Mega Raichu YelectricelectricThunder ShockelectricZap Cannon+3,7800:190.110.02285.8%
12Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,9020:190.110.02284.8%
13Shadow RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7330:190.110.02277.7%
14Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:190.110.02246.0%
15Mega SwampertwatergroundgroundMud ShotwaterHydro Cannon4,4010:190.110.02235.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Charmeleon.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Charmeleon's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 4 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Charmeleon weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (9)
  • Resists (6)

It resists bug0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Charmeleon throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireFire FangSTAB13+91.0s0.74s
fireEmberSTAB10+101.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
fireFlamethrowerSTAB65-502.0s1.30s
fireFlame BurstSTAB70-502.5s0.90s
fireFire PunchSTAB50-332.0s1.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor8421,053
7/7/78531,067
8/8/88641,081
9/9/98751,094
10/10/108871,109
11/11/118981,123
12/12/129091,137
13/13/139211,151
14/14/149321,166
15/15/15hundo9441,180

Caught CP range 842 - 944, or 1,053 - 1,180 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 842, not at the 887 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 45 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Charmeleon is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 103 / Defense 84 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Primal Kyogre
top pickwatermega
Waterfall / Origin Pulse
0.090:160.0
2
Mega Greninja
top pickwaterdarkmega
Water Shuriken / Surf+
0.090:170.0
3
Mega Mewtwo X
top pickpsychicfightingmega
Psycho Cut / Dynamic Punch+
0.090:170.0
4
Mega Mewtwo Y
top pickpsychicmega
Psycho Cut / Future Sight+
0.090:170.0
5
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.100:180.0
6
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.100:180.0
7
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.100:180.0
8
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
0.100:180.0
9
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.110:190.0
10
Shadow Kingler
watershadow
Bubble / Crabhammer
0.110:190.0
11
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.110:190.0
12
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
0.110:190.0
13
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.110:190.0
14
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.110:190.0
15
Mega Swampert
watergroundmega
Mud Shot / Hydro Cannon
0.110:190.0
16
Inteleon
water
Water Gun / Hydro Cannon
0.110:200.0
17
Mega Blastoise
watermega
Water Gun / Hydro Cannon
0.110:200.0
18
Landorus (Therian)
groundflying
Mud Shot / Sandsear Storm
0.110:200.0
19
Shadow Greninja
waterdarkshadow
Bubble / Hydro Cannon
0.110:200.0
20
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
0.110:200.0
21
Shadow Gigalith
rockshadow
Lock-On / Meteor Beam
0.110:210.0
22
Shadow Crawdaunt
waterdarkshadow
Waterfall / Razor Shell
0.120:210.0
23
Shadow Excadrill
groundsteelshadow
Mud Shot / Scorching Sands
0.120:210.4
24
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
0.120:210.0
25
Greninja
waterdark
Water Shuriken / Hydro Cannon
0.120:210.0
26
Shadow Hisuian Samurott
waterdarkshadow
Waterfall / Razor Shell
0.120:210.0
27
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.120:210.0
28
Shadow Empoleon
watersteelshadow
Waterfall / Hydro Cannon
0.120:210.0
29
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.120:220.0
30
Shadow Mamoswine
icegroundshadow
Mud-Slap / High Horsepower
0.120:220.5
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.3 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

Not signed in

Your Pokebox is kept in this browser.

Theme