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Charmander counters

fireTier 1
Lobby CP
3,334
HP
600
Timer
3:00
Attack
78
Defense
64
Difficulty
0.05
Pokebattler scale

Beating Charmander should take 1 trainer with level 40 counters. Caught CP 516-560.

Weak toground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Water Mega — most top counters attack with Water

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Charmander counters are Mega Mewtwo X, Shadow Kyogre, Shadow Excadrill, Shadow Kingler, Shadow Rampardos & Shadow Groudon.

Suggested party of sixat most one Mega
  1. M. Mewtwo X
  2. S. Kyogre
  3. S. Excadrill
  4. S. Kingler
  5. S. Rampardos
  6. S. Groudon

7 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Mewtwo XMegaLegendarypartyPsycho Cut / Dynamic Punch+0.040:08
  2. 2Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.050:08
  3. 3Mega GreninjaMegaWater Shuriken / Surf+0.050:08
  4. 4Primal KyogreMegaLegendaryWaterfall / Surf0.050:08
  5. 5Shadow KyogreShadowLegendarypartyWaterfall / Surf0.050:08
  6. 6Mega DiancieMegaLegendaryRock Throw / Rock Slide0.050:09
  7. 7Mega GarchompMegaMud Shot / Earth Power0.050:09
  8. 8Shadow ExcadrillShadowpartyMud-Slap / Drill Run0.050:09
  9. 9Shadow KinglerShadowpartyBubble / Razor Shell0.050:09
  10. 10Mega StarmieMegaPsywave / Liquidation+0.050:09
  11. 12Shadow RampardosShadowpartySmack Down / Rock Slide0.050:09
  12. 13Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades0.050:09

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Charmander
Raid alerts…

Top 15 Charmander counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Mewtwo Xpsychicfightingjoint top pickpsychicPsycho CutfightingDynamic Punch+6,1120:080.040.05435.2%
2Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:080.050.05302.9%
3Mega GreninjawaterdarkwaterWater ShurikenwaterSurf+3,7840:080.050.05290.0%
4Primal KyogrewaterwaterWaterfallwaterSurf5,9020:080.050.05129.4%
5Shadow KyogrewaterwaterWaterfallwaterSurf4,1150:080.050.05129.4%
6Mega DiancierockfairyrockRock ThrowrockRock Slide4,3460:090.050.04866.0%
7Mega GarchompdragongroundgroundMud ShotgroundEarth Power5,4240:090.050.04844.4%
8Shadow ExcadrillgroundsteelgroundMud-SlapgroundDrill Run3,2440:090.050.04844.4%
9Shadow KinglerwaterwaterBubblewaterRazor Shell2,8290:090.050.04844.4%
10Mega StarmiewaterpsychicpsychicPsywavewaterLiquidation+3,7010:090.050.04832.6%
11Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,5100:090.050.04779.6%
12Shadow RampardosrockrockSmack DownrockRock Slide3,2980:090.050.04728.8%
13Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,1150:090.050.04638.2%
14Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:090.050.04637.2%
15Mega StaraptorfightingflyinggroundSand AttackflyingBrave Bird+3,9790:090.050.04608.8%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Charmander.

Estimator is how many trainers of this strength the fight needs. Power is the share of Charmander's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Charmander weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (9)
  • Resists (6)

It resists bug0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Charmander throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireEmberSTAB10+101.0s0.60s
normalScratch6+40.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
fireFlamethrowerSTAB65-502.0s1.30s
fireFlame BurstSTAB70-502.5s0.90s
fireFlame ChargeSTAB70-334.0s3.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor516645
11/11/11524656
12/12/12533667
13/13/13542678
14/14/14551689
15/15/15hundo560700

Caught CP range 516 - 560, or 645 - 700 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Charmander is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 78 / Defense 64 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.040:080.0
2
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.050:080.0
3
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
0.050:080.0
4
Primal Kyogre
watermega
Waterfall / Surf
0.050:080.0
5
Shadow Kyogre
watershadow
Waterfall / Surf
0.050:080.0
6
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.050:090.0
7
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.050:090.0
8
Shadow Excadrill
groundsteelshadow
Mud-Slap / Drill Run
0.050:090.0
9
Shadow Kingler
watershadow
Bubble / Razor Shell
0.050:090.0
10
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.050:090.0
11
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.050:090.0
12
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.050:090.0
13
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.050:090.0
14
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.050:090.0
15
Mega Staraptor
fightingflyingmega
Sand Attack / Brave Bird+
0.050:090.0
16
Shadow Landorus (Incarnate)
groundflyingshadow
Rock Throw / Earth Power
0.050:090.0
17
Shadow Rhyperior
groundrockshadow
Mud-Slap / Rock Wrecker
0.050:090.0
18
Mega Aerodactyl
rockflyingmega
Rock Throw / Rock Slide
0.050:090.0
19
Rampardos
rock
Smack Down / Rock Slide
0.050:090.0
20
Groudon
ground
Mud Shot / Precipice Blades
0.050:100.0
21
Shadow Garchomp
dragongroundshadow
Dragon Tail / Earth Power
0.050:100.0
22
Mega Rayquaza
dragonflyingmega
Air Slash / Dragon Ascent
0.050:100.0
23
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
0.050:100.0
24
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.050:100.0
25
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.060:100.0
26
Shadow Empoleon
watersteelshadow
Waterfall / Hydro Cannon
0.060:100.0
27
Shadow Samurott
watershadow
Waterfall / Hydro Cannon
0.060:100.0
28
Shadow Greninja
waterdarkshadow
Water Shuriken / Surf
0.060:100.0
29
Shadow Feraligatr
watershadow
Waterfall / Hydro Cannon
0.060:100.0
30
Shadow Crawdaunt
waterdarkshadow
Waterfall / Crabhammer
0.060:100.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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