Best moves
Mega SteelixMovepool
3 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
17 x Iron Tail per Earthquake · 20.5s cycle · 454 power with STAB
8 x Thunder Fang per Earthquake · 11.5s cycle · 248 power with STAB
9 x Iron Tail per Heavy Slam · 11.0s cycle · 235 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Iron TailSTAB | steel | 14 | +6 | 1.0s | 16.80 | 6.00 | 4.7 | 14.0 | 10 / 7 / 3t | standard |
| Dragon Tail | dragon | 14 | +8 | 1.0s | 14.00 | 8.00 | 4.7 | 14.0 | 9 / 12 / 3t | standard |
| Thunder Fang | electric | 10 | +13 | 1.0s | 10.00 | 13.00 | 3.3 | 10.0 | 8 / 6 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Crunch | dark | 65 | -33 | 3.0s | 21.67 | 1.97 | 13.0 | 21.7 | 70 / 45 | standard |
| EarthquakeSTAB | ground | 140 | -100 | 3.5s | 48.00 | 1.68 | 25.5 | 40.0 | 120 / 65 | standard |
| Heavy SlamSTAB | steel | 70 | -50 | 2.0s | 42.00 | 1.68 | 17.5 | 35.0 | 70 / 50 | standard |
| Breaking Swipe | dragon | 45 | -33 | 1.0s | 45.00 | 1.36 | 15.0 | 45.0 | 50 / 50 | standard |
| Psychic Fangs | psychic | 25 | -33 | 1.0s | 25.00 | 0.76 | 8.3 | 25.0 | 40 / 35 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.