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PoGoBud
Smoochum

Trainer Battles

Smoochum

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.0DPT

Powder Snow+Psyshock

5 fast throws · 10 turns · 5.0s to fire

#211.3DPT

Powder Snow+Ice Beam

7 fast throws · 14 turns · 7.0s to fire

#310.8DPT

Powder Snow+Ice Punch

5 fast throws · 10 turns · 5.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Frost BreathSTABice7+52(1.0s)4.202.50
Powder SnowSTABice6+82(1.0s)3.604.00
Poundnormal4+42(1.0s)2.002.00

Charged moves

MoveTypePowerEnergyDPEEffect
PsyshockSTABpsychic70-402.10none
Ice BeamSTABice90-551.96none
Ice PunchSTABice60-401.80none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.