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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Galarian Slowking

#0199
Attack
190
Defense
180
Stamina
216
Best fast:
Confusion 15.20 DPS with STAB
Best charged:
Psyshock 2.18 DPE with STAB
Max CP:
3,108

In-game artwork for this exact form (PokeMiners asset dump).

FormsSlowkingGalarian Slowking
Slug:
slowking-galarian
Game Master form:
SLOWKING_GALARIAN
Family:
FAMILY_SLOWPOKE

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#436 of 1,123 · top 38.8%
190
Defense#306 of 1,123 · top 27.2%
180
Stamina#134 of 1,123 · top 11.9%
216

Stat product 7,387,200 — #260 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,717
15/15/15, old level cap
Max CP (L50)
3,072
15/15/15, current level cap
Max CP (L51)
3,108
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,479 - 1,552
IV 10 to 15
Catch CP (L25)
1,848 - 1,941
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Galarian Slowbro182/156/216 · 2,445 CP
    50 candy
    • Catch 30 Poison-type Pokemon
    • 45 candy once purified
    Galarian Slowking190/180/216 · 2,717 CP
    50 candy
    • Catch 30 Psychic-type Pokemon
    • 45 candy once purified

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.8 m
Weight
79.5 kg
Second charged move
50 candy
50,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Galarian Slowking is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
0
of 120 bosses ranked
Matchups
1
bosses it places on at all
Points
10
Pokebattler's published weighting

Its best showing is26againstTapu Bulu(Tier 5) with Acid + Sludge Wave.

  • #26Tapu BulugrassfairyTier 5
    Estimator
    2.58
    Time to win
    11:51
    Points
    10
    Acid + Sludge Wave

"Details" opens Galarian Slowking's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 0 bosses. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-05.

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
7,012
Attack
122
Defense
116
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Galarian Slowking →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4791,848
11/11/111,4931,867
12/12/121,5081,885
13/13/131,5231,903
14/14/141,5371,922
15/15/15hundo1,5521,941

Caught CP range 1,479 - 1,552, or 1,848 - 1,941 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (11)
  • Resists (4)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released poison / psychic forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.1 DPS
psychicConfusion

8 x Confusion per Future Sight · 14.5s cycle · 320 power with STAB

#221.6 DPS
poisonAcid

10 x Acid per Future Sight · 12.5s cycle · 270 power with STAB

#321.2 DPS

4 x Confusion per Shadow Ball · 9.0s cycle · 191 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
ConfusionSTABpsychic19+141.5s15.209.33standard
AcidSTABpoison11+101.0s13.2010.00standard
Hexghost8+131.0s8.0013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
PsyshockSTABpsychic60-332.5s28.802.18standard
Shadow Ballghost100-503.0s33.332.00standard
Scaldwater75-503.5s21.431.50standard
Future SightSTABpsychic115-1002.5s55.201.38standard
Sludge WaveSTABpoison105-1003.0s42.001.26standard
Surfwater60-501.5s40.001.20elite / legacy

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.0DPT

Acid+Psyshock

5 fast throws · 10 turns · 5.0s to fire

#211.8DPT

Confusion+Psyshock

3 fast throws · 12 turns · 6.0s to fire

#311.4DPT

Confusion+Future Sight

5 fast throws · 20 turns · 10.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
ConfusionSTABpsychic16+144(2.0s)4.803.50
AcidSTABpoison6+82(1.0s)3.604.00
Hexghost7+133(1.5s)2.334.33

Charged moves

MoveTypePowerEnergyDPEEffect
PsyshockSTABpsychic70-402.10none
Future SightSTABpsychic110-652.03none
Sludge WaveSTABpoison110-652.03none
Shadow Ballghost100-502.00none
Scaldwater85-501.70foe Atk -1 @30%
Surfwater75-451.67none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Slowking (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Slowkingwaterpsychic1771802162f / 5creleased
Galarian Slowkingpoisonpsychic1901802163f / 6creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: SLOWKING_GALARIAN_FORM — 3 fast, 7 charged. Ours: 3 fast, 6 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.