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In raids nowShadow Tier 3 · Wed 9 Sept, 06:00 - Tue 6 Oct, 20:00 (ends in 2 days) · Best counters

Alolan Sandslash

#0028
Attack
177
Defense
195
Stamina
181
Best fast:
Metal Claw 14.40 DPS with STAB
Best charged:
Gyro Ball 2.04 DPE with STAB
Max CP:
2,783

In-game artwork for this exact form (PokeMiners asset dump).

FormsSandslashAlolan Sandslash
Slug:
sandslash-alola
Game Master form:
SANDSLASH_ALOLA
Family:
FAMILY_SANDSHREW

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#513 of 1,123 · top 45.7%
177
Defense#199 of 1,123 · top 17.7%
195
Stamina#368 of 1,123 · top 32.8%
181

Stat product 6,247,215 — #382 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,432
15/15/15, old level cap
Max CP (L50)
2,750
15/15/15, current level cap
Max CP (L51)
2,783
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,320 - 1,390
IV 10 to 15
Catch CP (L25)
1,650 - 1,737
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Alolan Sandslash177/195/181 · 2,432 CP
    50 candy
    • 45 candy once purified

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.2 m
Weight
55 kg
Second charged move
50 candy
50,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Alolan Sandslash is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
0
of 123 bosses ranked
Matchups
2
bosses it places on at all
Points
20
Pokebattler's published weighting

Its best showing is29againstRayquaza(Tier 5) with Powder Snow + Blizzard.

  • #29RayquazadragonflyingTier 5
    Estimator
    2.18
    Time to win
    10:03
    Points
    10
    Powder Snow + Blizzard
  • #30DiancierockfairyTier 5
    Estimator
    3.45
    Time to win
    15:52
    Points
    10
    Metal Claw + Gyro Ball

"Details" opens Alolan Sandslash's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 0 bosses. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
6,815
Attack
114
Defense
125
HP
600
in raids nowShadow Alolan Sandslash — 3-Star Raids (Shadow Tier 3), shiny available, boosted in snow

From the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Best counters against Alolan Sandslash →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,2661,582
7/7/71,2791,599
8/8/81,2931,616
9/9/91,3061,633
10/10/101,3201,650
11/11/111,3341,668
12/12/121,3481,685
13/13/131,3621,702
14/14/141,3761,720
15/15/15hundo1,3901,737

Caught CP range 1,266 - 1,390, or 1,582 - 1,737 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

LeekDuck publishes 1,266 - 1,390 normal and 1,582 - 1,737 boosted for this boss — both match the table above exactly, computed from base stats rather than copied from it.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,266, not at the 1,320 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 54 CP higher than this one. LeekDuck's published band agrees with the table above.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (2)
  • Weak (1)
  • Neutral (6)
  • Resists (9)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released ice / steel forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 7 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset23.1 DPS

20 x Metal Claw per Blizzard · 13.0s cycle · 300 power with STAB

#220.6 DPS

7 x Powder Snow per Blizzard · 10.0s cycle · 206 power with STAB

#320.5 DPS

10 x Metal Claw per Gyro Ball · 8.5s cycle · 174 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Metal ClawSTABsteel6+50.5s14.4010.00standard
Shadow Clawghost6+40.5s12.008.00elite / legacy
Powder SnowSTABice6+151.0s7.2015.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Gyro BallSTABsteel85-503.5s29.142.04standard
Ice PunchSTABice50-332.0s30.001.82standard
Drill Runground85-503.0s28.331.70standard
Aerial Aceflying55-332.5s22.001.67standard
Bulldozeground80-503.5s22.861.60standard
BlizzardSTABice130-1003.0s52.001.56standard
Night Slashdark45-332.0s22.501.36elite / legacyrestored

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.0DPT

Powder Snow+Blizzard

10 fast throws · 20 turns · 10.0s to fire

#211.4DPT

Shadow Claw+Blizzard

10 fast throws · 20 turns · 10.0s to fire

#310.8DPT

Powder Snow+Ice Punch

5 fast throws · 10 turns · 5.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Powder SnowSTABice6+82(1.0s)3.604.00
Metal ClawSTABsteel5+72(1.0s)3.003.50
Shadow Clawghost6+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
BlizzardSTABice140-752.24none
Gyro BallSTABsteel80-501.92none
Ice PunchSTABice60-401.80none
Drill Runground70-401.75none
Night Slashdark50-351.43self Atk +1 @13%
Aerial Aceflying60-451.33none
Bulldozeground45-451.00foe Def -1 @50%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Sandslash (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Sandslashground1821751813f / 5creleased
Alolan Sandslashicesteel1771951813f / 7creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

1 move restored from Pokebattler's dataset

Pokebattler lists Night Slash for this form and this Game Master snapshot no longer carries it — legacy and event-only moves are the usual reason. Each one keeps the list Pokebattler puts it in, so Elite TM moves stay behind the legacy toggle.

Source: https://fight.pokebattler.com/pokemon (read 2026-09-06)

Checked against Pokebattler1 movepool difference

Their entry: SANDSLASH_ALOLA_FORM — 3 fast, 8 charged. Ours: 3 fast, 7 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.