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PoGoBud
Raichu

Trainer Battles

Raichu

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing14.4DPT

Thunder Shock+Wild Charge

5 fast throws · 10 turns · 5.0s to fire

Lowers its own Defense by 2 stages

#214.2DPT

Volt Switch+Wild Charge

3 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 2 stages

#313.2DPT

Volt Switch+Volt Tackle

3 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 1 stage

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Volt SwitchSTABelectric14+164(2.0s)4.204.00
Charmfairy12+83(1.5s)4.002.67
SparkSTABelectric5+72(1.0s)3.003.50
Thunder ShockSTABelectric4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
Volt TackleSTABelectric90-402.70self Def -1
Wild ChargeSTABelectric100-452.67self Def -2
ThunderSTABelectric100-602.00none
Thunder PunchSTABelectric60-401.80none
Skull Bashnormal130-751.73self Def +1
Surfwater75-451.67none
Trailblazegrass65-451.44self Atk +1
Brick Breakfighting50-401.25foe Def -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.