Skip to content
PoGoBud
Muk

Trainer Battles

Muk

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.4DPT

Acid+Gunk Shot

10 fast throws · 20 turns · 10.0s to fire

#211.3DPT

Poison Jab+Gunk Shot

11 fast throws · 22 turns · 11.0s to fire

#310.9DPT

Acid+Sludge Wave

9 fast throws · 18 turns · 9.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison JabSTABpoison7+72(1.0s)4.203.50
AcidSTABpoison6+82(1.0s)3.604.00
Lickghost3+31(0.5s)3.003.00
Infestationbug6+123(1.5s)2.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
Gunk ShotSTABpoison130-752.08none
Sludge WaveSTABpoison110-652.03none
Dark Pulsedark80-501.60none
Thunder Punchelectric60-401.50none
Acid SpraySTABpoison20-450.53foe Def -2

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.