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Magmortar

Best moves

Magmortar

Movepool

2 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.2 DPS

12 x Fire Spin per Fire Blast · 16.0s cycle · 355 power with STAB

#221.0 DPS
psychicPsychic

6 x Fire Spin per Psychic · 9.0s cycle · 189 power with STAB

#320.7 DPS

8 x Karate Chop per Fire Blast · 12.0s cycle · 248 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Fire SpinSTABfire13+91.0s15.609.00standard
Karate Chopfighting10+131.0s10.0013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Psychicpsychic95-503.0s31.671.90standard
Fire PunchSTABfire50-332.0s30.001.82standard
Scorching Sandsground90-503.0s30.001.80standard
Fire BlastSTABfire140-1004.0s42.001.68standard
Thunderboltelectric80-502.5s32.001.60elite / legacy
Brick Breakfighting40-331.5s26.671.21standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.