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Kyurem (White)

Trainer Battles

Kyurem (White)

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.2DPT

Dragon Breath+Ice Burn

15 fast throws · 15 turns · 7.5s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

#212.4DPT

Dragon Breath+Blizzard

19 fast throws · 19 turns · 9.5s to fire

#312.0DPT

Ice Fang+Ice Burn

10 fast throws · 20 turns · 10.0s to fire

Lowers the opponent's Defense by 1 stage (30% chance)

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Ice FangSTABice8+62(1.0s)4.803.00
Dragon BreathSTABdragon3+41(0.5s)3.604.00
Steel Wingsteel7+52(1.0s)3.502.50

Charged moves

MoveTypePowerEnergyDPEEffect
Ice BurnSTABice120-602.40foe Def -1 @30%
BlizzardSTABice140-752.24none
Fusion Flarefire90-452.00none
Focus Blastfighting150-752.00none
Dragon PulseSTABdragon90-551.96none
Ancient Powerrock60-451.33self Atk +1 @10%self Def +1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.