Best moves
Kyurem (White)Movepool
3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
13 x Dragon Breath per Ice Burn · 8.5s cycle · 202 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Dragon BreathSTAB | dragon | 6 | +4 | 0.5s | 14.40 | 8.00 | 2.4 | 12.0 | 3 / 4 / 1t | standard |
| Steel Wing | steel | 14 | +8 | 1.0s | 14.00 | 8.00 | 4.7 | 14.0 | 7 / 5 / 2t | standard |
| Ice FangSTAB | ice | 12 | +20 | 1.5s | 9.60 | 13.33 | 3.4 | 8.0 | 8 / 6 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Ice BurnSTAB | ice | 90 | -50 | 2.0s | 54.00 | 2.16 | 22.5 | 45.0 | 120 / 60 | elite / legacysignature |
| Dragon PulseSTAB | dragon | 90 | -50 | 3.5s | 30.86 | 2.16 | 16.4 | 25.7 | 90 / 55 | standard |
| Ancient Power | rock | 70 | -33 | 3.5s | 20.00 | 2.12 | 12.7 | 20.0 | 60 / 45 | standard |
| BlizzardSTAB | ice | 130 | -100 | 3.0s | 52.00 | 1.56 | 26.0 | 43.3 | 140 / 75 | standard |
| Fusion Flare | fire | 140 | -100 | 2.0s | 70.00 | 1.40 | 35.0 | 70.0 | 90 / 45 | standard |
| Focus Blast | fighting | 140 | -100 | 3.5s | 40.00 | 1.40 | 25.5 | 40.0 | 150 / 75 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.