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PoGoBud
Grapploct

Trainer Battles

Grapploct

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing12.2DPT

Waterfall+Superpower

4 fast throws · 12 turns · 6.0s to fire

Lowers its own Attack by 1 stage; Lowers its own Defense by 1 stage

#29.3DPT

Rock Smash+Superpower

6 fast throws · 18 turns · 9.0s to fire

Lowers its own Attack by 1 stage; Lowers its own Defense by 1 stage

#38.7DPT

Waterfall+Ice Punch

4 fast throws · 12 turns · 6.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Waterfallwater11+103(1.5s)3.673.33
Rock SmashSTABfighting9+73(1.5s)3.602.33

Charged moves

MoveTypePowerEnergyDPEEffect
SuperpowerSTABfighting85-402.55self Atk -1self Def -1
Surfwater75-451.67none
Ice Punchice60-401.50none
Brick BreakSTABfighting50-401.50foe Def -1

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.