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PoGoBattler

Mega Glimmora

#0970Not released in Pokemon GO
Attack
300
Defense
214
Stamina
195
Best fast:
Rock Throw 15.60 DPS with STAB
Best charged:
Dazzling Gleam 2.00 DPE
Max CP:
4,935

Official artwork for this exact form (PokeAPI) — the GO asset dump has no icon for it yet.

FormsGlimmoraMega Glimmora
Slug:
glimmora-mega
Game Master form:
GLIMMORA (no form template)
Family:
FAMILY_GLIMMET

Not released in Pokemon GONo trainer can own this one yet.

Mega Glimmora is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#36 of 1,123 · top 3.2%
300
Defense#115 of 1,123 · top 10.2%
214
Stamina#264 of 1,123 · top 23.5%
195

Stat product 12,519,000 — #39 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
4,314
15/15/15, old level cap
Max CP (L50)
4,877
15/15/15, current level cap
Max CP (L51)
4,935
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
2,370 - 2,465
IV 10 to 15
Catch CP (L25)
2,963 - 3,081
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.5 m
Weight
45 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Mega Glimmora is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Mega Glimmora does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Mega)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
45,221
Attack
248
Defense
180
HP
9,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Mega Glimmora →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,7882,236
11/11/111,8042,256
12/12/121,8212,276
13/13/131,8372,297
14/14/141,8532,317
15/15/15hundo1,8702,338

Caught CP range 1,788 - 1,870, or 2,236 - 2,338 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (1)
  • Weak (3)
  • Neutral (8)
  • Resists (6)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released rock / poison forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset24.7 DPS

13 x Rock Throw per Meteor Beam · 15.0s cycle · 371 power with STAB

#223.6 DPS

15 x Smack Down per Meteor Beam · 17.0s cycle · 402 power with STAB

#320.5 DPS

13 x Rock Throw per Sludge Wave · 16.0s cycle · 329 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Rock ThrowSTABrock13+81.0s15.608.00standard
Smack DownSTABrock13+71.0s15.607.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Dazzling Gleamfairy100-503.5s28.572.00standard
Power GemSTABrock80-503.0s32.001.92standard
Meteor BeamSTABrock140-1002.0s84.001.68standard
Sludge WaveSTABpoison105-1003.0s42.001.26standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.8DPT

Rock Throw+Meteor Beam

12 fast throws · 24 turns · 12.0s to fire

Raises its own Attack by 1 stage

#210.4DPT

Smack Down+Meteor Beam

8 fast throws · 24 turns · 12.0s to fire

Raises its own Attack by 1 stage

#39.9DPT

Rock Throw+Power Gem

10 fast throws · 20 turns · 10.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Rock ThrowSTABrock8+52(1.0s)4.802.50
Smack DownSTABrock11+83(1.5s)4.402.67

Charged moves

MoveTypePowerEnergyDPEEffect
Meteor BeamSTABrock120-602.40self Atk +1
Power GemSTABrock85-502.04none
Sludge WaveSTABpoison110-652.03none
Dazzling Gleamfairy90-551.64none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

Mega form of Glimmora.

  • 0 Mega Energy the first time, 0 after that.
  • In-game icon shipped in the live client: no

Forms of Glimmora (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Glimmorarockpoison2461771952f / 4creleased
Mega Glimmorarockpoison3002141952f / 4cNot released in Pokemon GO

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: GLIMMORA_MEGA — 2 fast, 4 charged. Ours: 2 fast, 4 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.