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PoGoBud
Eternatus (Eternamax)

Trainer Battles

Eternatus (Eternamax)

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing11.6DPT

Dragon Tail+Dynamax Cannon

4 fast throws · 12 turns · 6.0s to fire

#211.1DPT

Poison Jab+Dynamax Cannon

7 fast throws · 14 turns · 7.0s to fire

#310.9DPT

Poison Jab+Dragon Pulse

8 fast throws · 16 turns · 8.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Poison JabSTABpoison7+72(1.0s)4.203.50
Dragon TailSTABdragon9+123(1.5s)3.604.00

Charged moves

MoveTypePowerEnergyDPEEffect
Dynamax CannonSTABdragon80-452.13none
Dragon PulseSTABdragon90-551.96none
Sludge BombSTABpoison80-501.92none
Hyper Beamnormal150-801.88none
Flamethrowerfire90-551.64none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.