Best moves
CharmeleonMovepool
3 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
6 x Fire Fang per Flamethrower · 8.0s cycle · 172 power with STAB
6 x Fire Fang per Flame Burst · 8.5s cycle · 178 power with STAB
4 x Fire Fang per Fire Punch · 6.0s cycle · 122 power with STAB
Fast moves
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Fire PunchSTAB | fire | 50 | -33 | 2.0s | 30.00 | 1.82 | 12.5 | 25.0 | 60 / 40 | standard |
| Flame BurstSTAB | fire | 70 | -50 | 2.5s | 33.60 | 1.68 | 15.6 | 28.0 | 70 / 55 | standard |
| FlamethrowerSTAB | fire | 65 | -50 | 2.0s | 39.00 | 1.56 | 16.3 | 32.5 | 90 / 55 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.